final code - few changes remaining
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59e5aacac5
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cee6fbbc18
3 changed files with 66 additions and 159 deletions
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@ -1,8 +1,6 @@
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import streamlit as st
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import asyncio
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import autogen
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from autogen.agentchat import GroupChat, GroupChatManager
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from bs4 import BeautifulSoup
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# Initialize session state
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if 'output' not in st.session_state:
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@ -92,41 +90,27 @@ if st.button("Generate Game Concept"):
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"temperature": 0,
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}
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# Define a task-provider agent
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task_agent = autogen.AssistantAgent(
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name="task_agent",
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llm_config=llm_config,
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system_message="You are a task provider. Your only job is to provide the task details to the group chat.",
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)
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# Define agents with detailed system prompts
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story_agent = autogen.AssistantAgent(
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name="story_agent",
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llm_config=llm_config,
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system_message="""
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You are an experienced game story designer specializing in narrative design and world-building. Your task is to:
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1. Create a compelling narrative that aligns with the specified game type and target audience
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2. Design memorable characters with clear motivations and character arcs
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3. Develop the game's world, including its history, culture, and key locations
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4. Plan story progression and major plot points
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5. Integrate the narrative with the specified mood/atmosphere
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6. Consider how the story supports the core gameplay mechanics
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Structure your response using these XML tags:
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<story>
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<world_overview>
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[Describe the game world, its history, and setting]
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</world_overview>
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<main_characters>
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<character>
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<name>[Character name]</name>
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<role>[Character role]</role>
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<motivation>[Character motivation]</motivation>
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<arc>[Character development arc]</arc>
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</character>
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</main_characters>
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<plot_structure>
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<beginning>[Opening act]</beginning>
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<middle>[Main story development]</middle>
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<climax>[Story climax]</climax>
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<resolution>[Story resolution]</resolution>
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</plot_structure>
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<key_moments>[List of pivotal story moments]</key_moments>
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<gameplay_integration>[How story elements connect with gameplay]</gameplay_integration>
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</story>
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1. Create a compelling narrative that aligns with the specified game type and target audience.
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2. Design memorable characters with clear motivations and character arcs.
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3. Develop the game's world, including its history, culture, and key locations.
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4. Plan story progression and major plot points.
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5. Integrate the narrative with the specified mood/atmosphere.
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6. Consider how the story supports the core gameplay mechanics.
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Provide your response in a detailed, well-structured report format. Do not use XML tags.
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"""
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)
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@ -135,33 +119,15 @@ if st.button("Generate Game Concept"):
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llm_config=llm_config,
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system_message="""
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You are a senior game mechanics designer with expertise in player engagement and systems design. Your task is to:
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1. Design core gameplay loops that match the specified game type and mechanics
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2. Create progression systems (character development, skills, abilities)
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3. Define player interactions and control schemes for the chosen perspective
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4. Balance gameplay elements for the target audience
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5. Design multiplayer interactions if applicable
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6. Specify game modes and difficulty settings
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7. Consider the budget and development time constraints
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Structure your response using these XML tags:
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<gameplay>
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<core_loop>
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<primary_loop>[Main gameplay loop]</primary_loop>
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<secondary_loops>[Supporting gameplay loops]</secondary_loops>
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</core_loop>
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<controls>
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<input_scheme>[Control scheme details]</input_scheme>
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<player_actions>[List of player actions]</player_actions>
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</controls>
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<progression>
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<character_development>[Skills, abilities, stats]</character_development>
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<unlockables>[Items, features, content]</unlockables>
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<achievements>[Key milestones and rewards]</achievements>
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</progression>
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<game_modes>[List and description of game modes]</game_modes>
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<multiplayer_features>[Multiplayer mechanics if applicable]</multiplayer_features>
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<balance>[Game balance considerations]</balance>
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</gameplay>
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1. Design core gameplay loops that match the specified game type and mechanics.
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2. Create progression systems (character development, skills, abilities).
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3. Define player interactions and control schemes for the chosen perspective.
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4. Balance gameplay elements for the target audience.
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5. Design multiplayer interactions if applicable.
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6. Specify game modes and difficulty settings.
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7. Consider the budget and development time constraints.
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Provide your response in a detailed, well-structured report format. Do not use XML tags.
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"""
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)
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@ -170,40 +136,15 @@ if st.button("Generate Game Concept"):
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llm_config=llm_config,
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system_message="""
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You are a creative art director with expertise in game visual and audio design. Your task is to:
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1. Define the visual style guide matching the specified art style
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2. Design character and environment aesthetics
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3. Plan visual effects and animations
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4. Create the audio direction including music style, sound effects, and ambient sound
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5. Consider technical constraints of chosen platforms
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6. Align visual elements with the game's mood/atmosphere
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7. Work within the specified budget constraints
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Structure your response using these XML tags:
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<visuals>
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<style_guide>
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<color_palette>[Color scheme details]</color_palette>
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<art_direction>[Overall visual direction]</art_direction>
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<reference_materials>[Visual references]</reference_materials>
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</style_guide>
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<character_design>
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<main_characters>[Main character visual details]</main_characters>
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<npc_guidelines>[NPC design guidelines]</npc_guidelines>
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</character_design>
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<environment>
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<world_aesthetics>[World design principles]</world_aesthetics>
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<key_locations>[Notable location designs]</key_locations>
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</environment>
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<vfx_animation>
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<effects_style>[VFX guidelines]</effects_style>
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<animation_principles>[Animation guidelines]</animation_principles>
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</vfx_animation>
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<audio>
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<music>[Music style and themes]</music>
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<sound_effects>[SFX guidelines]</sound_effects>
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<ambient>[Environmental audio]</ambient>
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</audio>
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<technical_specs>[Platform-specific considerations]</technical_specs>
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</visuals>
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1. Define the visual style guide matching the specified art style.
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2. Design character and environment aesthetics.
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3. Plan visual effects and animations.
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4. Create the audio direction including music style, sound effects, and ambient sound.
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5. Consider technical constraints of chosen platforms.
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6. Align visual elements with the game's mood/atmosphere.
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7. Work within the specified budget constraints.
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Provide your response in a detailed, well-structured report format. Do not use XML tags.
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"""
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)
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@ -212,52 +153,25 @@ if st.button("Generate Game Concept"):
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llm_config=llm_config,
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system_message="""
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You are a technical director with extensive game development experience. Your task is to:
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1. Recommend appropriate game engine and development tools
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2. Define technical requirements for all target platforms
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3. Plan the development pipeline and asset workflow
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4. Identify potential technical challenges and solutions
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5. Estimate resource requirements within the budget
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6. Consider scalability and performance optimization
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7. Plan for multiplayer infrastructure if applicable
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Structure your response using these XML tags:
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<technical>
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<stack>
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<engine>[Game engine choice and rationale]</engine>
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<tools>[Development tools list]</tools>
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<languages>[Programming languages]</languages>
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</stack>
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<pipeline>
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<asset_workflow>[Asset creation and management]</asset_workflow>
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<build_process>[Build and deployment process]</build_process>
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<version_control>[Version control strategy]</version_control>
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</pipeline>
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<requirements>
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<platforms>[Platform-specific requirements]</platforms>
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<performance>[Performance targets]</performance>
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<networking>[Network requirements if applicable]</networking>
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</requirements>
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<resources>
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<team>[Team composition and roles]</team>
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<hardware>[Hardware requirements]</hardware>
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<hosting>[Server infrastructure if needed]</hosting>
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</resources>
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<timeline>
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<phases>[Development phases]</phases>
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<milestones>[Key technical milestones]</milestones>
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<risks>[Technical risks and mitigation]</risks>
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</timeline>
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</technical>
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1. Recommend appropriate game engine and development tools.
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2. Define technical requirements for all target platforms.
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3. Plan the development pipeline and asset workflow.
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4. Identify potential technical challenges and solutions.
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5. Estimate resource requirements within the budget.
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6. Consider scalability and performance optimization.
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7. Plan for multiplayer infrastructure if applicable.
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Provide your response in a detailed, well-structured report format. Do not use XML tags.
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"""
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)
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# Create the group chat
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groupchat = GroupChat(
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agents=[story_agent, gameplay_agent, visuals_agent, tech_agent],
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agents=[task_agent, story_agent, gameplay_agent, visuals_agent, tech_agent],
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messages=[],
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speaker_selection_method="round_robin",
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allow_repeat_speaker=False,
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max_round=12,
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speaker_selection_method="round_robin", # Ensures agents speak in order
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allow_repeat_speaker=False, # Prevents agents from speaking more than once
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max_round=5, # Each agent speaks exactly once
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)
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# Create the group chat manager
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)
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# Function to run the agent collaboration
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async def run_agents(task):
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await story_agent.initiate_chat(manager, message=task)
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return manager.last_message()["content"]
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def run_agents(task):
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task_agent.initiate_chat(manager, message=task)
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return {
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"story": story_agent.last_message()["content"],
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"gameplay": gameplay_agent.last_message()["content"],
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"visuals": visuals_agent.last_message()["content"],
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"tech": tech_agent.last_message()["content"],
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}
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# Run the agents and get the result
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loop = asyncio.new_event_loop()
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asyncio.set_event_loop(loop)
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result = loop.run_until_complete(run_agents(task))
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result = run_agents(task)
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# Parse the result and update session state
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soup = BeautifulSoup(result, 'xml')
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# Update session state with the results
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st.session_state.output = result
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# Extract sections
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st.session_state.output['story'] = str(soup.find('story'))
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st.session_state.output['gameplay'] = str(soup.find('gameplay'))
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st.session_state.output['visuals'] = str(soup.find('visuals'))
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st.session_state.output['tech'] = str(soup.find('technical'))
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# Display the outputs in expanders
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with st.expander("Story Design"):
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st.markdown(st.session_state.output['story'])
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# Display the outputs in containers
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with st.container():
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st.subheader("Story")
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st.write(st.session_state.output['story'])
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with st.expander("Gameplay Mechanics"):
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st.markdown(st.session_state.output['gameplay'])
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with st.container():
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st.subheader("Gameplay Mechanics")
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st.write(st.session_state.output['gameplay'])
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with st.expander("Visual and Audio Design"):
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st.markdown(st.session_state.output['visuals'])
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with st.container():
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st.subheader("Visual and Audio Design")
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st.write(st.session_state.output['visuals'])
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with st.container():
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st.subheader("Technical Recommendations")
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st.write(st.session_state.output['tech'])
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with st.expander("Technical Recommendations"):
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st.markdown(st.session_state.output['tech'])
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