awesome-llm-apps/ai_agent_tutorials/ai_game_dev_team/main.py
2025-01-10 23:41:20 +05:30

166 lines
No EOL
6.7 KiB
Python

import streamlit as st
import asyncio
from autogen import AssistantAgent
from autogen.agentchat.groupchat import RoundRobinGroupChat
from autogen.agentchat.conditions import TextMentionTermination
from autogen.oai.client import OpenAIWrapper
# Initialize session state
if 'output' not in st.session_state:
st.session_state.output = {'story': '', 'gameplay': '', 'visuals': '', 'tech': ''}
# Sidebar for API key input
st.sidebar.title("API Key")
api_key = st.sidebar.text_input("Enter your OpenAI API Key", type="password")
# Main app UI
st.title("Game Development AI Agent Collaboration")
# User inputs
st.subheader("Game Details")
col1, col2 = st.columns(2)
with col1:
background_vibe = st.text_input("Background Vibe", "Epic fantasy with dragons")
game_type = st.selectbox("Game Type", ["RPG", "Action", "Adventure", "Puzzle", "Strategy", "Simulation", "Platform", "Horror"])
target_audience = st.selectbox("Target Audience", ["Kids (7-12)", "Teens (13-17)", "Young Adults (18-25)", "Adults (26+)", "All Ages"])
player_perspective = st.selectbox("Player Perspective", ["First Person", "Third Person", "Top Down", "Side View", "Isometric"])
multiplayer = st.selectbox("Multiplayer Support", ["Single Player Only", "Local Co-op", "Online Multiplayer", "Both Local and Online"])
with col2:
game_goal = st.text_input("Game Goal", "Save the kingdom from eternal winter")
art_style = st.selectbox("Art Style", ["Realistic", "Cartoon", "Pixel Art", "Stylized", "Low Poly", "Anime", "Hand-drawn"])
platform = st.multiselect("Target Platforms", ["PC", "Mobile", "PlayStation", "Xbox", "Nintendo Switch", "Web Browser"])
development_time = st.slider("Development Time (months)", 1, 36, 12)
cost = st.number_input("Budget (USD)", min_value=0, value=10000, step=5000)
# Additional details
st.subheader("Detailed Preferences")
col3, col4 = st.columns(2)
with col3:
core_mechanics = st.multiselect(
"Core Gameplay Mechanics",
["Combat", "Exploration", "Puzzle Solving", "Resource Management", "Base Building", "Stealth", "Racing", "Crafting"]
)
mood = st.multiselect(
"Game Mood/Atmosphere",
["Epic", "Mysterious", "Peaceful", "Tense", "Humorous", "Dark", "Whimsical", "Scary"]
)
with col4:
inspiration = st.text_area("Games for Inspiration (comma-separated)", "")
unique_features = st.text_area("Unique Features or Requirements", "")
depth = st.selectbox("Level of Detail in Response", ["Low", "Medium", "High"])
# Button to start the agent collaboration
if st.button("Generate Game Concept"):
# Check if API key is provided
if not api_key:
st.error("Please enter your OpenAI API key.")
else:
# Prepare the task based on user inputs
task = f"""
Create a game concept with the following details:
- Background Vibe: {background_vibe}
- Game Type: {game_type}
- Game Goal: {game_goal}
- Target Audience: {target_audience}
- Player Perspective: {player_perspective}
- Multiplayer Support: {multiplayer}
- Art Style: {art_style}
- Target Platforms: {', '.join(platform)}
- Development Time: {development_time} months
- Budget: ${cost:,}
- Core Mechanics: {', '.join(core_mechanics)}
- Mood/Atmosphere: {', '.join(mood)}
- Inspiration: {inspiration}
- Unique Features: {unique_features}
- Detail Level: {depth}
"""
# Configure OpenAI model client with the API key
model_client = OpenAIWrapper(
model="gpt-4-0613",
api_key=api_key
)
# Define agents with detailed system prompts
story_agent = AssistantAgent(
"story_agent",
model_client=model_client,
system_message="""
You are a game story designer. Your task is to create a compelling narrative for the game.
Include details about the world, characters, and plot. Make the story immersive and engaging.
"""
)
gameplay_agent = AssistantAgent(
"gameplay_agent",
model_client=model_client,
system_message="""
You are a game mechanics designer. Your task is to define the core gameplay mechanics, features, and systems.
Include details about combat, exploration, progression, and unique features.
"""
)
visuals_agent = AssistantAgent(
"visuals_agent",
model_client=model_client,
system_message="""
You are a visual and audio designer. Your task is to define the art style, environment design, and audio elements.
Include details about the color palette, character design, and sound effects.
"""
)
tech_agent = AssistantAgent(
"tech_agent",
model_client=model_client,
system_message="""
You are a technical expert. Your task is to recommend the technology stack, tools, and implementation plan.
Include details about the game engine, programming languages, and tools for asset creation.
"""
)
# Define termination condition
text_termination = TextMentionTermination("APPROVE")
# Create the team
team = RoundRobinGroupChat(
[story_agent, gameplay_agent, visuals_agent, tech_agent],
termination_condition=text_termination
)
# Function to run the agent collaboration
async def run_agents(task):
result = await team.run(task=task)
return result.content
# Run the agents and get the result
loop = asyncio.new_event_loop()
asyncio.set_event_loop(loop)
result = loop.run_until_complete(run_agents(task))
# Parse the result and update session state
st.session_state.output['story'] = result.split("Story:")[1].split("Gameplay:")[0].strip()
st.session_state.output['gameplay'] = result.split("Gameplay:")[1].split("Visuals:")[0].strip()
st.session_state.output['visuals'] = result.split("Visuals:")[1].split("Tech:")[0].strip()
st.session_state.output['tech'] = result.split("Tech:")[1].strip()
# Display the outputs in containers
with st.container():
st.subheader("Story")
st.write(st.session_state.output['story'])
with st.container():
st.subheader("Gameplay Mechanics")
st.write(st.session_state.output['gameplay'])
with st.container():
st.subheader("Visual and Audio Design")
st.write(st.session_state.output['visuals'])
with st.container():
st.subheader("Technical Recommendations")
st.write(st.session_state.output['tech'])