- Updated the ReplaceMembersRequest import in preload to use a local type definition for consistency.
- Refactored MemberDraftRow and MembersEditorSection components to utilize InlineChip type directly, enhancing type clarity.
- Improved performance by using useMemo for workflow chips in MemberDraftRow, optimizing re-renders.
- Adjusted the JSON text setting in MembersEditorSection to use queueMicrotask for better asynchronous handling.
- Added TEAM_REPLACE_MEMBERS to IPC mock definitions for improved testing coverage.
- Implemented parallel execution of version verification and initial ping attempts to reduce overall wait time during team provisioning.
- Enhanced error handling by prioritizing the version check for clearer error messages while maintaining the integrity of subsequent ping attempts.
- Streamlined the logic for retrying ping attempts, improving the efficiency of the preflight authentication process.
- Added a new handler for replacing team members, allowing bulk updates to team member roles and workflows.
- Enhanced the FileSearchService to include caching for file listings, improving performance by reducing redundant file system scans.
- Updated editor and team-related services to support the new member replacement feature, ensuring proper validation and error handling.
- Improved UI components to accommodate workflow input for team members, enhancing user experience during team management.
- Refactored MentionableTextarea to use a getter for trigger index, enhancing performance and avoiding stale closures.
- Updated PRESET_ROLES to include additional roles: architect, docs, auditor, and optimizer, expanding role selection options.
- Adjusted package.json build scripts to remove automatic publishing flags for a more streamlined build process.
- Updated fallback home path logic to correctly handle 'root' user case in WSL.
- Refactored process renaming in TeamAgentToolsInstaller to include retry logic on Windows for better error handling during concurrent operations.
- Enhanced user information retrieval in TeamProvisioningService to handle potential errors gracefully.
- Clarified documentation in processKill utility regarding platform-specific behavior.
- Introduced a comprehensive FAQ section in the README to address common user queries regarding app installation, code handling, agent communication, and project management.
- Enhanced cross-platform keyboard shortcut handling in the Electron app for better user experience on macOS and Windows/Linux.
- Updated signal handling in the standalone process to ensure proper shutdown behavior across platforms.
- Improved WSL user resolution logic to support default user retrieval for better compatibility.
- Enhanced notification handling to support cross-platform features and improve user feedback.
- Refactored SSH connection management to include additional key file types and improve authentication handling.
- Updated team management services to ensure consistent process termination across platforms.
- Improved project path handling in team provisioning to accommodate different operating systems.
- Enhanced editor components to utilize shared utility functions for path management, improving code maintainability.
- Added support for revealing files in the editor when requested, enhancing user experience during file navigation.
- Implemented a pending file reveal mechanism to ensure files are opened correctly after the editor initializes.
- Updated the ChipInteractionLayer to allow users to open files directly from chips, streamlining access to relevant files.
- Enhanced the MentionSuggestionList styling for better visual feedback on selection.
- Improved mention detection logic to maintain selection state during redundant events, optimizing user interaction.
- Introduced a new IPC handler for listing project files, enabling file mentions independent of editor state.
- Enhanced the MentionableTextarea component to support file suggestions based on project path, improving user experience when mentioning files.
- Implemented a custom hook for loading and filtering project files as mention suggestions, optimizing performance with caching.
- Updated relevant components to integrate project path handling, ensuring seamless file mention functionality across dialogs and message composers.
- Improved EditorFileWatcher to debounce content change events, optimizing git status cache invalidation for rapid file saves.
- Updated ProjectScanner to derive project and display names from actual paths, enhancing reliability in project identification.
- Enhanced IPC methods for creating tasks and sending messages directly from the editor context menu, streamlining team collaboration.
- Refactored task relationship handling to ensure accurate linking of tasks based on user actions.
- Introduced animations for new chat messages and comments, improving user experience in chat history and task comments sections.
- Updated notification configuration to separate settings for lead and user inbox messages, improving user control over notifications.
- Enhanced the handling of inbox message notifications to respect individual inbox settings.
- Introduced new IPC methods for managing watched directories, allowing for more granular file monitoring.
- Improved task management by implementing work intervals for task status transitions, ensuring accurate tracking of task progress.
- Added validation for task creation and configuration, ensuring proper input handling for project paths and task properties.
- Introduced a grace period in EditorFileWatcher to ignore rapid 'change' events during startup, preventing performance issues in large repositories.
- Added a new IPC channel for setting watched file paths, optimizing file monitoring by focusing on currently open tabs.
- Updated the editor API to include the new setWatchedFiles method, enhancing performance by avoiding unnecessary project-wide file watching.
- Enhanced tests for EditorFileWatcher to validate the new startup behavior and ensure proper event handling.
- Introduced a new IPC handler for reading binary files as base64 for inline previews, enhancing the editor's capability to display images directly.
- Implemented a placeholder component for non-previewable binary files, providing users with file information and an option to open in the system viewer.
- Enhanced the EditorFileWatcher to ignore permission errors and adjusted debounce timing for better performance during file system events.
- Updated the ProjectFileService to include a method for reading binary previews with security checks and MIME type validation.
- Improved the EditorImagePreview component to handle loading states and display images with a checkerboard background for transparency.
- Refactored the EditorBinaryState component to utilize the new binary preview functionality, streamlining the display of binary files.
- Enhanced FileSearchService to implement parallel subdirectory traversal, improving efficiency in file collection.
- Refactored ProjectFileService to reuse directory stats, reducing unnecessary file system calls.
- Updated multiple components (EditorStatusBar, EditorTabBar, EditorToolbar, GitStatusBadge, QuickOpenDialog, SearchInFilesPanel) to utilize Zustand's shallow comparison for improved state management and performance.
- Introduced a module-level cache for QuickOpenDialog to minimize redundant API calls and enhance user experience.
- Added cache invalidation logic in editorSlice to ensure fresh data on file system changes.
- Introduced debouncing in EditorFileWatcher to aggregate rapid file system events, reducing unnecessary callbacks.
- Enhanced FileSearchService to parallelize file checks and improve efficiency in collecting file paths from directories.
- Updated EditorFileTree and ProjectEditorOverlay components to optimize state management and reduce re-renders using Zustand's shallow comparison.
- Added tests for EditorFileWatcher to ensure proper event handling and debouncing functionality.
- Enhanced FileSearchService to parallelize subdirectory traversal, improving performance when collecting file paths.
- Refactored ProjectFileService to classify directory entries without I/O, followed by parallel resolution of entries, optimizing file system access.
- Updated QuickOpenDialog to implement a search feature with a limit on rendered files, improving user experience when navigating large file sets.
- Introduced a new method for resolving symlinks in ProjectFileService, ensuring proper handling of symbolic links within the project structure.
- Added API endpoints for adding and removing custom project paths, allowing persistence across app restarts.
- Implemented IPC handlers for managing custom project paths in the application.
- Introduced functionality for adding and removing task relationships (blockedBy, blocks, related) between tasks, enhancing task management capabilities.
- Updated relevant components and services to support the new task relationship features and ensure proper integration with the existing task management system.
- Enhanced notifications for task relationships to improve user awareness of task dependencies.
- Updated TEAM_NAME_PATTERN to enforce kebab-case naming conventions with lowercase letters and hyphens.
- Introduced a sanitizeTeamName function to ensure team names are properly formatted before submission.
- Enhanced CreateTeamDialog to provide real-time feedback on team name validity and display sanitized names.
- Modified NewProjectCard to open the teams tab upon navigating to a matching worktree.
- Updated TeamListView header to clarify the selection process for teams.
- Added a retry mechanism for checking authentication status in the CliInstallerService to handle stale locks after Ctrl+C interruptions.
- Introduced constants for maximum retries and delay between attempts to improve robustness.
- Updated logging to provide detailed feedback on retry attempts and outcomes.
- Implemented functionality to read members from members.meta.json for both UI-created and CLI-created teams.
- Added error handling to ensure the listing process continues even if the meta file is broken.
- Simplified the acceptAllChunks and rejectAllChunks functions to handle document changes in a more robust manner.
- Updated logic to merge changes in a single operation, addressing potential RangeErrors with empty originals.
- Enhanced the CodeMirrorDiffView to conditionally apply themes based on the original document's content.
- Added a new file renaming functionality in the editor, allowing users to rename files and directories in place.
- Introduced notification settings for team inbox messages and task clarifications, enabling users to receive native OS notifications for important updates.
- Updated the README to reflect the new features and provide a clearer overview of the task management capabilities.
- Improved the application icon handling for notifications across different platforms.
- Introduced a new FileIcon component to render file-type icons with support for Devicon CDN and fallback to lucide-react icons.
- Added a glow effect for file icons in dark mode to improve visibility.
- Updated various components to utilize the new FileIcon component for consistent icon rendering.
- Refined keyboard shortcut handling to use event.code for layout-independent key detection, improving cross-platform compatibility.
- Enhanced the EditorTabBar with a context menu for tab management, including options to close tabs and manage open files more efficiently.
- Introduced CLAUDE_CODE_DIR constant for the .claude/worktrees/ directory.
- Updated GitIdentityResolver to recognize and handle worktrees from Claude Code CLI.
- Enhanced WorktreeBadge and DashboardView to display appropriate labels for Claude Code worktrees.
- Updated type definitions and source labels to include 'claude-code' for better integration.
- Improved session handling in DateGroupedSessions and FileSectionDiff components to accommodate new worktree type.
- FileSectionDiff: show CodeMirror for new files even when contentSource
is 'unavailable' — write-new snippets provide the content
- ReviewDiffContent: remove duplicate file header (already in FileSectionHeader)
- editorSlice: fix refreshDirectory for project root — tree is the root's
children array, not a nested entry, so merge must replace top-level
- Use top positioning instead of transform for virtual items (fixes
DragOverlay appearing at top instead of near cursor)
- Add spacer at bottom of tree for root drop target
- Highlight root drop zone during drag
- Use top positioning instead of transform for virtual items (fixes
DragOverlay appearing at top instead of near cursor)
- Add spacer at bottom of tree for root drop target
- Highlight root drop zone during drag
- normalizeForCompare and isPathWithinRoot now use path.resolve()
for consistent drive-letter handling on Windows
- Remove unused TOOL_VERSION constant (ESLint no-unused-vars)
- normalizeForCompare and isPathWithinRoot now use path.resolve()
for consistent drive-letter handling on Windows
- Remove unused TOOL_VERSION constant (ESLint no-unused-vars)
normalizeForCompare and isPathWithinRoot now use path.resolve()
to ensure consistent drive-letter prefix on Windows. Previously
path.normalize('/foo') gave '\foo' (no drive letter) while
path.resolve('/foo') gives 'C:\foo', causing containment checks
to fail on Windows CI.
- Fix isDir heuristic: use backend-provided isDirectory instead of
filename-based guessing (breaks for Makefile, .github, etc.)
- Add scroll-to-line on search result click via editorPendingGoToLine
- Add Cmd+Shift+W shortcut for toggling line wrap
- Rewrite Quick Open to fetch all project files from backend API
instead of flattening the loaded tree (limited to expanded dirs)
- Fix fd leak in atomicWrite: close file handle in finally block
- Add a11y: role=dialog/alert, aria-modal, aria-label on modals
- Add type=button on error state buttons
Resolve naming collision between editorSlice and tabSlice.
Both slices defined closeTab and setActiveTab, and since editorSlice
was spread last in the store composition, it silently overwrote the
tabSlice methods, breaking tab management.
- Eliminated console warnings in TeamDetailView, GlobalTaskDetailDialog, and TaskDetailDialog to streamline logging and reduce clutter during team data operations.
- Updated the selectTeam function in teamSlice to remove unnecessary logging, enhancing performance and readability.
- Updated character limits for Markdown content to prevent UI freezes with large inputs.
- Introduced logic to disable syntax highlighting for medium/large content and show raw previews for very large content.
- Enhanced responsiveness of the MarkdownViewer by managing rendering based on content size.
- Added state management for visible comments, allowing users to see a limited number of comments for better performance.
- Implemented logic to cap the number of rendered comments, preventing UI freezes with large comment lists.
- Introduced sorting for comments based on creation date to display the most recent comments first.
- Updated the UI to inform users when only a subset of comments is being displayed, enhancing user experience.
- Introduced character limits for Markdown content in MarkdownViewer to prevent UI freezes with large content.
- Added state management for raw content display in MarkdownViewer, allowing users to expand and view large markdown files.
- Implemented performance logging in GlobalTaskDetailDialog and TaskDetailDialog to track loading states and improve debugging.
- Updated loading state handling in TaskDetailDialog to ensure accurate representation of loading conditions.
- Added a timeout mechanism to the getBranch calls in TeamDataService to prevent hangs on Windows setups, improving reliability during team data retrieval.
- Introduced performance logging in TeamDetailView and teamSlice to track the start and completion of team selection processes, enhancing debugging capabilities.
- Updated error handling to provide clearer warnings during team provisioning and selection, improving user experience.
- Added performance logging to the handleGetData function, tracking the duration of team data retrieval and logging warnings for slow responses.
- Implemented a timeout mechanism in the selectTeam function to prevent long-running fetch operations, improving user experience.
- Enhanced the getTeamData method with detailed timing metrics for each data loading step, allowing for better performance analysis and debugging.
- Enhanced GlobalTaskDetailDialog to handle loading states more effectively, preventing unnecessary re-fetching of team data.
- Updated selectTeam function in teamSlice to guard against duplicate in-flight fetches for the same team, improving performance and user experience.
- Refactored dependencies in useEffect to ensure proper data loading behavior.
- Introduced a caching mechanism for team display names to reduce redundant API calls and improve performance.
- Updated file change event handling to debounce cache invalidation, preventing unnecessary rescans during rapid file changes.
- Enhanced GlobalTaskDetailDialog and TaskDetailDialog to manage loading states and improve team data fetching logic.
- Refactored teamSlice to streamline team selection and data loading processes.
- Added a loading state to the TaskDetailDialog to display a loading indicator while fetching team data.
- Updated GlobalTaskDetailDialog to pass the loading state to TaskDetailDialog.
- Modified the selectTeam function in teamSlice to accept options for skipping project auto-selection, improving team data handling.
- Introduced constants for maximum session and project path history limits to optimize memory usage.
- Updated `TeamConfigReader` and `TeamProvisioningService` to limit session and project path history to defined maximums.
- Enhanced `TeamMembersMetaStore` to handle large meta files more efficiently by checking file size before processing.
- Refactored state management in `teamSlice` to include optimized lookups for team summaries by name and session ID.
- Introduced `mapLimit` function to manage concurrent processing of team directories, optimizing performance.
- Added `readFileHead` function to read the beginning of large configuration files efficiently.
- Implemented `extractQuotedString` to safely extract values from JSON strings in configuration headers.
- Enhanced error handling and validation for team configuration files, ensuring robust processing of team data.
- Updated logic to handle large configuration files differently, improving overall reliability and performance.
- Introduced `EditorErrorBoundary` component to catch runtime errors in CodeMirror, providing a fallback UI to prevent crashes.
- Updated file handling logic to utilize `isbinaryfile` for more reliable binary detection, replacing manual null-byte scans.
- Enhanced `openFile` method to prevent duplicate tabs for already opened files.
- Improved documentation for new components and updated file lists to reflect recent changes.
- Optimized file watcher and path validation processes for better performance and reliability.