- Introduced CLI_INSTALLER_VERIFY_PROVIDER_MODELS IPC channel for on-demand model verification.
- Implemented handler for verifying provider models in the CliInstallerService.
- Enhanced CLI installation status management with model verification state and availability.
- Updated related components to support model verification feedback in the UI.
- Updated components in the agent-graph renderer to utilize context hooks instead of the store for accessing team data.
- Introduced `useGraphActivityContext` and `useGraphMemberPopoverContext` hooks to streamline data management.
- Refactored `GraphBlockingEdgePopover`, `GraphNodePopover`, and `GraphTaskCard` components for improved performance and readability.
- Enhanced imports in `MemberDetailDialog` for better organization.
New cursor-based IPC endpoint for the messages timeline panel:
- team:getMessagesPage(teamName, { beforeTimestamp?, limit? })
returns { messages, nextCursor, hasMore }
- Cursor is timestamp-based — stable under live message insertion
- Default page size 50, max 200
getTeamData no longer includes messages in its response, eliminating
the ~1MB messages payload from every team refresh. Messages are now
fetched independently by MessagesPanel.
MessagesPanel changes:
- Fetches initial page on mount via getMessagesPage API
- Auto-refreshes newest page every 5s when team is alive
- "Load older messages" button for pagination
- Falls back to prop messages if API fails (graceful degradation)
Critical:
- findLogsForTask: call worker directly instead of wrapping in
wrapTeamHandler, so failures propagate to catch and trigger the
main-thread fallback correctly.
- TeamDataWorkerClient: scope error/exit handlers to the specific
worker instance to prevent a stale worker's exit event from
rejecting pending requests on a replacement worker (race condition).
Major:
- TeamDataWorkerClient: validate teamName and taskId before forwarding
to worker thread (input sanitization).
- team-data-worker: include status, since, and intervals length in
cache key to prevent stale results after filter changes.
- team-data-worker: move logsInFlight.delete() into .finally() so
rejected lookups don't poison the in-flight map permanently.
- MemberLogsTab: reset refreshCountRef and refreshing state in effect
cleanup to prevent the refresh indicator from latching on permanently
when the effect tears down mid-refresh (e.g. on tab switch).
Main process — worker thread for team data:
- New team-data-worker thread handles getTeamData and findLogsForTask,
isolating heavy file I/O (scanning 300+ subagent JSONL files) from
Electron's main event loop. getTeamData dropped from ~2000ms on the
main thread to ~110ms via the worker.
- Worker-side dedup and 10s result cache for findLogsForTask prevents
redundant scans when the same task is queried multiple times.
- Discovery cache TTL raised from 5s to 30s — avoids re-scanning the
entire project directory on every call.
- Message cap at 200 in TeamDataService to keep IPC payloads under 1MB
(was sending 2200+ messages / ~3MB, stalling Chromium IPC serialization).
- IPC handlers fall back to main-thread execution if the worker is
unavailable (graceful degradation).
Renderer — useShallow and memoization (55 files):
- Added useShallow to store selectors across 55 renderer files. Batched
individual useStore() calls (e.g. 17 calls in ExtensionStoreView,
10 in ConnectionSection) into single useShallow selectors, cutting
unnecessary re-render checks on every store update.
- MemberLogsTab: three 5-second polling intervals now pause when the
parent tab is hidden (display:none). Previously 5 hidden tabs × 3
intervals = 15 polling timers firing continuously.
- KanbanColumn wrapped in React.memo to skip re-renders when props
haven't changed.
- MemberList: memoized activeMembers/removedMembers/colorMap; replaced
O(n×m) per-member task scan with a pre-computed reviewer map.
- Bounded timer Maps in store initialization to prevent unbounded growth
of debounce/throttle tracking maps during long sessions.
Tool approval settings (autoAllowAll, autoAllowFileEdits, etc.) are
now stored per-team instead of globally. Clicking 'Allow all' in one
team no longer affects other teams.
- localStorage key: 'team:toolApprovalSettings:{teamName}'
- Settings loaded on team select, initialized on create/launch
- skipPermissions=false -> defaults (autoAllowAll:false)
- skipPermissions=true -> autoAllowAll:true for that team
- Main process: Map<teamName, settings> instead of single instance
- IPC: teamName parameter added to updateToolApprovalSettings
- Added visual differentiation for 'task_comment' particles, adjusting size and glow effects.
- Updated drawing functions to handle new particle kind, ensuring proper rendering in the graph.
- Introduced a merge function for particles to prevent duplicates during state updates.
- Enhanced color constants for better visual representation of different particle types.
Root cause: handleTeammatePermissionRequest was called from 3 paths
(early inbox scan, Category 4 relay scan, stdout/native) but only
the early scan checked processedPermissionRequestIds, causing
duplicate ToolApprovalRequests and extra permission_responses.
Fix:
- Move processedPermissionRequestIds check INTO handleTeammatePermissionRequest
so ALL callers are protected by the same dedup gate
- Remove duplicate Category 4 scan that re-processed inbox messages
(early scan already covers all messages including read=true)
- Category 4 now only builds a filter Set to exclude permission_request
from relay to lead
relayLeadInboxMessages only processes unread messages after
provisioningComplete, but CLI marks permission_request messages as
read after native delivery -- before our relay runs.
Move permission_request inbox scan BEFORE provisioningComplete check.
Scan ALL messages (including read=true), track processed IDs via
processedPermissionRequestIds Set on ProvisioningRun to prevent
re-emitting. Also look up both alive and provisioning runs so the
scan works during team bootstrap.
- Added support for tracking task change presence with new IPC channels: TEAM_GET_TASK_CHANGE_PRESENCE and TEAM_SET_CHANGE_PRESENCE_TRACKING.
- Introduced JsonTaskChangePresenceRepository and TeamLogSourceTracker to manage task change presence data.
- Enhanced ChangeExtractorService to utilize task change presence services for improved task change detection.
- Updated TeamDataService to integrate task change presence tracking and resolve task change presence states.
- Modified UI components to reflect task change presence status in Kanban and task detail views.
This feature aims to provide real-time insights into task changes, enhancing user experience and task management capabilities.
- Added a new IPC handler for starting tasks triggered by users, ensuring that the task owner is always notified.
- Introduced `startTaskByUser` method in `TeamDataService` to handle task initiation and notifications.
- Updated relevant components and API interfaces to support the new functionality, including changes in the UI to call `startTaskByUser` instead of the previous `startTask`.
- Documented agent block usage for internal instructions in CLAUDE.md.
This enhancement improves user interaction with task management by providing a clear mechanism for user-initiated task starts.
- Added support for additional attachment types: PDF and plain text.
- Updated the TeamProvisioningService to handle new attachment types with appropriate content blocks.
- Enhanced AttachmentDisplay and AttachmentPreview components to differentiate between image and non-image files.
- Modified DropZoneOverlay and SendMessageDialog to reflect changes in file handling and messaging.
- Improved user experience by allowing file previews for non-image attachments and updating error messages accordingly.
- Refactored attachment validation logic to categorize unsupported files and handle them gracefully.
- Add content-based dedup in handleGetData merge: when two directed messages
have identical from+to+text within a 5-second window, keep only the first.
Fixes duplicate display caused by both CLI and our persistInboxMessage
writing to the same inbox file.
- Reorder checks in getMemberDotClass/getPresenceLabel: check leadActivity
before isTeamProvisioning so the lead shows green dot when its process
is already running during team setup.
Teammates are independent Claude Code processes that read their own inbox
files via fs.watch. Relaying DMs through the lead caused three bugs:
lead responding instead of the teammate, duplicate messages from relay
loops, and teammates not responding to user due to conflicting prompts.
- Disable relayMemberInboxMessages for teammate DMs (teams.ts, index.ts)
- Add SendMessage(to="user") filter in captureSendMessages as safety net
- Generate deterministic messageId for inbox entries lacking one (sha256)
- Wrap notification instructions in agent block, italic task subject
- Style system comments in task view with blue background, hide avatar
- Update CLAUDE.md, research docs, and code comments with architecture
- Integrate @sentry/electron and @sentry/react for crash reporting
- Add Sentry Vite plugin for source maps
- Add error tracking to main process, renderer, and IPC layer
- Exclude source maps from packaged builds
- Update README with new screenshots
- Add Sentry opt-out toggle in settings
- Update release workflow with Sentry config
- Changed task assignment message to use italic formatting for task subject for better emphasis.
- Updated the task instruction message to utilize a wrapping function for improved readability.
- Enhanced splash screen background with an animated gradient for a more dynamic visual experience.
- Improved team detail view messaging to clarify provisioning status.
- Adjusted member list sorting logic to utilize a new lead member detection function.
- Add autoAllowAll setting: overrides all individual auto-allow rules,
instantly approves every tool call without user interaction
- Settings panel: "Auto-allow all tools" checkbox at top, individual
checkboxes greyed out when all-allow is active
- Fix team color badge: use getTeamColorSet(teamName) as fallback
instead of getMemberColorByName which uses a different palette
and produced wrong colors (yellow instead of pink)
- Add diff preview for Write/Edit tools: reads current file via new IPC
(TEAM_TOOL_APPROVAL_READ_FILE), shows unified diff using existing DiffViewer
- Fix Allow button doing nothing: re-throw errors from store instead of
silently swallowing, show error message in UI, add 10s safety timeout
- Fix "No active process" during provisioning: use getTrackedRunId() to
find process in both provisioning and alive maps
- Add 5s stdin.write timeout to prevent hanging when process dies
- Add syntax highlighting for tool input preview (JSON, bash, etc.)
- Add team color/name badge from ToolApprovalRequest (works during provisioning)
- Conditionally show team badge only when user is on a different team page
- Format elapsed time as Xm Ys when over 60 seconds
- Replace native <select> with Radix UI Select in settings panel
- Removed unnecessary eslint disable comments related to intentional mutations for clarity.
- Updated import statements for consistency and organization.
- Refactored regex patterns and utility functions in various components to enhance performance and maintainability.
- Improved error handling and notifications for API errors in the teams IPC module.
- Streamlined the handling of DOM mutations in the ChatHistory and other components for better readability.
- Enhanced type definitions and added utility functions to improve code structure and type safety.
- Implemented a new mechanism to detect and notify users of API errors within team communications, improving error visibility.
- Updated the ActivityItem and ThoughtBodyContent components to visually indicate API errors with distinct styling.
- Enhanced the TaskDetailDialog and KanbanTaskCard components to improve user experience by providing clearer feedback on task dependencies and statuses.
- Refactored the teams IPC module to include checks for API errors, ensuring timely notifications are sent to users.
- Added filePath to attachment metadata in various components to support file access.
- Updated saveTaskAttachmentFile and related functions to include file paths for stored attachments.
- Enhanced documentation and comments to clarify the importance of using MCP tools for task review operations.
- Improved UI components to display file paths where applicable, ensuring better user experience with attachments.
- Introduced stable messageId generation for reliable task creation and message tracking.
- Updated TeamAttachmentStore with a TODO for attachment cleanup on failed sends.
- Enhanced task notifications and UI components to improve user experience, including custom role rendering in RoleSelect and improved task detail displays.
- Refactored task change handling logic to support better visibility of changes across task states.
- Added support for displaying source message attachments in TaskDetailDialog.
- Improved overall code structure and documentation for better maintainability.
- Auto-backup team files (config, tasks, inboxes, attachments, etc.)
to app's own storage (Electron userData) every 3 minutes
- Sync backup on app shutdown (after SIGKILL, before cleanup)
- Auto-restore missing/corrupted teams on startup with identity guard
- Move attachments to app-owned storage (outside ~/.claude/)
- Add stopAllTeams() with SIGKILL for reliable shutdown
- Clean up app data when permanently deleting teams
- Generation-based shutdown isolation prevents async/sync races
- Introduced a new IPC call for sending test notifications, allowing users to verify notification delivery.
- Updated app identifiers in package.json and notarization script to reflect the new application name.
- Enhanced notification handling in the NotificationManager to prevent garbage collection of active notifications.
- Updated UI components to include a test notification button in the settings, improving user experience.
- Added new functions for member briefing, allowing retrieval of member-specific instructions and context based on team configuration and metadata.
- Enhanced the TeamProvisioningService to include prompts for new members, emphasizing the importance of calling the member briefing tool during onboarding.
- Updated tests to validate the new member briefing functionality and ensure proper handling of various member scenarios, including inbox presence and metadata resolution.
- Introduced environment variable support for enabling or disabling member briefing bootstrap prompts during team member provisioning.
- Modified IPC handlers to return structured snapshots for lead activity, lead context usage, and member spawn statuses, enhancing data consistency.
- Introduced new types for LeadActivitySnapshot, LeadContextUsageSnapshot, and MemberSpawnStatusesSnapshot to improve type safety and clarity.
- Refactored TeamProvisioningService to manage provisioning runs more effectively, including updates to state management for active runs.
- Enhanced UI components to utilize the new data structures, improving the overall user experience in team management features.
- Introduced a new structured task reference format `{ taskId, displayId, teamName }` for consistent task mention persistence across UI and storage.
- Enhanced message handling in various components to support the new task reference structure, including normalization and validation.
- Updated task-related functions to accommodate optional task reference fields, improving task management and messaging capabilities.
- Improved rendering and navigation of task references in the UI, ensuring stable links across messages and comments.
- Refactored task reference utilities for better integration and usability within the application.
- Updated CLAUDE.md to reflect new AI agent team capabilities and features, including real-time task management and built-in code editor.
- Refactored PaneContainer to simplify drag-and-drop functionality by lifting DnD context to TabbedLayout.
- Removed SidebarHeader component and integrated its functionality into Sidebar for a cleaner layout.
- Enhanced Sidebar with a collapse button and improved task/session navigation.
- Updated TabBar to streamline tab management and improve user interaction.
- Introduced new drag-and-drop handling in TabbedLayout for better user experience across panes.
- Updated README to include new 'Solo mode' feature for single-agent task management.
- Refactored message handling in TeamDataService and TeamProvisioningService to improve deduplication of lead messages.
- Enhanced linkification in chat components to support team mentions.
- Introduced AnimatedHeightReveal for smoother task item animations in the sidebar.
- Improved task comment input to support chip draft persistence and team suggestions.
- Cleaned up CSS by removing unused animations related to task item entry.
- Updated handleAddMember function to include optional 'workflow' parameter with validation.
- Introduced ensureMemberInMeta method in TeamDataService to migrate members from config.json to meta if necessary.
- Refactored addMember and removeMember methods to utilize ensureMemberInMeta for improved member management.
- Enhanced TeamProvisioningService to ensure message handling includes workflow context in notifications.
- Added functionality to track member spawn statuses during team provisioning, including marking members as online when their first inbox message arrives.
- Introduced new IPC channels and handlers for fetching member spawn statuses.
- Enhanced TeamProvisioningService to manage spawn status updates and emit events for changes.
- Updated UI components to reflect member spawn statuses, improving visibility of member activity during provisioning.
- Added CSS animations for member spawn effects to enhance user experience.
- Added action mode validation in cross-team and team messaging handlers to ensure only valid modes ('do', 'ask', 'delegate') are accepted.
- Enhanced MessageComposer and TeamDetailView to support action mode selection and pass it through to message sending functions.
- Introduced utility functions to build action mode-specific message content for better clarity in communication.
- Updated tests to cover action mode scenarios, including validation and handling of invalid modes.
- Improved user experience by integrating action mode instructions into message delivery for leads.