- Introduced a comprehensive implementation plan for the diff view feature, structured in four phases: MVP (read-only), accept/reject per hunk, per-task scoping, and enhanced features.
- Phase 1 includes a read-only diff view per agent, utilizing JSONL data to display file changes.
- Defined new types for file changes and review data, and established IPC channels for fetching member changes and reading file content.
- Developed backend services for extracting file changes and aggregating review data, alongside frontend components for displaying diffs and managing state.
- Subsequent phases will enhance the diff view with accept/reject functionality, task-specific change scoping, and improved user experience features.
- Implemented optimistic UI updates in `TeamDetailView` to reflect member role changes immediately.
- Added IPC channel for updating member roles, including validation for team and member names.
- Enhanced tests to cover the new role update functionality, ensuring proper handling of valid and invalid inputs.
- Added IPC channel for updating a team member's role, including validation for team and member names.
- Implemented `handleUpdateMemberRole` function to manage role changes and notify the team lead of updates.
- Updated `TeamDataService` to support role changes and ensure data consistency.
- Enhanced UI components to allow role editing and display loading states during updates.
- Integrated role update handling in the team management dialogs, improving user experience.
- Introduced support for updating the agent language in the configuration, including a new callback in `initializeConfigHandlers`.
- Enhanced `handleUpdateConfig` to trigger the new language update callback when the agent language changes.
- Updated validation logic to ensure the agent language is a non-empty string.
- Modified the `TeamConfigReader` and `TeamProvisioningService` to handle the new language setting, ensuring teams are notified of language changes.
- Adjusted various components to accommodate the new task start and cancellation features, improving task management in the Kanban board.
- Implemented synthetic group creation for new folders in `DashboardView`, allowing navigation to projects without existing sessions.
- Added `headerExtra` prop to `CollapsibleTeamSection` for inline elements, improving UI flexibility.
- Updated `TeamDetailView` to include a notification button for the `claude-notifications-go` plugin, enhancing user experience with desktop notifications.
- Improved the message sending process in `handleSendMessage` by separating try blocks for stdin delivery and persistence, preventing fallback to inbox on stdin success.
- Added logging for persistence failures after stdin delivery to ensure better tracking of issues.
- Updated `TeamSentMessagesStore` to handle IO errors gracefully, preserving optional fields and preventing crashes.
- Enhanced `MessageComposer` to clear draft only after successful message send, improving user experience.
- Added a section for task completion notifications in the settings, allowing users to receive native OS notifications when tasks are completed.
- Implemented a button to install the `claude-notifications-go` plugin for enhanced notification capabilities.
- Updated the `TeamDetailView` to include a "Mark all as read" feature, improving message management.
- Refactored task creation dialog to support an optional immediate start parameter, enhancing task scheduling flexibility.
- Improved Kanban board functionality by allowing task addition with pre-set start conditions based on the column context.
- Fix member status resolution: members without messages now show as
idle/active instead of unknown based on task ownership
- Notify running team lead via stdin when a new member is added so
the lead can spawn the teammate process
- Map unknown presence label to idle for better UX clarity
- Added `provisioningOutputParts` to `ProvisioningRun` for accumulating assistant text during the provisioning phase.
- Updated `updateProgress` and `emitLogsProgress` functions to include the new `assistantOutput` in the progress state.
- Enhanced `ProvisioningProgressBlock` to display live assistant output using `MarkdownViewer`.
- Modified `TeamProvisioningBanner` to pass the new `assistantOutput` prop for rendering in the UI.
- Updated the import statement for highlight.js to use the main package instead of specific language imports, streamlining the code and reducing dependencies.
- Add highlight.js as direct dependency (was transitive via rehype-highlight, missing type declarations in CI)
- Replace `app.getLocale()` with `Intl.DateTimeFormat().resolvedOptions().locale` to avoid importing electron in TeamProvisioningService (broke tests that don't mock electron)
- Updated error handling in `handleSendMessage` to provide clearer error messages when stdin fails.
- Enhanced JSON highlighting in `highlightLogsHtml` by parsing and pretty-printing JSON strings before highlighting.
- Replaced the paperclip icon with an image plus icon in the `MessageComposer` for better visual representation of attachment options.
Compute subagentCostUsd from sessionDetail.processes[].metrics and
display total cost (parent + subagents) with breakdown in the header.
When subagents exist, shows e.g. "$24.70 ($16.85 parent + $7.84 subagents)"
with a link to the Session Report for full details.
Replaces the "(parent only)" disclaimer since cost is now accurate.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Consolidated the handling of read messages by introducing a `readState` prop in `ActivityTimeline`, which combines `readSet` and `getMessageKey`.
- Updated `TeamDetailView` to pass the new `readState` structure, improving clarity and reducing prop drilling.
- Enhanced unread message logic in `ActivityTimeline` to derive unread status from the new `readState` prop.
- Replaced local IPC channel constants in `index.ts` with imports from `@preload/constants/ipcChannels` for better consistency.
- Simplified the `leadRelayCapture` assignment in `TeamProvisioningService`.
- Updated markdown plugin imports across multiple components to use the new `REHYPE_PLUGINS` constant.
- Enhanced task status display logic in `TaskRow` for improved clarity.
- Adjusted CSS for better syntax highlighting in the editor.
- Removed unnecessary border styling in `GlobalTaskList` for a cleaner layout.
- Added logic in `ActivityTimeline` to identify and set team lead information based on member roles.
- Improved `TaskDetailDialog` to display owner information with enhanced styling and avatar support, utilizing team colors for better visual distinction.
- Streamlined dependency display in `TaskDetailDialog` for improved readability and user interaction.
- calculateTieredCost: use `== null` instead of `!` so a 0 tiered rate
is not treated as missing
- calculateMessageCost: include cacheReadTokens and cacheCreationTokens
in the unknown-model warning condition
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add console.warn when calculateMessageCost encounters an unknown model,
so pricing.json gaps are visible rather than silently returning $0.
Update tests to expect the warning.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The Visible Context panel's Session Cost only reflects the parent
session. Add "(parent only · view full cost)" label that links to
the Session Report where parent + subagent costs are shown.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace the hardcoded MODEL_PRICING table and costUsd() function in
sessionAnalyzer.ts with calculateMessageCost() and getDisplayPricing()
from the shared pricing module. Re-export getDisplayPricing as getPricing
for backward compat with CostSection. Replace the ModelPricing interface
with a type re-export of DisplayPricing.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Create a unified pricing module in src/shared/utils/ that wraps
resources/pricing.json with typed lookup, tiered cost calculation,
and display pricing helpers. This is the foundation for consolidating
the dual cost calculation systems (main jsonl.ts + renderer sessionAnalyzer).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Simplified the initialization of the readSet in the `useTeamMessagesRead` hook by consolidating the logic into a single useMemo call.
- Removed unnecessary useEffect for setting the readSet, improving performance and readability.
- Updated `dev:kill` script to use a dedicated Node.js script for improved process termination.
- Enhanced `TeamProvisioningService` to trigger team refresh events for live lead replies, improving message handling.
- Refactored message deduplication logic in `handleGetData` to prevent duplicate messages from lead sessions and lead processes.
- Introduced `validateOpenPathUserSelected` function to allow user-selected paths while enforcing security checks.
- Improved UI components in `TeamListView` and `ActivityItem` for better user experience and accessibility.
- Added progress bar for task completion in `DashboardView`, enhancing task tracking visibility.
- Introduced MoreMenu component to consolidate less-frequent actions (Search, Export, Analyze, Settings) behind a dropdown menu.
- Removed individual action buttons from TabBar for a cleaner interface.
- Implemented functionality to close the menu on outside clicks and Escape key press.
- Introduced `withInboxLock` function to manage concurrent access to inbox files, preventing race conditions during message processing.
- Refactored `TeamInboxWriter` and `TeamProvisioningService` to utilize the new locking mechanism, ensuring safe read/write operations on inbox files.
- Updated `TeamListView` and related components to improve user experience during team management and message handling.
- Added new dependencies for linting and formatting, enhancing code quality and maintainability.
- Added `stopTeam` method in `TeamProvisioningService` to terminate running processes for teams, improving resource management.
- Introduced IPC channel `TEAM_STOP` to handle stop requests from the renderer process.
- Enhanced message relaying for team leads by implementing `relayLeadInboxMessages`, ensuring timely communication of unread messages.
- Updated UI components to support stopping teams and display pending replies, enhancing user experience during team management.
- Updated `TeamMemberLogsFinder` to improve project directory resolution by falling back to `leadSessionId` if the encoded directory does not exist, enhancing reliability in locating project logs.
- Refactored `MemberLogsTab` to implement an initial loading state and auto-refresh functionality for ongoing tasks, improving user experience during log retrieval.
- Adjusted error handling and loading indicators to provide clearer feedback based on task status.
- Updated `TeamDetailView` to include `InboxMessage` type and refactored message visibility handling to use a dedicated callback.
- Simplified `ActivityTimeline` by removing unnecessary `useCallback` for message visibility, improving performance.
- Refactored `TaskCommentsSection` to enhance comment expansion logic and improve user interaction with a clearer UI for expanding and collapsing comments.
- Modified `markRead` function to accept an optional full set of messages for better state management and persistence.
- Added `useTeamMessagesRead` hook to manage read state of messages within a team, utilizing local storage for persistence.
- Introduced `toMessageKey` utility for generating stable keys for messages based on their properties.
- Enhanced `CollapsibleTeamSection` to display a secondary badge for unread message counts.
- Updated `TeamDetailView` to calculate and pass unread message counts to `CollapsibleTeamSection`.
- Implemented message visibility tracking in `ActivityTimeline` to mark messages as read when they enter the viewport.
- Updated the getLogsForTask function to accept optional parameters for owner and status, allowing for more granular log retrieval based on task state.
- Modified the TeamMemberLogsFinder to include owner's session logs when the task is in progress, improving visibility into ongoing activities.
- Introduced new UI components for better task tracking, including ActiveTasksBlock and ProvisioningProgressBlock, enhancing user experience during team provisioning.
- Refactored related components to support the new functionality, ensuring seamless integration across the application.
- Updated MemberCard to display task completion progress using a gradient progress bar for better visual feedback.
- Refined sorting logic in MessagesFilterPopover to ensure consistent ordering of sender and recipient options, enhancing usability.
- Added functionality to build task counts by owner, integrating it into TeamDetailView and MemberCard components for better task management visibility.
- Updated MemberList to pass task counts to MemberCard, allowing for detailed task status display per member.
- Improved UI elements in MemberCard for better interaction and visual feedback, including task completion progress.
- Translated various UI text elements from Russian to English for consistency and accessibility.
Previously resetFormState() was called on dialog close, wiping all
user input. Now only UI state (errors, loading) is reset on close.
Form data (team name, members, description, prompt) is preserved
and only cleared after successful team creation.
- Added functionality in TeamDataService to automatically create comments from task-related inbox messages, enhancing task management.
- Introduced syncLinkedComments method to process messages and link them to corresponding tasks, ensuring relevant discussions are captured.
- Updated TeamTaskWriter to support deduplication of comments based on ID, preventing duplicate entries.
- Enhanced ActivityItem and ActivityTimeline components to improve recipient color handling for better visual feedback.
These changes aim to streamline communication around tasks and improve overall user experience in task tracking.
- Added TooltipProvider and Tooltip components to enhance user experience with contextual information.
- Wrapped existing components such as TeamListView, TeamDetailView, and SendMessageDialog with tooltips for better interaction feedback.
- Implemented MessagesFilterPopover to allow filtering messages by sender and recipient, improving message management.
- Updated KanbanBoard and KanbanFilterPopover to include tooltips for view mode buttons, enhancing usability.
These changes aim to provide users with clearer guidance and improve overall interaction within the application.
- Add TEAM_GET_LOGS_FOR_TASK to ipcChannels mock in teams.test.ts
- Add handler registration/removal assertions for the new channel
- Remove unused knownMembers destructuring in TeamMemberLogsFinder
- Updated padding classes in the Combobox component to enhance spacing and alignment.
- Adjusted the `CommandPrimitive.List` and option item styles for better visual consistency.
These changes aim to improve the overall user experience by refining the layout of the Combobox component.
- Introduced TEAM_GET_LOGS_FOR_TASK IPC channel to retrieve session logs related to specific tasks.
- Implemented handleGetLogsForTask function to validate inputs and fetch logs for a given task.
- Updated TeamMemberLogsFinder to include findLogsForTask method for session log retrieval based on task ID.
- Enhanced UI components to support displaying logs for tasks, improving task management and visibility.
- Updated related services and components to accommodate the new logging functionality.
These changes aim to enhance task tracking and improve collaboration within teams by providing access to relevant session logs.
- Extract SCROLL_THRESHOLD (300px) constant so auto-scroll hook and
scroll-button visibility logic stay in sync
- Extract CONTEXT_PANEL_WIDTH_PX (320px) constant to avoid layout drift
if the context panel width is ever adjusted
- Gate drag spacer on isElectronMode() && isLeftmostPane to match the
TabBar drag region logic and prevent unintended drag regions in
split-pane layouts
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add toggle in settings to auto-expand AI response groups
- Auto-expand new AI groups on live session refresh
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Includes scroll improvements:
- Scroll to bottom on session open and live auto-scroll
- Make auto-scroll StrictMode-safe via needsInitialScrollRef
- Add floating scroll-to-bottom button in chat view
Window drag fix:
- Apply drag region to leftmost pane TabBar regardless of sidebar state
- Cap tab list at 75% so drag spacer always has room
- Add explicit flex-1 drag spacer between tabs and action buttons
- Set WebkitAppRegion: no-drag on tab items for reordering
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Added WINDOW_FULLSCREEN_CHANGED and WINDOW_IS_FULLSCREEN constants for fullscreen state management.
- Enhanced main window to notify the renderer when entering or leaving fullscreen mode.
- Implemented IPC handlers to check fullscreen status and notify changes to the renderer.
- Introduced useFullScreen hook in the renderer to manage fullscreen state and adjust UI accordingly.
These changes improve user experience by allowing dynamic adjustments to the UI based on fullscreen status.
Show "no commits" / "no lines changed" instead of "total cost ÷ 0"
when commitCount or linesChanged is zero.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Implemented line counting for NotebookEdit and Bash commands in MemberStatsComputer to improve task tracking accuracy.
- Updated TeamDataService to include kanban column information for tasks, enhancing task visibility.
- Refactored Sidebar and GlobalTaskList components to support task filtering by status and team, improving user interaction.
- Introduced TaskFiltersPopover for better task filtering options, allowing users to filter tasks by status and unread comments.
- Enhanced UI components for better responsiveness and user experience in task management.
These changes aim to improve task management efficiency and enhance collaboration within teams.
- Recompute totalInputTokens, totalOutputTokens, totalCacheCreation,
totalCacheRead, and grandTotal after injecting the "Subagents (combined)"
row so tokenUsage.totals stays consistent with byModel rows
- Fix CostSection import order: external packages before path aliases,
merge duplicate import type statements
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Compute subagent cost from token breakdown instead of relying on
unpopulated proc.metrics.costUsd; extract actual model from subagent
messages for accurate pricing and mismatch detection
- Add aggregated "Subagents (combined)" row to cost table with arrow
navigation to the Subagents report section (no misleading breakdown)
- Filter <synthetic> model from token/cost tracking to eliminate zero rows
- Fix parseTestSummary to treat missing pass/fail count as 0 so clean
all-passing test runs are not dropped from trajectory analysis
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Updated the TeamAgentToolsInstaller to version 5, introducing a new command for adding comments to tasks.
- Implemented the addTaskComment function to handle comment creation, including validation and notification to task owners.
- Enhanced the TeamDataService to support fetching tasks alongside tool installation.
- Updated UI components to display unread comment counts and improve user interaction with task comments.
- Refactored various components to integrate task comments seamlessly into the existing workflow.
These changes aim to improve collaboration and communication within teams by facilitating task-related discussions.
- Added a new Contributor License Agreement (CLA) document to clarify contribution terms.
- Updated the license from MIT to GNU Affero General Public License v3.0 (AGPL-3.0).
- Introduced task comments feature, allowing users to add comments to tasks with validation for input length and content.
- Enhanced the TeamDataService to handle adding comments and sending notifications to task owners.
- Updated UI components to display comments and allow users to submit comments via a text area.
- Integrated task comments into the task detail dialog for better user interaction.
These changes aim to improve task management and enhance collaboration within teams.
- teams.ts: add type validation in handleCreateConfig for displayName/description/color
- CreateTaskDialog: scope draft keys per team to prevent cross-team leakage
- agentBlocks.ts: replace stateful singleton regex with factory function
- teams.test.ts: add missing channel assertions and use os.tmpdir()
- SendMessageDialog: move setState out of useEffect to render phase
- TeamMemberLogsFinder: remove unused projectId destructuring
- MentionableTextarea: add eslint-disable description
- useMentionDetection: replace deprecated wordWrap with overflowWrap
- Added validation for team configuration updates to ensure name, description, and color are strings.
- Improved member detection logic to avoid false positives by ensuring only one known member name is matched.
- Refactored post-launch configuration updates to combine session history and project path updates, preventing race conditions.
- Updated UI components to streamline state management for collapsible sections.
These changes aim to improve data integrity and user experience in team management functionalities.
- Introduced TEAM_START_TASK IPC channel to facilitate starting tasks and notifying agents.
- Updated task creation to include an option for immediate start, enhancing user experience.
- Enhanced task notifications with detailed instructions for agents upon task assignment.
- Improved team member logs handling and metadata extraction for better task tracking.
These changes aim to streamline task management and improve team collaboration efficiency.
- Added member color assignment using a new utility function for better visual representation in the UI.
- Updated team member prompts to encourage brief introductions, aligning with project guidelines.
- Introduced a draft persistence mechanism for message and task creation dialogs to enhance user experience.
- Refactored team configuration handling to support new member structures and improve data integrity.
This update aims to streamline team interactions and improve the overall user experience in team management features.
Intercept Ctrl+R/Cmd+R in before-input-event to prevent Electron's default page reload. Replace hardcoded macOS shortcut symbols with platform-aware helpers that show Ctrl+ on Windows/Linux.
Skip indexing and lookup when tool call/result IDs are missing to
prevent collisions on the empty-string key in toolCallIndex.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- getPricing: use tokenized order-insensitive matching so Claude 3 era
models (e.g. "claude-3-opus-20240229") correctly match pricing key "opus-3"
- sessionAnalyzer: skip isSidechain messages in parentCost loop to prevent
double-counting with processSubagentCost
- CostSection: disable row expansion when token stats are missing
- tabSlice: guard against undefined sessionId/projectId in openSessionReport
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add AssessmentBadge component with hover tooltips explaining thresholds
- Add Key Takeaways summary section surfacing top actionable findings
- Add cost attribution stacked bar and per-token calculation breakdowns
- Add clickable navigation from takeaways and tool errors to detail sections
- Add theme-aware assessment colors via CSS variables for light/dark mode
- Collapse lower-priority sections by default for progressive disclosure
- Replace all hardcoded color hex values with CSS variable references
- Fix missing Fragment key in CostSection model table
- Add defensive division-by-zero guard in stacked bar calculation
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add interpretive assessment layer to session reports. Every metric section
now shows color-coded severity badges (green/amber/red) computed from
configurable thresholds, replacing raw numbers with instant signal.
Includes centralized reportAssessments utility, model mismatch detection,
switch pattern recognition, and 44 new tests.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add 7 missing sections and fix 4 incomplete ones that the Python
analyzer generates but the TypeScript port was missing:
New sections: skillsInvoked, bashCommands, lifecycleTasks,
userQuestions, outOfScopeFindings, agentTree, subagentsList
Fixed: compaction (was just count, now has summaryCount + note),
serviceTiers removed (not available in parsed types),
compactionCount replaced with compaction object
Adds InsightsSection UI component and 8 new tests.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Port all analysis logic from the Python script to TypeScript, running
entirely in the renderer process. Produces a typed SessionReport from
a SessionDetail with: token/cost analysis, friction signals, idle gaps,
conversation tree metrics, test progression, and thrashing detection.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The HTTP_SERVER_GET_STATUS handler returned a raw { running, port } object
while all other HTTP server handlers (start, stop) return { success, data }.
invokeIpcWithResult() in the preload expects the IpcResult<T> envelope and
treats a missing success field as failure, throwing 'Unknown error'.
This caused an unhandled promise rejection every time the Settings page
opened, because GeneralSection calls api.httpServer.getStatus() on mount.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
When the sidebar is collapsed and the user clicks a project, the session
list was silently updated behind the hidden panel with no visual feedback,
leaving the user confused about why nothing appeared to change.
Fixed by setting sidebarCollapsed: false in both selectProject and
selectRepository at the moment of selection. Both entry points are covered:
- selectRepository: used by the dashboard project cards
- selectProject: used by the command palette and keyboard shortcuts
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Two performance regressions introduced in recent PRs:
1. readAgentConfigs blocked transcript rendering (PR #50)
The agent config IPC call was awaited on the critical path of
fetchSessionDetail, preventing any transcript data from rendering
until the filesystem read completed. On macOS this was especially
noticeable due to security checks on first directory access.
Fixed by making the call fire-and-forget: the transcript renders
immediately and subagent color badges update asynchronously.
Also set the project cache key optimistically before the async call
to prevent duplicate in-flight requests on rapid navigation.
2. SessionSearcher stat()-called every session file on each search (PR #53)
LocalFileSystemProvider.readdir() did not populate the optional
mtimeMs field on FsDirent entries. The new SearchTextCache-based
SessionSearcher fell back to an individual fsProvider.stat() call
per session file when mtimeMs was missing, adding N extra filesystem
round-trips on every search in local mode.
Fixed by statting all entries concurrently inside readdir(), so
mtimeMs is always populated and the stat fallback is never triggered.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>