listTeams() deep-cloned ALL team summaries via structuredClone on every call -- even
cache hits and concurrent in-flight awaiters. A heap allocation sample of a launch
put this (listTeams -> cloneTeamSummaries -> structuredClone) as the single largest
memory allocator, driving heap churn + GC pressure during launch (this stand has ~158
teams, and listTeams is called constantly: startup, notification init, task projection,
IPC polls, provisioning).
Build ONE deep-frozen, independent snapshot per uncached load and hand the same
reference to the cache entry, in-flight awaiters, and every later reader. The single
cloneTeamSummaries keeps it independent of any cached config the loader returns;
freezing lets all readers share it safely. Audited every listTeams consumer -- all
iterate / map / filter / serialize, none mutate -- and the freeze turns any stray
future mutation into a loud error rather than silent cross-caller corruption.
TeamConfigReader 26/26 (added a frozen + same-reference regression test), and the
listTeams consumers (TeamDataService 116, CrossTeamService 26) all pass under frozen
summaries.
fileBelongsToTeam streamed the head window via createReadStream + readline. readline's
line iterator runs an expensive Unicode line-break regex and stream/string-decoder
machinery per chunk, which showed up as a top main-thread cost during launch (the line-
split regex alone was ~5.7% in the warm launch profile).
Replace it with a bounded chunked fs.read + a plain '\n' split. JSONL is strictly
newline-delimited and each line is trim()'d (so a trailing CR from CRLF is dropped),
so a '\n' split is cheaper and more correct (it will not split on a bare CR or a
Unicode line/paragraph separator inside a JSON string value, which readline would). A
StringDecoder preserves multi-byte UTF-8 sequences that straddle a chunk boundary.
Byte-identical semantics to the old loop: inspect up to TEAM_AFFINITY_SCAN_LINES
non-empty lines, first match wins via early break, and a final line is honored even
without a trailing newline. Reads in 64KB chunks so a team decided in its first lines
is not penalized by a huge file. Adds tests for CRLF endings + no-trailing-newline,
a multi-byte char straddling the 64KB boundary, and the 40-line window bound (21 pass).
On the live resolution path collectRootJsonlSessionIds already stat()s each root
jsonl for its mtime-window filter, then fileBelongsToTeam stat()ed the very same
file again for its cache validation -- two fs.stat syscalls (plus two Stats
allocations) per file, every poll. fileBelongsToTeam now takes an optional
precomputed stat and the mtime-filter caller passes the stat it already has, so the
file is statted once. Measured 20 files -> 20 stat calls on the mtime path (was ~40).
Using a single stat snapshot is also slightly more consistent than two reads that
could straddle a concurrent write. The other call site (subagent scan) passes no
stat and is unchanged (fileBelongsToTeam stats it itself). Adds a regression test
that a caller-supplied stat is the one recorded in the affinity cache.