- Added support for live runtime model metadata in team provisioning.
- Implemented functions to extract and manage CLI flag values for team members.
- Updated member specifications to include effective models based on provider defaults.
- Enhanced UI dialogs to check selected providers in parallel, improving responsiveness.
- Added tests for handling model unavailability during team bootstrap and launch processes.
- Introduced CLI_INSTALLER_VERIFY_PROVIDER_MODELS IPC channel for on-demand model verification.
- Implemented handler for verifying provider models in the CliInstallerService.
- Enhanced CLI installation status management with model verification state and availability.
- Updated related components to support model verification feedback in the UI.
- Updated components in the agent-graph renderer to utilize context hooks instead of the store for accessing team data.
- Introduced `useGraphActivityContext` and `useGraphMemberPopoverContext` hooks to streamline data management.
- Refactored `GraphBlockingEdgePopover`, `GraphNodePopover`, and `GraphTaskCard` components for improved performance and readability.
- Enhanced imports in `MemberDetailDialog` for better organization.
- Added stable slot layout support in various components, enhancing the layout and interaction of nodes.
- Updated TypeScript configuration to include new paths for the agent-graph package.
- Refactored layout logic in activity lanes and kanban to accommodate stable slot assignments.
- Enhanced GraphView and GraphControls to support sidebar visibility toggling and owner slot drop handling.
- Introduced new types for layout management in GraphDataPort and related files.
- Updated README to include stable slot layout documentation.
P1: Poller no longer overwrites nextCursor/hasMore — those belong
to the "Load older" flow. Both poller and loadOlder now dedup
messages by messageId or timestamp+from fingerprint.
P1: Cursor is now compound (timestamp|messageId) with stable
tie-breaking sort. Messages sharing the same timestamp at page
boundaries are no longer lost.
P2: getMessagesPage now applies the same enrichment as getTeamData:
leadSessionId propagation and slash-command-result annotation.
P3: Added 3 tests for getMessagesPage covering pagination, cursor
stability with same-timestamp messages, and slash command annotation.
New cursor-based IPC endpoint for the messages timeline panel:
- team:getMessagesPage(teamName, { beforeTimestamp?, limit? })
returns { messages, nextCursor, hasMore }
- Cursor is timestamp-based — stable under live message insertion
- Default page size 50, max 200
getTeamData no longer includes messages in its response, eliminating
the ~1MB messages payload from every team refresh. Messages are now
fetched independently by MessagesPanel.
MessagesPanel changes:
- Fetches initial page on mount via getMessagesPage API
- Auto-refreshes newest page every 5s when team is alive
- "Load older messages" button for pagination
- Falls back to prop messages if API fails (graceful degradation)
- Move endRefreshing() outside the !cancelled guard in finally block
so it always runs even when the effect is torn down mid-refresh.
- Only call load() when isTabActive or on first load — prevents
unnecessary fetches when a hidden tab's effect re-runs.
Critical:
- findLogsForTask: call worker directly instead of wrapping in
wrapTeamHandler, so failures propagate to catch and trigger the
main-thread fallback correctly.
- TeamDataWorkerClient: scope error/exit handlers to the specific
worker instance to prevent a stale worker's exit event from
rejecting pending requests on a replacement worker (race condition).
Major:
- TeamDataWorkerClient: validate teamName and taskId before forwarding
to worker thread (input sanitization).
- team-data-worker: include status, since, and intervals length in
cache key to prevent stale results after filter changes.
- team-data-worker: move logsInFlight.delete() into .finally() so
rejected lookups don't poison the in-flight map permanently.
- MemberLogsTab: reset refreshCountRef and refreshing state in effect
cleanup to prevent the refresh indicator from latching on permanently
when the effect tears down mid-refresh (e.g. on tab switch).
Main process — worker thread for team data:
- New team-data-worker thread handles getTeamData and findLogsForTask,
isolating heavy file I/O (scanning 300+ subagent JSONL files) from
Electron's main event loop. getTeamData dropped from ~2000ms on the
main thread to ~110ms via the worker.
- Worker-side dedup and 10s result cache for findLogsForTask prevents
redundant scans when the same task is queried multiple times.
- Discovery cache TTL raised from 5s to 30s — avoids re-scanning the
entire project directory on every call.
- Message cap at 200 in TeamDataService to keep IPC payloads under 1MB
(was sending 2200+ messages / ~3MB, stalling Chromium IPC serialization).
- IPC handlers fall back to main-thread execution if the worker is
unavailable (graceful degradation).
Renderer — useShallow and memoization (55 files):
- Added useShallow to store selectors across 55 renderer files. Batched
individual useStore() calls (e.g. 17 calls in ExtensionStoreView,
10 in ConnectionSection) into single useShallow selectors, cutting
unnecessary re-render checks on every store update.
- MemberLogsTab: three 5-second polling intervals now pause when the
parent tab is hidden (display:none). Previously 5 hidden tabs × 3
intervals = 15 polling timers firing continuously.
- KanbanColumn wrapped in React.memo to skip re-renders when props
haven't changed.
- MemberList: memoized activeMembers/removedMembers/colorMap; replaced
O(n×m) per-member task scan with a pre-computed reviewer map.
- Bounded timer Maps in store initialization to prevent unbounded growth
of debounce/throttle tracking maps during long sessions.
- Eliminated the enrichMemberBranches method from TeamDataService to simplify member branch enrichment logic.
- Updated TeamDetailView to utilize live branch tracking for both lead and member worktrees, enhancing the accuracy of displayed member branches.
- Adjusted various references to ensure membersWithLiveBranches is used consistently across the component.
- Cross-team messages now show ghost nodes (dashed hexagons) for external teams
- Ghost nodes have purple color, link icon, and connect to lead via message edge
- Particles flow between ghost node and lead with cross-team message labels
- Cross-team popover shows external team name
- Task click opens full KanbanTaskCard with glow effects and action buttons
- All kanban task actions wired through CustomEvent to TeamDetailView
- Updated task opacity logic to simplify conditions.
- Added comment count and unread count badges to task pills for better visibility.
- Improved layout for unassigned tasks, including a section header and overflow badge.
- Enhanced task interaction by restricting drag functionality to member and lead nodes only.
- Introduced new task action event listeners for better task management in the UI.
- Preserved known task change presence across refreshes to maintain state consistency.
- Added mcpToolCatalog to the agent-teams-controller, exporting new types and constants for MCP tool groups and names.
- Updated tools registration to utilize AGENT_TEAMS_MCP_TOOL_GROUPS for streamlined tool management.
- Enhanced tests to validate the new operational permissions and ensure correct tool registration behavior.
Remove tool description from permission_request noise label - tool name
alone is clear enough. MCP tools have long technical descriptions that
flood the Messages panel.
Allow all button and ToolApprovalSettingsPanel now use current
approval's teamName instead of selectedTeamName. Prevents applying
settings to wrong team when approval comes from a different team
than the one currently viewed.
- Replaced direct access to session.firstMessage with formatSessionLabel for consistent label formatting across components.
- Updated SessionItem, TeamSessionsSection, and KanbanFilterPopover to utilize the new formatting function.
- Enhanced display logic in SessionItem to differentiate between regular and team sessions, improving user experience.
- Added new icons for team sessions and adjusted metadata display for better clarity.
- Added a settings toggle to the GraphControls for better user interaction.
- Implemented event listeners to close settings when clicking outside or pressing Escape.
- Improved zoom controls to mark user interaction, preventing auto-fit adjustments during user actions.
- Refactored GraphOverlay to streamline rendering and position updates for selected nodes.
- Updated GraphView to utilize new layout effects for better performance and responsiveness.
- Added visual differentiation for 'task_comment' particles, adjusting size and glow effects.
- Updated drawing functions to handle new particle kind, ensuring proper rendering in the graph.
- Introduced a merge function for particles to prevent duplicates during state updates.
- Enhanced color constants for better visual representation of different particle types.
Root cause: handleTeammatePermissionRequest was called from 3 paths
(early inbox scan, Category 4 relay scan, stdout/native) but only
the early scan checked processedPermissionRequestIds, causing
duplicate ToolApprovalRequests and extra permission_responses.
Fix:
- Move processedPermissionRequestIds check INTO handleTeammatePermissionRequest
so ALL callers are protected by the same dedup gate
- Remove duplicate Category 4 scan that re-processed inbox messages
(early scan already covers all messages including read=true)
- Category 4 now only builds a filter Set to exclude permission_request
from relay to lead
Context window fix:
- Derive initial contextWindow from model selection (haiku=200K, else=1M)
- Use limitContext flag from request
- Updated to exact value from modelUsage on result.success
- Formula: input_tokens + cache_creation + cache_read (all three needed)
TokenUsageDisplay:
- New contextWindowSize prop → shows "X% of context" (not "X% of input")
Graph improvements:
- Pending approval: pulsing amber ring on member nodes
- Working spinner: spinning arc when member has active task
- Current task indicator in popover (Loader2 + "working on" + task name)
- GraphNode: added currentTaskId, currentTaskSubject, pendingApproval, activeTool fields
- Adapter: passes pendingApprovalAgents + currentTaskId from store
- Option keys now include question index prefix ("qi:label") to prevent
cross-question collisions when multiple questions share option labels
- Single-select clears only options from the same question, not all
- answersMessage built as per-question JSON map instead of flat join
- Backend parses JSON answers and maps to correct questions
- Fallback label "Option N" for options with undefined label
- Enter key now respects isAskQuestion selection requirement
- Selected option labels sent as message to respondToToolApproval
- control_response includes updatedInput with answers for AskUserQuestion
- useCallback/useEffect deps updated for selectedOptions and hasSelection
- Options are clickable: single-select (radio) and multi-select (checkbox)
- Selected options highlighted with green border and filled indicator
- Submit button replaces Allow for AskUserQuestion - disabled until
at least one option is selected
- Human-readable tool display names (AskUserQuestion -> Question, etc.)
- Selection resets when approval changes
Move useMemo/variable declarations BEFORE the AskUserQuestion early
return to ensure hooks are called in consistent order regardless of
which tool type is being displayed.
Instead of showing raw JSON for AskUserQuestion, render each question
with header badge, question text, and options list showing labels and
descriptions. Supports multiSelect indicator (checkbox vs radio style).
Add MessageCircleQuestion icon for the tool.
- Add resolvedApprovals Map to store (request_id -> allowed/denied)
- Record result in respondToToolApproval and autoResolved events
- NoiseRow accepts optional icon prop
- Permission request rows show: check (approved), x (denied),
clock (pending), or faded check (pre-existing/unknown)
Move useMemo for sourceColor BEFORE the early return (if !current),
and restore teamSummary/teamColor/displayName variables that were
accidentally removed. Fixes 'Rendered fewer/more hooks' React crash.
Replace plain text teammate name with MemberBadge component showing
avatar + colored name badge, consistent with how members are displayed
in the Messages panel.
- Profile button dispatches 'graph:open-profile' → MemberDetailDialog
(was incorrectly mapped to 'graph:send-message')
- Double-click on member → opens profile (was: send message)
- New "Add Task" button on member popover → CreateTaskDialog with owner pre-filled
- New events: graph:open-profile, graph:create-task
- TeamDetailView listens for both new events
- TeamGraphOverlay accepts onSendMessage, onOpenTaskDetail, onOpenMemberProfile
- TeamDetailView passes dialog openers to overlay:
- Message → opens SendMessageDialog with recipient pre-filled
- Open (task) → opens TaskDetailDialog with task found by ID
- Open (member) → opens SendMessageDialog for that member
- Double-click → same as Open
- Removed console.log stubs
relayLeadInboxMessages only processes unread messages after
provisioningComplete, but CLI marks permission_request messages as
read after native delivery -- before our relay runs.
Move permission_request inbox scan BEFORE provisioningComplete check.
Scan ALL messages (including read=true), track processed IDs via
processedPermissionRequestIds Set on ProvisioningRun to prevent
re-emitting. Also look up both alive and provisioning runs so the
scan works during team bootstrap.
Split ToolApprovalSettingsPanel into ToolApprovalSettingsToggle (inline
button) and ToolApprovalSettingsContent (full-width expandable panel).
Toggle sits in the actions row, content renders below it inside the popup.
- Add semi-transparent backdrop (bg-black/40) behind the approval popup
to draw attention and dim surrounding UI
- Refactor ToolApprovalSettingsPanel to render toggle button inline
(fragment-based) so it can sit in the actions row next to pending count
- Settings button now appears right-aligned at the same level as
Allow/Deny buttons; expanded panel renders below
When auto-approve is disabled, teammate tool requests arrived as
permission_request JSON via SendMessage and rendered as "Raw JSON"
with no way to approve/deny (#29).
- Intercept permission_request in lead inbox relay, convert to
ToolApprovalRequest and show in existing ToolApprovalSheet
- Respond via teammate inbox (permission_response) + control_response
via stdin as fallback
- Show teammate name in approval header (e.g. "bob — Bash")
- Compact noise label in Messages panel for permission_request/response
- Proper file locking, race condition protection, idempotency checks
- Added support for tracking task change presence with new IPC channels: TEAM_GET_TASK_CHANGE_PRESENCE and TEAM_SET_CHANGE_PRESENCE_TRACKING.
- Introduced JsonTaskChangePresenceRepository and TeamLogSourceTracker to manage task change presence data.
- Enhanced ChangeExtractorService to utilize task change presence services for improved task change detection.
- Updated TeamDataService to integrate task change presence tracking and resolve task change presence states.
- Modified UI components to reflect task change presence status in Kanban and task detail views.
This feature aims to provide real-time insights into task changes, enhancing user experience and task management capabilities.
Widen dialog (max-w-lg → max-w-2xl), remove prose max-width constraint
that caused empty space on the right, and filter out the Downloads
heading with everything below it from release notes.
Add "Already logged in?" button next to Login that expands a
step-by-step troubleshooting panel: re-check status, terminal
commands, re-login instructions, and binary path display.
Also clarifies that browsing works without login.
- Added a new IPC handler for starting tasks triggered by users, ensuring that the task owner is always notified.
- Introduced `startTaskByUser` method in `TeamDataService` to handle task initiation and notifications.
- Updated relevant components and API interfaces to support the new functionality, including changes in the UI to call `startTaskByUser` instead of the previous `startTask`.
- Documented agent block usage for internal instructions in CLAUDE.md.
This enhancement improves user interaction with task management by providing a clear mechanism for user-initiated task starts.
- SearchBar: 300ms debounce with local input state, flush on Enter
- CommandPalette: global search debounce 200→400ms
- Show "500+" when search results are capped
- Fix: syncSearchMatchesWithRendered now updates searchMatchItemIds
Ported from upstream 5c7f921e (SearchBar/CommandPalette parts).
- Use buildEnrichedEnv() in PtyTerminalService so login terminal gets
full PATH (Homebrew, nvm, etc.) and USER for Keychain lookup
- Add cliInstaller:invalidateStatus IPC to clear cached auth status
after successful login, preventing stale "not logged in" responses
- Show "Verifying authentication..." spinner instead of flashing
the "Not logged in" banner between modal close and status refresh
Ref #27
- Fix incorrect error message when attaching files to team lead while team is offline
- Kanban columns: color only on headers, body with 30% alpha tint per user preference
- Worktree projects now correctly detected on Dashboard via path-based detection
- Filter raw protocol messages (idle_notification, teammate-message) from lead thoughts
- Consistent text styles in Attachments section (From original message / From comments)
- Secondary sort for teams by lastActivity timestamp with alphabetical fallback
- Remove colored background from team cards, keep only left border
- Dynamic member color in Add Members dialog based on next available palette color
- Stylized @-mentions in task comments with colored MemberBadge
- Refactor CLI env resolution to shared utility
- Rearranged roadmap items in README.md for better organization, moving planning mode and visual workflow editor to the top.
- Updated the flag icon for English in LanguageSwitcher.vue from the US to the GB flag.
- Enhanced user environment setup in CliInstallerService.ts by adding user information retrieval.
- Improved timestamp handling in MemberLogsTab.tsx to better reflect recent activity.
- Adjusted button class names in ProvisioningProgressBlock.tsx for consistency.
- Implemented syntax highlighting for command inputs in the EditToolViewer component, enhancing readability.
- Updated the renderInput function in renderHelpers to utilize the highlightLines utility for improved command display.
- Added syntaxHighlight prop to SkillReviewDialog for consistent styling across components.
- Updated the project title in README.md to include a hyperlink for easier access to the documentation.
- Removed unused media files (compact.mp4, context.png, demo.mp4, noti.mp4) from the public directory to clean up the project.
- Enhanced the preload and renderer components to include a new method for retrieving file paths, improving file handling capabilities.
- Added support for additional languages: Chinese (zh), Spanish (es), Hindi (hi), Arabic (ar), and Portuguese (pt) in the LanguageSwitcher and i18n configuration.
- Updated content files for English and Russian to clarify the free usage of the app.
- Enhanced content management by importing new language files into the content structure.
- Adjusted locale handling to ensure proper recognition of supported languages in the application.
- Added a loading progress indicator to the HeroDemoVideo component, displaying the buffered video progress.
- Updated event listeners to track video loading state and progress.
- Enhanced skeleton loading UI with a spinner and progress bar for better user feedback during video loading.
- Changed video preload attribute from "metadata" to "auto" for improved loading performance.
- Introduced baseURL configuration to dynamically set asset paths in the landing components.
- Updated AppLogo and HeroSection components to use baseURL for logo image sources.
- Refactored ScreenshotsSection to utilize a publicPath function for consistent image path handling.
- Improved LanguageSwitcher to synchronize the i18n locale with the store on mount.
- Enhanced TaskCommentInput to handle file uploads more robustly, including validation for empty files and improved error handling.
- Adjusted MessageComposer to conditionally support attachments based on team status.
- Upgraded TypeScript target and library to ES2023 for improved language features.
- Enhanced TeamProvisioningService to better handle plain text attachments with UTF-8 validation.
- Improved TaskCommentInput to differentiate between image and non-image file previews, including a new FileIcon for non-image files.
- Refactored attachment handling in useAttachments and useComposerDraft hooks to simplify file processing.
- Added validation for empty files in attachmentUtils to improve user feedback on unsupported uploads.
- Added support for additional attachment types: PDF and plain text.
- Updated the TeamProvisioningService to handle new attachment types with appropriate content blocks.
- Enhanced AttachmentDisplay and AttachmentPreview components to differentiate between image and non-image files.
- Modified DropZoneOverlay and SendMessageDialog to reflect changes in file handling and messaging.
- Improved user experience by allowing file previews for non-image attachments and updating error messages accordingly.
- Refactored attachment validation logic to categorize unsupported files and handle them gracefully.
- Added logic to merge "lead" alias into "team-lead" to prevent phantom member entries in the inbox.
- Updated provisioning instructions to emphasize the importance of using the exact name for the team lead in messages, avoiding abbreviations.
- Modified default role for 'tom' from 'reviewer' to 'researcher' with updated workflow description.
- Improved UI in MemberDraftRow to indicate workflow status with a visual cue when expanded.
- Changed image format for agent comments screenshot in README.
- Improved table of contents in README for better navigation.
- Refactored imports in IPC config and discovery services for consistency.
- Added shimmer effect for waiting members in CSS.
- Enhanced dashboard view to display active teams with online indicators.
- Updated team provisioning components to support message severity.
- Improved task detail dialog layout for related tasks and dependencies.
- Adjusted team model selector default value and refined member status handling.
- Fixed minor styling issues in messages panel and tab bar.
These changes aim to improve user experience and maintainability across the application.
Teammates are independent Claude Code processes that read their own inbox
files via fs.watch. Relaying DMs through the lead caused three bugs:
lead responding instead of the teammate, duplicate messages from relay
loops, and teammates not responding to user due to conflicting prompts.
- Disable relayMemberInboxMessages for teammate DMs (teams.ts, index.ts)
- Add SendMessage(to="user") filter in captureSendMessages as safety net
- Generate deterministic messageId for inbox entries lacking one (sha256)
- Wrap notification instructions in agent block, italic task subject
- Style system comments in task view with blue background, hide avatar
- Update CLAUDE.md, research docs, and code comments with architecture
- Integrate @sentry/electron and @sentry/react for crash reporting
- Add Sentry Vite plugin for source maps
- Add error tracking to main process, renderer, and IPC layer
- Exclude source maps from packaged builds
- Update README with new screenshots
- Add Sentry opt-out toggle in settings
- Update release workflow with Sentry config
Introduce a new CliInstallWarningBanner component that displays a warning when the Claude Code CLI is not installed. This banner is only shown in Electron mode and is hidden on Dashboard pages. The banner includes a message prompting users to install the CLI and a button to navigate to the Dashboard.
Add IndexedDB-backed draft persistence for CreateTeamDialog so that
navigating away (e.g. to Dashboard to install CLI) and back preserves
all form fields: team name, members, paths, solo/launch flags, color.
- New createTeamDraftStorage service (IDB + in-memory fallback)
- New useCreateTeamDraft hook (debounced save, flush on unmount, race-safe)
- Gate useEffect for defaults/initialData on draftLoaded to prevent race
- Block submit button until draft is loaded
- Improve CLI-missing error in LaunchTeamDialog with Dashboard navigation
- Remove notification bell button from MessagesPanel
- Add green "Update app" / "Restart to update" button in header (TabBarActions)
- Enhance UpdateDialog: larger, dynamic buttons, scrollable release notes,
version badge, "View on GitHub" link
- Add DashboardUpdateBanner: compact dismissible banner keyed by version
- Add periodic hourly update checks in UpdaterService with unref() timer
- Add dismissed version tracking in updateSlice (localStorage persistence)
- Add state transition guards in store listener: prevent periodic re-checks
from resetting downloading/downloaded status back to available/checking
- Guard error events from overriding downloaded state (transient check failures)
Use ClaudeBinaryResolver instead of null binary path in extension services
(McpHealthDiagnosticsService, PluginInstallService, McpInstallService).
Packaged Electron on macOS has minimal PATH — bare `claude` lookup fails
with ENOENT. Now all CLI calls resolve the binary via ClaudeBinaryResolver
which checks PATH, NVM, standard install dirs and login shell env.
- Add buildEnrichedEnv() helper for child process env (PATH, HOME, USERPROFILE)
- Add stale cache re-verification with 30s TTL in ClaudeBinaryResolver
- Guard execCli() against null binaryPath with explicit error
- Replace projectPath.startsWith('/') with path.isAbsolute() for Windows
- Extract CLI_NOT_FOUND_MARKER/MESSAGE constants for consistent error detection
- Show amber info banner instead of red error when CLI not installed