`arcade deploy` is failing for local packages that have large unneeded
files such as `uv.lock`. It is failing because it is taking too long for
the CLI to compress and PUT to the cloud.
Update the Slack notification to use the "package" notification instead
of the "toolkit" notification since this workflow runs for not only
toolkits but also our libs.
The current `arcade new` command fails to `make install` and `make
check` if it's not manually patched with pre-commit files. It also fails
due to local dependencies if it's not run inside `arcade-ai/toolkits`
This PR patches the toolkit template to only include the local
dependencies if it detects is `arcade new` being run inside
`arcade-ai/toolkits`, it also makes pre-commit commands optional.
1. Patch, Minor, or Major is selected during workflow dispatch (defaults
to patch)
2. Get most recent release version
3. Calculate new version based on findings from step 2
4. Build wheels
5. Build worker and base-worker
6. Push to GHCR
7. Create new release with release notes
Also, I removed everything related to ECR
This is the first of a few PRs. Deploy to staging will fail until we
have `arcade-core`, `arcade-serve`, and `arcade-ai` released to PyPI.
This PR will release `arcade-core` to PyPI.
### PR Description
* Adds workflow that checks for changes in any pyproject.toml, and if
its version has changed, then tests, builds wheel, then publishes to
PyPI
* Updates the Dockerfile for our new structure
* Updates porter yamls
* Updates `make full-dist`
* Removes a couple unused workflows
Check out https://github.com/ArcadeAI/arcade-ai/actions/runs/15622059209
to see how the new workflow works (note that it failed publishing to
PyPI on purpose)
### Overview
Major restructuring from monolithic `arcade-ai` package to modular
library architecture with standardized uv-based dependency management.

### New Package Structure
- **`arcade-tdk`** - Lightweight toolkit development kit (core
decorators, auth)
- **`arcade-core`** - Core execution engine and catalog functionality
- **`arcade-serve`** - FastAPI/MCP server components
- **`arcade-ai`** - Meta package that includes CLI functionality.
Optionally include evals via the `evals` extra. Optionally include all
packages via the `all` extra.
### Key Benefits
- **Lighter Dependencies**: Toolkits now depend only on `arcade-tdk` (~2
deps) vs full `arcade-ai` (~30+ deps)
- **Faster Builds**: uv provides 10-100x faster dependency resolution
and installation
- **Better Modularity**: Clear separation of concerns, consumers import
only what they need
- **Standard Tooling**: Eliminates custom poetry scripts, uses standard
Python packaging
### Migration Impact
- All 20 toolkits converted from poetry → uv with `arcade-tdk`
dependencies plus `arcade-ai[evals]` and `arcade-serve` dev
dependencies. When developing locally, devs should install toolkits via
`make install-local`.
- Modern Python 3.10+ type hints throughout
- Standardized build system with hatchling backend
- Enhanced Makefile with robust toolkit management commands
- Removed `arcade dev` CLI command
- Reduce the number of files created by `arcade new` and add an option
to not generate a tests and evals folder.
This foundation enables faster development cycles and cleaner dependency
chains for the growing toolkit ecosystem.
### Todo After this PR is merged
- [ ] Post-merge workflow(s) (release & publish containers, etc)
- [ ] Release order plan. @EricGustin suggests releasing in the
following order:
1. `arcade-core` version 0.1.0
2. `arcade-serve` version 0.1.0 and `arcade-tdk` version 0.1.0
3. `arcade-ai` version 2.0.0
4. Patch release for all toolkits (all changes in toolkits are internal
refactors)
- [ ] [Update docs](https://github.com/ArcadeAI/docs/pull/318)
---------
Co-authored-by: Eric Gustin <eric@arcade.dev>
Co-authored-by: Eric Gustin <34000337+EricGustin@users.noreply.github.com>
Hello 👋 from Porter! Please merge this PR to finish setting up your
application.
---------
Co-authored-by: porter-deployment-app[bot] <87230664+porter-deployment-app[bot]@users.noreply.github.com>
Co-authored-by: sdreyer <sterling@arcade-ai.com>
Hello 👋 from Porter! Please merge this PR to finish setting up your
application.
Co-authored-by: porter-deployment-app[bot] <87230664+porter-deployment-app[bot]@users.noreply.github.com>
This repo has a readme that is basically a shadow version of our docs
that we aren't keeping up-to-date. So, let's remove all that and
encourage folks to head to our docs.
---------
Co-authored-by: Nate Barbettini <nate@arcade.dev>
12 tools for the new Confluence toolkit.
| Name | Description |
|----------------------------------|------------------------------------------------------------------------------------|
| Confluence.CreatePage | Create a new page at the root of the given
space. |
| Confluence.UpdatePageContent | Update a page's content. |
| Confluence.RenamePage | Rename a page by changing its title. |
| Confluence.GetPage | Retrieve a SINGLE page's content by its ID or
title. |
| Confluence.GetPagesById | Get the content of MULTIPLE pages by their
ID in a single efficient request. |
| Confluence.ListPages | Get the content of multiple pages by their ID.
|
| Confluence.ListAttachments | List attachments in a workspace. |
| Confluence.GetAttachmentsForPage | Get attachments for a page by its
ID or title. |
| Confluence.SearchContent | Search for content in Confluence. |
| Confluence.GetSpace | Get the details of a space by its ID or key. |
| Confluence.ListSpaces | List all spaces sorted by name in ascending
order. |
| Confluence.GetSpaceHierarchy | Retrieve the full hierarchical
structure of a Confluence space as a tree structure.|
### Confluence Clients
Confluence has deprecated most of their V1 endpoints, so most of the
tools use V2. However, we still need a V1 client to support search. The
V1 search API has not been deprecated yet, because there is no V2
equivalent. But we need to be aware in the future for when this
deprecation happens.
### Future work
* Content of pages are returned in the Confluence `storage` format. This
is the format that Confluence uses to store pages internally. We should
understand the storage format more deeply, and write utility function to
transform this format into plain text.
* Better protections against extremely large pages. I've tested up to
6,000 word pages.
* Tools for blog posts
* Tool for getting the children of a page. (`get_space_hierarchy` will
suffice for now)
* Allow for numerical titles
Add hot-reload capability
adds watchfiles dependency and changes uvicorn server logic
but does not have any breaking changes.
---------
Co-authored-by: Eric Gustin <eric@arcade.dev>
Co-authored-by: sdreyer <sterling@arcade-ai.com>
Co-authored-by: Eric Gustin <34000337+EricGustin@users.noreply.github.com>
Update our example with the latest version of `arcade-js`. This means we
can delete all the utility functions we created here, since we now have
first-class `Zod` support and they are no longer needed.
> [!WARNING]
> Don't merge until this
[PR](https://github.com/ArcadeAI/arcade-js/pull/127) is merged.
added additional pr guideline for toolkits -- separate pr for each
toolkit change
---------
Co-authored-by: Eric Gustin <34000337+EricGustin@users.noreply.github.com>