# PR Description
1. This PR adds three new tools:
- GetThread (by ID)
- ListThreads
- SearchThreads
2. This PR updates the return type for various Gmail tools from str to
dict.
3. This PR adds evals and tests for the added tools
# PR Description
This PR creates a new toolkit called CodeSandbox. This toolkit has two
tools:
1. `RunCode`: Creates an E2B sandbox and runs the provided code in that
sandbox. Returns the execution logs, result, and errors. Supports
Python, JavaScript, R, Java, and Bash code.
2. `CreateStaticMatplotlibChart`: Creates a sandbox, runs the provided
python code that uses matplotlib, and returns the base64 encoded image
of the chart along with any logs or errors.
- I recommend not using `tool_choice="generate"` since the return object
contains a base64 image can be a lot of tokens that will not provide
much value to a generate's response.
Example of creating a pie chart:
```python
import base64
import json
import os
from openai import OpenAI
def call_tool_with_openai(client: OpenAI) -> dict:
response = client.chat.completions.create(
messages=[
{
"role": "user",
"content": "There are 17 red apples, 4 green apples, and 10 yellow apples. Create a pie chart for this data.",
},
],
model="gpt-4o-mini",
user="you@example.com",
tools=["CodeSandbox.CreateStaticMatplotlibChart"],
tool_choice="execute",
)
return response
arcade_api_key = os.environ.get("ARCADE_API_KEY")
cloud_host = "http://localhost:9099/v1"
openai_client = OpenAI(
api_key=arcade_api_key,
base_url=cloud_host,
)
chat_result = call_tool_with_openai(openai_client)
tool_call_id = chat_result.choices[0].message.tool_calls[0].id
content = json.loads(chat_result.choices[0].message.content)
base64_image = content[tool_call_id]["value"]["base64_image"]
image_data = base64.b64decode(base64_image)
with open("output_image.png", "wb") as image_file:
image_file.write(image_data)
```
# PR Description
The `arcade/pyproject.toml` wasn't able to find the `README.md` file
because it must be a subpath of `arcade-ai/arcade`. I created a simple
README for PyPi
# PR Description
Given that `arcade chat` is the entry point for all users, this PR makes
the developer's first experience with Arcade a better experience.
1. Add multi-line & pasting support to `arcade chat`. To start a
multi-line chat message, start your message with `"""`. To end the
multi-line chat message, end your line with `"""`.

2. Added chat commands
- `/?` displays all available chat commands that are available
- `/show` shows all of the tools available. This uses `arcade show`.
Currently no option to specify the toolkit, or tool.
- `/clear` clears the chat conversation history of the current session
- `/exit` exits the chat. (ctrl+c still works of course!)

1. Fixes bug where arcade login doesn't work for localhost
- `arcade login -h localhost` will open login page at
`http://localhost:8000/...`
- Optionally specify the port: `arcade login -h localhost -p 8000`
3. Adds `local` flag to `arcade show`
- `-h localhost`, `-h 127.0.0.1`, and `-h 0.0.0.0` shows the tools that
are in the local engine's catalog
- `--local` show the tools that are in the local environment.
## PR Description
This PR adds 7 examples.
* `call_a_tool_directly_with_auth.py` - Simple example that uses Arcade
client to execute a tool that lists Gmail emails
* `call_a_tool_directly.py` - Simple example that uses Arcade client to
execute a tool that adds two numbers together
* `call_a_tool_with_llm.py` - Simple example that uses the LLM api to
star the arcade-ai repository
* `get_auth_token.py` - Simple example that gets a Google auth token and
then calls the Google API
* `call_multiple_tools_directly_with_auth.py` - A more involved example
that directly calls multiple spotify tools sequentially
* `call_multiple_tools_with_llm.py` - A more involved example that uses
an llm to call multiple spotify tools sequentially
* `simple_chatbot.py` - Simple chatbot that uses arcade tools and has
history
---------
Co-authored-by: Nate Barbettini <nathanaelb@gmail.com>
Fixes an edge case where the actor doesn't start because no toolkits are
installed in the local environment, but `arcade dev` keeps waiting for a
healthy actor.
# PR Description
Previously, if a tool adjusted the playback state, then the tool would
return the current playback state after the modification had occurred.
The problem with this approach was that Spotify would not update the
playback state in time (sometimes), so the tools were returning stale
data!
Context: Currently, `arcade dev` starts the actor process and then waits
a hardcoded amount of time (2sec) for the actor to start up. This isn't
enough time on some slower machines, which leads to the engine trying to
start but failing.
Fix: Wait until the actor is healthy according to its own
`/actor/health` endpoint.
I ran into this and was scratching my head why `arcade login` was
exiting with no output.
Fix: Get config data from the new top-level object we introduced.
# PR Description
This PR adds three new spotify tools that are natural language friendly.
1. `search` - Search Spotify Catalog information
2. `play_artist_by_name` - Gets 5 songs by the specified artist and
plays them. Uses `search`, and `start_tracks_playback_by_id` under the
hood
3. `play_track_by_name` - Plays the specified song, optionally provide
the artist name who plays the song. Uses `search`, and
`start_tracks_playback_by_id` under the hood
Symptom: If an `otel_meter` wasnot passed when constructing the actor
(which is allowed, it's an optional param), the actor would later crash
at runtime.
Fix: Always set `tool_counter` to a default value.
Fixes a circular import issue where `arcade.sdk -> arcade.core` but also
`arcade.core -> arcade.sdk`. My mistake!
Moved some of the shared classes down into `core`, and re-exported them
to `sdk` to keep the expected interface for devs.
# PR Description
1. `adjust_playback_position` - Adjust the playback position within the
currently playing track
2. `skip_to_previous_track` - Skip to the previous track in the user's
queue, if any
3. `skip_to_next_track` - Skip to the next track in the user's queue, if
any
4. `pause_playback` - Pause the currently playing track, if any
5. `resume_playback` - Resume the currently playing track, if any
6. `start_tracks_playback_by_id` - Start playback of a list of tracks
(songs)
7. `get_playback_state` - Get information about the user's current
playback state, including track or episode, and active device
8. `get_currently_playing` - Get information about the user's currently
playing track
9. `get_track_from_id` - Get information about a track
10. `get_recommendations` - Get track (song) recommendations based on
seed artists, genres, and tracks, and multiple target audio stats
11. `get_tracks_audio_features` - Get audio features for a list of
tracks (songs)
----------------------
My favorite feature of this toolkit is
1. Start playing my favorite song
2. Get the song that I'm currently playing
3. Get audio features of that song
4. Ask for recommended songs that are similar to it
5. Jam out
------------
This PR ensures that `arcade.core` does not show up anywhere in "user
space". This is crucial for helping developers understand what objects
are safe to use, and helps maintain a good developer experience.
Specific changes:
- `ToolAuthorizationContext` and `ToolContext` are now visible via
`arcade.sdk`
- `ToolCatalog` is now visible via `arcade.sdk`
- `Toolkit` is now visible via `arcade.sdk`
- `config` is now visible via `arcade.sdk.config`
# PR Description
1. `arcade show` only supported lowercase args for toolkit and tools.
This PR allows the user to use capitalization and the tool/toolkit will
still be displayed.
2. `arcade show -T` is now for showing a toolkit and `arcade show -t` is
now for showing a tool.
When #110 was merged the build failed with:
```
9.372 Installing toolkit ./toolkits/arcade_web-2024.10.17.dev0-py3-none-any.whl
9.687 Processing ./toolkits/arcade_web-2024.10.17.dev0-py3-none-any.whl
9.749 Collecting firecrawl-py<2.0.0,>=1.3.1
9.872 Downloading firecrawl_py-1.3.1-py3-none-any.whl (15 kB)
9.911 ERROR: Could not find a version that satisfies the requirement arcade-ai<0.2.0,>=0.1.0 (from arcade-web) (from versions: 0.0.1, 0.0.13)
9.911 ERROR: No matching distribution found for arcade-ai<0.2.0,>=0.1.0
```
and I believe this fixes the issue
# PR Description
This PR adds 6 new tools inside the new `arcade_web` toolkit. None of
these tools require auth. They do, however, require the
`FIRECRAWL_API_KEY` API Key to be set.
The new tools implement the [Firecrawl](https://www.firecrawl.dev/) APIs
`/scrape (POST)`, `/crawl (POST)`, `/crawl/{id} (GET)`, `/crawl/{id}
(DELETE)`, and `/map (POST)`.
The six tools are:
* `Web.ScrapeUrl`:
- In the future I would like this tool to support actions (clicking,
scrolling, screenshotting, etc) and extract (specify what you want to
scrape) parameters. Firecrawl supports both of these parameters.
* `Web.CrawlWebsite`:
- If `async_crawl` is true, then the tool just returns the id of the
crawl job, which you can retrieve later with the `Web.GetCrawlData`
tool. If `async_crawl` is false, then the entire contents of the crawl
are returned.
* `Web.GetCrawlStatus`
- Works for in progress or recently finished crawl jobs (Firecrawl's
limitation)
* `Web.GetCrawlData`
- Works for in progress or recently finished crawl jobs (Firecrawl's
limitation)
* `Web.CancelCrawl`
- You can cancel an in progress async crawl job
* `Web.MapWebsite`
- This endpoint is in alpha, but it can give you all of the links of an
entire website, or optionally, you can specify in natural language what
type of links you want to map by using the `search` parameter. For
example "only map webpages that are about AI"
fix for version:
Dynamic Version Retrieval: Replaces the hardcoded version import with
dynamic retrieval using importlib.metadata.version. This ensures that
__version__ in __init__.py accurately reflects the installed version of
arcade-ai.
fix to ``arcade-new``: Changes the default dependency specification for
arcade-ai from ^{VERSION} to ~{VERSION} in DEFAULT_VERSIONS in
``new.py``. This adjustment allows for patch version updates while
maintaining compatibility, enhancing stability.
---------
Co-authored-by: Eric Gustin <eric@arcade-ai.com>
# PR Description
This PR improves the CLI command `arcade new` in multiple ways.
1. When prompting the developer if they want to create a test/evals
folder, the default was printed twice. This is now fixed.
2. Whether to generate a test/eval directory, the user must enter "yes".
This PR relaxes this to accept other variations.
3. Creates an eval suite instead of an empty folder.
4. Prevents a developer from overwriting an existing toolkit.