Versions: * arcade-mcp\==1.0.0rc1 * arcade-mcp-server\==1.0.0rc1 * arcade-core\==2.5.0rc1 * arcade-tdk\==2.6.0rc1 * arcade-serve\==2.2.0rc1 ### Summary Adds first-class MCP support across Arcade, introduces a new MCP server and CLI, unifies the project under the arcade-mcp name, overhauls templates/scaffolding, and improves developer tooling, secrets management, and examples. ### Highlights - **MCP Server & Core** - New MCP server with stdio and HTTP/SSE transports, session management, resumability, and lifecycle handling. - FastAPI-like `MCPApp` for building servers with lazy init; integrated worker+MCP HTTP app option. - Middleware system (logging and error handling), robust exception hierarchy, and Pydantic-based settings. - Async-safe managers for tools, resources, and prompts backed by registries and locks. - Developer-facing, transport-agnostic runtime context interfaces (logs, tools, prompts, resources, sampling, UI, notifications). - Conversion from Arcade ToolDefinition to MCP tool schema; OpenAI JSON tool schema converter. - Parser supports `@app.tool`/`@app.tool(...)` decorators. - **CLI** - New `mcp` command to run MCP servers with stdio or HTTP/SSE. - New `secret` command to set/list/unset tool secrets (supports .env input, preserves original casing for lookups). - `new` command refactored; option to create a full toolkit package with scaffolding. - `chat` command removed. - `serve.py` imports updated to `arcade_serve.fastapi.telemetry`; version retrieval now uses `arcade-mcp`. - `show.py` refactor to use new local catalog utilities. - `display_tool_details` improved: adds “Default” column and handles nested properties. - **Configuration & Discovery** - New `configure.py` to set up Claude Desktop, Cursor, and VS Code to connect to local or Arcade Cloud MCP servers. - Discovery utilities to find/install toolkits, build `ToolCatalog`s, analyze files for tools, load kits from directories (pyproject parsing), and build minimal toolkits. - Better handling of provider API key resolution and evaluation suite loading. - **Templates & Scaffolding** - Reorganized template structure (minimal vs full); moved `.pre-commit-config.yaml`, `.ruff.toml`, license, Makefile, README, tests, and tools layout to correct paths. - Minimal template adds `.env.example` for runtime secret injection. - Template pyproject updated for MCP servers; includes sample server with greeting and secret-reveal tools. - Authorization flow in templates simplified. - **Repo-wide Renaming & Examples** - Migrates references from `arcade-ai` to `arcade-mcp` across READMEs, scripts, and package metadata. - Examples updated (LangChain/LangGraph/AI SDK/TypeScript) and package name changed to `arcade-mcp-sdk`. - **Evals & Core Utilities** - Evals now use OpenAI tooling format (`OpenAIToolList`, `to_openai`); `tool_eval` takes `provider_api_key`. - Core utilities: fixed `does_function_return_value` by dedenting before parse; version bump to `2.5.0rc1` and dependency cleanup. - **Tooling & CI** - `setup-uv-env` action splits toolkit vs contrib dependency installation. - Pre-commit: excludes `libs/arcade-mcp-server/mkdocs.yml` and `libs/tests/` from YAML and Ruff hooks; Ruff per-file ignores (e.g., C901 in `libs/**/*.py`, TRY400 in server docs paths). - Makefile updates for uv env setup, quality checks, tests, builds, and new `shell` target. - Added Makefile to MCP server library to streamline dev workflow. - **Cleanup** - Removed `claude.json` config. - Simplified stdio entrypoint; removed unused imports (`arcade_gmail`, `arcade_search`). ### Breaking Changes - **CLI**: `chat` command removed; use `mcp`, `secret`, and updated `new`. - **Naming**: All users should update references from `arcade-ai` to `arcade-mcp`. - **Templates**: File paths moved; downstream scripts referencing old template locations may need updates. ### Getting Started - Run an MCP server: - `arcade mcp --stdio --toolkits your_toolkit` - `arcade mcp --http --toolkits your_toolkit` - Manage secrets: - `arcade secret set your_toolkit KEY=value` - `arcade secret list your_toolkit` - `arcade secret unset your_toolkit KEY` - Configure clients: - `arcade configure` to set up Claude Desktop, Cursor, and VS Code for local/Arcade Cloud MCP. --------- Co-authored-by: Sam Partee <sam@arcade-ai.com> Co-authored-by: Shub <125150494+shubcodes@users.noreply.github.com>
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Arcade - Mastra Integration
This example demonstrates how to integrate Arcade with Mastra to create powerful AI agents. Arcade provides access to a wide range of tools including Gmail, Slack, LinkedIn, and more, while Mastra provides a robust framework for building AI agents with TypeScript.
For a list of all available tools and authentication options, see the Arcade Integrations documentation. You can also build custom tools with the Tool SDK as described in our documentation.
Prerequisites
- Node.js (v20.0 or higher)
- pnpm (v9.15.9 or higher)
- OpenAI API key
- Arcade API key
Installation
- Install dependencies:
pnpm install
- Set up environment variables:
-
Copy
.env.exampleto.env -
Fill in your API keys:
OPENAI_API_KEY=your_openai_api_key ARCADE_API_KEY=your_arcade_api_key
-
Basic Usage
This example demonstrates how to use Arcade's Gmail toolkit with Mastra to create an AI agent that can help users manage their email. The agent will access your Google account (after authorization) and perform various tasks based on user requests.
To get started:
- Start the Mastra playground:
pnpm dev
- Open your browser and navigate to http://localhost:4111/
The Mastra playground provides an interactive interface where you can:
- Chat with your agent
- Execute specific tools
Authorization
When using tools that require authorization, the agent will provide an authorization URL. You'll need to:
- Click on the authorization URL provided in the chat/execution interface
- Complete the authorization flow in your browser
- Return to the Mastra playground to continue your interaction
This authorization process is handled by the executeOrAuthorizeZodTool helper function, which checks if a tool requires authorization and returns the appropriate URL when needed. Once authorized, the tool will execute normally in subsequent requests without requiring re-authorization.
Development
To modify or extend the functionality:
- Update the
userIdinagents/gmail.tswith your application's user identification - Modify the
toolkitparameter inarcade.tools.list()to access different tools. Available toolkits include:"gmail"- Gmail"slack"- Slack messaging and channels"github"- GitHub repositories and issues- And more in Arcade Integrations documentation
Security
- Never commit your
.envfile - Use appropriate user identification in production
License
This project is licensed under the MIT License - see the LICENSE file for details.