arcade-mcp/examples/mastra/README.md
Eric Gustin 3424ec8219
MCP Local (#563)
Versions:
* arcade-mcp\==1.0.0rc1
* arcade-mcp-server\==1.0.0rc1
* arcade-core\==2.5.0rc1
* arcade-tdk\==2.6.0rc1
* arcade-serve\==2.2.0rc1

### Summary
Adds first-class MCP support across Arcade, introduces a new MCP server
and CLI, unifies the project under the arcade-mcp name, overhauls
templates/scaffolding, and improves developer tooling, secrets
management, and examples.

### Highlights
- **MCP Server & Core**
- New MCP server with stdio and HTTP/SSE transports, session management,
resumability, and lifecycle handling.
- FastAPI-like `MCPApp` for building servers with lazy init; integrated
worker+MCP HTTP app option.
- Middleware system (logging and error handling), robust exception
hierarchy, and Pydantic-based settings.
- Async-safe managers for tools, resources, and prompts backed by
registries and locks.
- Developer-facing, transport-agnostic runtime context interfaces (logs,
tools, prompts, resources, sampling, UI, notifications).
- Conversion from Arcade ToolDefinition to MCP tool schema; OpenAI JSON
tool schema converter.
  - Parser supports `@app.tool`/`@app.tool(...)` decorators.

- **CLI**
  - New `mcp` command to run MCP servers with stdio or HTTP/SSE.
- New `secret` command to set/list/unset tool secrets (supports .env
input, preserves original casing for lookups).
- `new` command refactored; option to create a full toolkit package with
scaffolding.
  - `chat` command removed.
- `serve.py` imports updated to `arcade_serve.fastapi.telemetry`;
version retrieval now uses `arcade-mcp`.
  - `show.py` refactor to use new local catalog utilities.
- `display_tool_details` improved: adds “Default” column and handles
nested properties.

- **Configuration & Discovery**
- New `configure.py` to set up Claude Desktop, Cursor, and VS Code to
connect to local or Arcade Cloud MCP servers.
- Discovery utilities to find/install toolkits, build `ToolCatalog`s,
analyze files for tools, load kits from directories (pyproject parsing),
and build minimal toolkits.
- Better handling of provider API key resolution and evaluation suite
loading.

- **Templates & Scaffolding**
- Reorganized template structure (minimal vs full); moved
`.pre-commit-config.yaml`, `.ruff.toml`, license, Makefile, README,
tests, and tools layout to correct paths.
  - Minimal template adds `.env.example` for runtime secret injection.
- Template pyproject updated for MCP servers; includes sample server
with greeting and secret-reveal tools.
  - Authorization flow in templates simplified.

- **Repo-wide Renaming & Examples**
- Migrates references from `arcade-ai` to `arcade-mcp` across READMEs,
scripts, and package metadata.
- Examples updated (LangChain/LangGraph/AI SDK/TypeScript) and package
name changed to `arcade-mcp-sdk`.

- **Evals & Core Utilities**
- Evals now use OpenAI tooling format (`OpenAIToolList`, `to_openai`);
`tool_eval` takes `provider_api_key`.
- Core utilities: fixed `does_function_return_value` by dedenting before
parse; version bump to `2.5.0rc1` and dependency cleanup.

- **Tooling & CI**
- `setup-uv-env` action splits toolkit vs contrib dependency
installation.
- Pre-commit: excludes `libs/arcade-mcp-server/mkdocs.yml` and
`libs/tests/` from YAML and Ruff hooks; Ruff per-file ignores (e.g.,
C901 in `libs/**/*.py`, TRY400 in server docs paths).
- Makefile updates for uv env setup, quality checks, tests, builds, and
new `shell` target.
  - Added Makefile to MCP server library to streamline dev workflow.

- **Cleanup**
  - Removed `claude.json` config.
- Simplified stdio entrypoint; removed unused imports (`arcade_gmail`,
`arcade_search`).

### Breaking Changes
- **CLI**: `chat` command removed; use `mcp`, `secret`, and updated
`new`.
- **Naming**: All users should update references from `arcade-ai` to
`arcade-mcp`.
- **Templates**: File paths moved; downstream scripts referencing old
template locations may need updates.

### Getting Started
- Run an MCP server:
  - `arcade mcp --stdio --toolkits your_toolkit`
  - `arcade mcp --http --toolkits your_toolkit`
- Manage secrets:
  - `arcade secret set your_toolkit KEY=value`
  - `arcade secret list your_toolkit`
  - `arcade secret unset your_toolkit KEY`
- Configure clients:
- `arcade configure` to set up Claude Desktop, Cursor, and VS Code for
local/Arcade Cloud MCP.

---------

Co-authored-by: Sam Partee <sam@arcade-ai.com>
Co-authored-by: Shub <125150494+shubcodes@users.noreply.github.com>
2025-09-25 15:28:15 -07:00

3.6 KiB

Arcade - Mastra Example

License

Arcade DocumentationIntegrationsArcade JS ClientMastra

Arcade - Mastra Integration

This example demonstrates how to integrate Arcade with Mastra to create powerful AI agents. Arcade provides access to a wide range of tools including Gmail, Slack, LinkedIn, and more, while Mastra provides a robust framework for building AI agents with TypeScript.

For a list of all available tools and authentication options, see the Arcade Integrations documentation. You can also build custom tools with the Tool SDK as described in our documentation.

Prerequisites

Installation

  1. Install dependencies:
pnpm install
  1. Set up environment variables:
    • Copy .env.example to .env

    • Fill in your API keys:

      OPENAI_API_KEY=your_openai_api_key
      ARCADE_API_KEY=your_arcade_api_key
      

Basic Usage

This example demonstrates how to use Arcade's Gmail toolkit with Mastra to create an AI agent that can help users manage their email. The agent will access your Google account (after authorization) and perform various tasks based on user requests.

To get started:

  1. Start the Mastra playground:
pnpm dev
  1. Open your browser and navigate to http://localhost:4111/

The Mastra playground provides an interactive interface where you can:

  • Chat with your agent
  • Execute specific tools

Authorization

When using tools that require authorization, the agent will provide an authorization URL. You'll need to:

  1. Click on the authorization URL provided in the chat/execution interface
  2. Complete the authorization flow in your browser
  3. Return to the Mastra playground to continue your interaction

This authorization process is handled by the executeOrAuthorizeZodTool helper function, which checks if a tool requires authorization and returns the appropriate URL when needed. Once authorized, the tool will execute normally in subsequent requests without requiring re-authorization.

Development

To modify or extend the functionality:

  1. Update the userId in agents/gmail.ts with your application's user identification
  2. Modify the toolkit parameter in arcade.tools.list() to access different tools. Available toolkits include:
    • "gmail" - Gmail
    • "slack" - Slack messaging and channels
    • "github" - GitHub repositories and issues
    • And more in Arcade Integrations documentation

Security

  • Never commit your .env file
  • Use appropriate user identification in production

License

This project is licensed under the MIT License - see the LICENSE file for details.