Root cause: handleTeammatePermissionRequest was called from 3 paths
(early inbox scan, Category 4 relay scan, stdout/native) but only
the early scan checked processedPermissionRequestIds, causing
duplicate ToolApprovalRequests and extra permission_responses.
Fix:
- Move processedPermissionRequestIds check INTO handleTeammatePermissionRequest
so ALL callers are protected by the same dedup gate
- Remove duplicate Category 4 scan that re-processed inbox messages
(early scan already covers all messages including read=true)
- Category 4 now only builds a filter Set to exclude permission_request
from relay to lead
Context window fix:
- Derive initial contextWindow from model selection (haiku=200K, else=1M)
- Use limitContext flag from request
- Updated to exact value from modelUsage on result.success
- Formula: input_tokens + cache_creation + cache_read (all three needed)
TokenUsageDisplay:
- New contextWindowSize prop → shows "X% of context" (not "X% of input")
Graph improvements:
- Pending approval: pulsing amber ring on member nodes
- Working spinner: spinning arc when member has active task
- Current task indicator in popover (Loader2 + "working on" + task name)
- GraphNode: added currentTaskId, currentTaskSubject, pendingApproval, activeTool fields
- Adapter: passes pendingApprovalAgents + currentTaskId from store
- Option keys now include question index prefix ("qi:label") to prevent
cross-question collisions when multiple questions share option labels
- Single-select clears only options from the same question, not all
- answersMessage built as per-question JSON map instead of flat join
- Backend parses JSON answers and maps to correct questions
- Fallback label "Option N" for options with undefined label
- Enter key now respects isAskQuestion selection requirement
- Selected option labels sent as message to respondToToolApproval
- control_response includes updatedInput with answers for AskUserQuestion
- useCallback/useEffect deps updated for selectedOptions and hasSelection
relayLeadInboxMessages only processes unread messages after
provisioningComplete, but CLI marks permission_request messages as
read after native delivery -- before our relay runs.
Move permission_request inbox scan BEFORE provisioningComplete check.
Scan ALL messages (including read=true), track processed IDs via
processedPermissionRequestIds Set on ProvisioningRun to prevent
re-emitting. Also look up both alive and provisioning runs so the
scan works during team bootstrap.
- Parse raw user text for permission_request in handleStreamJsonMessage
(covers case where permission_request arrives without <teammate-message> wrapper)
- Add [PERM-TRACE] logger.warn diagnostics to trace the exact flow:
where permission_request is detected, whether it reaches handleTeammatePermissionRequest,
and whether relay or stdout interception triggers
- These logs will help diagnose why ToolApprovalSheet may not appear
relayLeadInboxMessages only runs after provisioningComplete, but
teammate permission_request messages arrive during bootstrap (before
provisioning finishes). Claude Code delivers them natively via stdout
type:"user" messages, bypassing the relay entirely.
Add permission_request interception in handleNativeTeammateUserMessage
which processes stdout user messages at all times, including during
provisioning. This ensures ToolApprovalSheet appears immediately when
teammates need tool permission.
When Claude Code runtime natively delivers permission_request to the
lead via stdout, the message was excluded from interception by the
nativeMatchedMessageIds filter. This caused the ToolApprovalSheet to
not appear for teammate requests.
Remove nativeMatchedMessageIds check from the permission_request
filter so interception works even for natively delivered messages.
When auto-approve is disabled, teammate tool requests arrived as
permission_request JSON via SendMessage and rendered as "Raw JSON"
with no way to approve/deny (#29).
- Intercept permission_request in lead inbox relay, convert to
ToolApprovalRequest and show in existing ToolApprovalSheet
- Respond via teammate inbox (permission_response) + control_response
via stdin as fallback
- Show teammate name in approval header (e.g. "bob — Bash")
- Compact noise label in Messages panel for permission_request/response
- Proper file locking, race condition protection, idempotency checks
- Added support for tracking task change presence with new IPC channels: TEAM_GET_TASK_CHANGE_PRESENCE and TEAM_SET_CHANGE_PRESENCE_TRACKING.
- Introduced JsonTaskChangePresenceRepository and TeamLogSourceTracker to manage task change presence data.
- Enhanced ChangeExtractorService to utilize task change presence services for improved task change detection.
- Updated TeamDataService to integrate task change presence tracking and resolve task change presence states.
- Modified UI components to reflect task change presence status in Kanban and task detail views.
This feature aims to provide real-time insights into task changes, enhancing user experience and task management capabilities.
HEAD-request the expected installer URL (DMG/EXE/AppImage) before
notifying the user about a new version. If CI hasn't finished
uploading the artifact for the current OS yet, the notification is
suppressed and retried on the next periodic check.
Extract sendUserTaskStartNotification as reusable private method.
When a task is created via UI directly in "In Progress" column
(startImmediately=true), the controller's maybeNotifyAssignedOwner
skips the lead. Now createTask sends the notification to the lead
with full description, prompt, and task_get instructions.
- Added a new IPC handler for starting tasks triggered by users, ensuring that the task owner is always notified.
- Introduced `startTaskByUser` method in `TeamDataService` to handle task initiation and notifications.
- Updated relevant components and API interfaces to support the new functionality, including changes in the UI to call `startTaskByUser` instead of the previous `startTask`.
- Documented agent block usage for internal instructions in CLAUDE.md.
This enhancement improves user interaction with task management by providing a clear mechanism for user-initiated task starts.
Manually ported from upstream:
- c239cda6: translateWslMountPath() converts /mnt/X/... → X:/... on Windows
- 7f5fbdab: normalizeDriveLetter() uppercases drive letter (c:/ → C:/)
Both are no-op on macOS/Linux. Fixes session fragmentation on Windows+WSL.
Manually ported from upstream:
- ef2e0868: deduplicate streaming JSONL entries by requestId
- 4f21f267: mark stale ongoing sessions as dead after 5min inactivity
- Changed references in messages to use the **Agent** tool instead of the Task tool for spawning teammates.
- Added warnings for missing team_name to ensure agents are persistent rather than ephemeral.
- Updated documentation within the code to reflect the new requirements for spawning teammates.
- Use buildEnrichedEnv() in PtyTerminalService so login terminal gets
full PATH (Homebrew, nvm, etc.) and USER for Keychain lookup
- Add cliInstaller:invalidateStatus IPC to clear cached auth status
after successful login, preventing stale "not logged in" responses
- Show "Verifying authentication..." spinner instead of flashing
the "Not logged in" banner between modal close and status refresh
Ref #27
On macOS, the Claude CLI uses a Keychain namespace derived from the
presence of CLAUDE_CONFIG_DIR env var. Setting it to the default
~/.claude creates a different Keychain key than when the var is absent,
causing "not logged in" errors even after successful `claude auth login`.
Only set CLAUDE_CONFIG_DIR when the user has configured a custom path
that differs from the auto-detected default.
Fixes#27
fs.rm() without { recursive: true } throws ERR_FS_EISDIR on directories,
unlike the deprecated fs.rmdir() which handled empty dirs. Also fix
broken roadmap bullet in README.
- Fix incorrect error message when attaching files to team lead while team is offline
- Kanban columns: color only on headers, body with 30% alpha tint per user preference
- Worktree projects now correctly detected on Dashboard via path-based detection
- Filter raw protocol messages (idle_notification, teammate-message) from lead thoughts
- Consistent text styles in Attachments section (From original message / From comments)
- Secondary sort for teams by lastActivity timestamp with alphabetical fallback
- Remove colored background from team cards, keep only left border
- Dynamic member color in Add Members dialog based on next available palette color
- Stylized @-mentions in task comments with colored MemberBadge
- Refactor CLI env resolution to shared utility
- Rearranged roadmap items in README.md for better organization, moving planning mode and visual workflow editor to the top.
- Updated the flag icon for English in LanguageSwitcher.vue from the US to the GB flag.
- Enhanced user environment setup in CliInstallerService.ts by adding user information retrieval.
- Improved timestamp handling in MemberLogsTab.tsx to better reflect recent activity.
- Adjusted button class names in ProvisioningProgressBlock.tsx for consistency.
Three issues prevented standalone (non-Electron) mode from working:
1. sentry.ts used a top-level `import * from '@sentry/electron/main'`
which crashes in plain Node.js. Changed to a try/catch require()
so the module is safe to import in both environments.
2. vite.standalone.config.ts resolved all paths relative to __dirname
(docker/) but is invoked from the repo root. Fixed to resolve
relative to the repo root via a ROOT constant.
3. The electron stub was missing `safeStorage` and `screen` exports
that newer code imports. Added them, and externalized
agent-teams-controller (plain CJS with relative requires that
break when bundled by Vite).
- Introduced baseURL configuration to dynamically set asset paths in the landing components.
- Updated AppLogo and HeroSection components to use baseURL for logo image sources.
- Refactored ScreenshotsSection to utilize a publicPath function for consistent image path handling.
- Improved LanguageSwitcher to synchronize the i18n locale with the store on mount.
- Enhanced TaskCommentInput to handle file uploads more robustly, including validation for empty files and improved error handling.
- Adjusted MessageComposer to conditionally support attachments based on team status.
- Upgraded TypeScript target and library to ES2023 for improved language features.
- Enhanced TeamProvisioningService to better handle plain text attachments with UTF-8 validation.
- Improved TaskCommentInput to differentiate between image and non-image file previews, including a new FileIcon for non-image files.
- Refactored attachment handling in useAttachments and useComposerDraft hooks to simplify file processing.
- Added validation for empty files in attachmentUtils to improve user feedback on unsupported uploads.
- Added support for additional attachment types: PDF and plain text.
- Updated the TeamProvisioningService to handle new attachment types with appropriate content blocks.
- Enhanced AttachmentDisplay and AttachmentPreview components to differentiate between image and non-image files.
- Modified DropZoneOverlay and SendMessageDialog to reflect changes in file handling and messaging.
- Improved user experience by allowing file previews for non-image attachments and updating error messages accordingly.
- Refactored attachment validation logic to categorize unsupported files and handle them gracefully.
- Added logic to merge "lead" alias into "team-lead" to prevent phantom member entries in the inbox.
- Updated provisioning instructions to emphasize the importance of using the exact name for the team lead in messages, avoiding abbreviations.
- Modified default role for 'tom' from 'reviewer' to 'researcher' with updated workflow description.
- Improved UI in MemberDraftRow to indicate workflow status with a visual cue when expanded.
- Add content-based dedup in handleGetData merge: when two directed messages
have identical from+to+text within a 5-second window, keep only the first.
Fixes duplicate display caused by both CLI and our persistInboxMessage
writing to the same inbox file.
- Reorder checks in getMemberDotClass/getPresenceLabel: check leadActivity
before isTeamProvisioning so the lead shows green dot when its process
is already running during team setup.
- Changed image format for agent comments screenshot in README.
- Improved table of contents in README for better navigation.
- Refactored imports in IPC config and discovery services for consistency.
- Added shimmer effect for waiting members in CSS.
- Enhanced dashboard view to display active teams with online indicators.
- Updated team provisioning components to support message severity.
- Improved task detail dialog layout for related tasks and dependencies.
- Adjusted team model selector default value and refined member status handling.
- Fixed minor styling issues in messages panel and tab bar.
These changes aim to improve user experience and maintainability across the application.
Teammates are independent Claude Code processes that read their own inbox
files via fs.watch. Relaying DMs through the lead caused three bugs:
lead responding instead of the teammate, duplicate messages from relay
loops, and teammates not responding to user due to conflicting prompts.
- Disable relayMemberInboxMessages for teammate DMs (teams.ts, index.ts)
- Add SendMessage(to="user") filter in captureSendMessages as safety net
- Generate deterministic messageId for inbox entries lacking one (sha256)
- Wrap notification instructions in agent block, italic task subject
- Style system comments in task view with blue background, hide avatar
- Update CLAUDE.md, research docs, and code comments with architecture
- Integrate @sentry/electron and @sentry/react for crash reporting
- Add Sentry Vite plugin for source maps
- Add error tracking to main process, renderer, and IPC layer
- Exclude source maps from packaged builds
- Update README with new screenshots
- Add Sentry opt-out toggle in settings
- Update release workflow with Sentry config
Add explicit constraint in lead prompt forbidding SendMessage with
recipient "*". The broadcast address is not supported by the runtime
and creates a phantom team member named "*" in the UI.
- Add green "Update app" / "Restart to update" button in header (TabBarActions)
- Enhance UpdateDialog: larger, dynamic buttons, scrollable release notes,
version badge, "View on GitHub" link
- Add DashboardUpdateBanner: compact dismissible banner keyed by version
- Add periodic hourly update checks in UpdaterService with unref() timer
- Add dismissed version tracking in updateSlice (localStorage persistence)
- Add state transition guards in store listener: prevent periodic re-checks
from resetting downloading/downloaded status back to available/checking
- Guard error events from overriding downloaded state (transient check failures)
When a team was permanently deleted and a new team created with the
same name, the backup service still treated it as deleted. The old
registry entry blocked periodic backups, FileWatcher-triggered backups,
shutdown backups, and auto-restore on startup.
- discoverActiveTeams: re-activate deleted entries when valid config exists
- doBackupTeam: reset stale deleted manifest, always ensure identity marker
- doBackupTeam guard: allow resurrected teams through with config check
- doBackupTeamSync: reset deleted manifest to prevent status writeback
- reconcileResurrectedTeams: detect post-deletion backup data on init
- reconcileResurrectedTeamsSync: sync reconciliation before shutdown backup
Use ClaudeBinaryResolver instead of null binary path in extension services
(McpHealthDiagnosticsService, PluginInstallService, McpInstallService).
Packaged Electron on macOS has minimal PATH — bare `claude` lookup fails
with ENOENT. Now all CLI calls resolve the binary via ClaudeBinaryResolver
which checks PATH, NVM, standard install dirs and login shell env.
- Add buildEnrichedEnv() helper for child process env (PATH, HOME, USERPROFILE)
- Add stale cache re-verification with 30s TTL in ClaudeBinaryResolver
- Guard execCli() against null binaryPath with explicit error
- Replace projectPath.startsWith('/') with path.isAbsolute() for Windows
- Extract CLI_NOT_FOUND_MARKER/MESSAGE constants for consistent error detection
- Show amber info banner instead of red error when CLI not installed
- Revised the TeamProvisioningService to change event handling from 'Task' to 'Agent' for improved accuracy.
- Enhanced the StepProgressBar component to include error indicators and animations for better user feedback during provisioning.
- Updated the TeamProvisioningBanner to track and display the last active step in case of errors.
- Improved CSS styles for step indicators, adding new animations and error states.
- Refined the sidebar task item styling based on light/dark themes for better visual consistency.
- Adjusted the README to reflect changes in installation instructions and feature comparisons.
- Updated the TeamProvisioningService to advance the provisioning state to "assembling" when the first member spawn is detected.
- Improved the clarity of team setup progress tracking by refining the conditions for state transitions.
- Adjusted the README to include a new section on installation and a detailed comparison of features against other multi-agent orchestration tools.
- Updated provisioning states to include 'configuring', 'assembling', and 'finalizing' for better tracking of team setup progress.
- Refactored the provisioning progress block to utilize a new display step system, improving clarity in the UI.
- Adjusted the README to include a comprehensive table of contents and updated comparison metrics for multi-agent orchestration tools.
- Enhanced team management UI to reflect new provisioning states and improve user experience during team setup.
- Replaced instances of isLeadAgentType with isLeadMember for improved clarity in team member role checks.
- Updated README to include a new built-in review workflow feature for agent task reviews.
- Enhanced team detail and list views to accurately reflect current team members and their roles.
- Improved CSS for step progress indicators, adding new styles for a circular stepper.
- Refactored provisioning progress block to utilize a new StepProgressBar component for better visual representation of steps.