- Added a new noteLink property to the ComparisonSection component for linking to relevant resources.
- Updated the comparison feature entry to include a link to the GitHub repository.
- Enhanced styling for note links in the comparison table for better visibility and user interaction.
- Changed the pricing label in English and Russian localization files from "Pricing" to "Free" for clarity.
- Added "Screenshots" and "Pricing" entries to the navigation menu.
- Introduced a new state variable `swiperReady` to manage the readiness of the screenshots carousel.
- Enhanced the styling of the screenshots section for improved visibility and user experience.
- Updated localization files for English and Russian to include new navigation labels.
- Adjusted layout and transitions for the screenshots carousel to enhance performance and aesthetics.
- Enhanced tests to ensure consistent messageId generation for legacy inbox rows lacking a messageId.
- Updated test descriptions for better clarity regarding the new messageId handling.
- Adjusted test expectations to align with the updated behavior of relaying legacy inbox rows with generated messageIds.
- Updated tests to ensure legacy inbox rows without messageId generate a deterministic hash-based messageId.
- Modified test descriptions for clarity and accuracy regarding messageId generation.
- Adjusted expectations in tests to reflect the new behavior of relaying legacy lead inbox rows with generated messageIds.
- Updated package versions in pnpm-lock.yaml, including rollup and sass dependencies.
- Added new 'landing' package to pnpm-workspace.yaml.
- Enhanced README with additional images for better visual representation.
- Added logic to merge "lead" alias into "team-lead" to prevent phantom member entries in the inbox.
- Updated provisioning instructions to emphasize the importance of using the exact name for the team lead in messages, avoiding abbreviations.
- Modified default role for 'tom' from 'reviewer' to 'researcher' with updated workflow description.
- Improved UI in MemberDraftRow to indicate workflow status with a visual cue when expanded.
- Add content-based dedup in handleGetData merge: when two directed messages
have identical from+to+text within a 5-second window, keep only the first.
Fixes duplicate display caused by both CLI and our persistInboxMessage
writing to the same inbox file.
- Reorder checks in getMemberDotClass/getPresenceLabel: check leadActivity
before isTeamProvisioning so the lead shows green dot when its process
is already running during team setup.
- Introduced a stable comment ID format to ensure that comments are not duplicated when the completeTask function is called multiple times for the same task.
- Updated the addTaskComment function to include the new ID format, which combines the completedTask ID and blockedTask ID.
This change enhances the task management system by improving comment handling during task resolution.
- Changed image format for agent comments screenshot in README.
- Improved table of contents in README for better navigation.
- Refactored imports in IPC config and discovery services for consistency.
- Added shimmer effect for waiting members in CSS.
- Enhanced dashboard view to display active teams with online indicators.
- Updated team provisioning components to support message severity.
- Improved task detail dialog layout for related tasks and dependencies.
- Adjusted team model selector default value and refined member status handling.
- Fixed minor styling issues in messages panel and tab bar.
These changes aim to improve user experience and maintainability across the application.
Teammates are independent Claude Code processes that read their own inbox
files via fs.watch. Relaying DMs through the lead caused three bugs:
lead responding instead of the teammate, duplicate messages from relay
loops, and teammates not responding to user due to conflicting prompts.
- Disable relayMemberInboxMessages for teammate DMs (teams.ts, index.ts)
- Add SendMessage(to="user") filter in captureSendMessages as safety net
- Generate deterministic messageId for inbox entries lacking one (sha256)
- Wrap notification instructions in agent block, italic task subject
- Style system comments in task view with blue background, hide avatar
- Update CLAUDE.md, research docs, and code comments with architecture
- Integrate @sentry/electron and @sentry/react for crash reporting
- Add Sentry Vite plugin for source maps
- Add error tracking to main process, renderer, and IPC layer
- Exclude source maps from packaged builds
- Update README with new screenshots
- Add Sentry opt-out toggle in settings
- Update release workflow with Sentry config
Introduce a new CliInstallWarningBanner component that displays a warning when the Claude Code CLI is not installed. This banner is only shown in Electron mode and is hidden on Dashboard pages. The banner includes a message prompting users to install the CLI and a button to navigate to the Dashboard.
Add IndexedDB-backed draft persistence for CreateTeamDialog so that
navigating away (e.g. to Dashboard to install CLI) and back preserves
all form fields: team name, members, paths, solo/launch flags, color.
- New createTeamDraftStorage service (IDB + in-memory fallback)
- New useCreateTeamDraft hook (debounced save, flush on unmount, race-safe)
- Gate useEffect for defaults/initialData on draftLoaded to prevent race
- Block submit button until draft is loaded
- Improve CLI-missing error in LaunchTeamDialog with Dashboard navigation
- Remove notification bell button from MessagesPanel
Add explicit constraint in lead prompt forbidding SendMessage with
recipient "*". The broadcast address is not supported by the runtime
and creates a phantom team member named "*" in the UI.
- Add green "Update app" / "Restart to update" button in header (TabBarActions)
- Enhance UpdateDialog: larger, dynamic buttons, scrollable release notes,
version badge, "View on GitHub" link
- Add DashboardUpdateBanner: compact dismissible banner keyed by version
- Add periodic hourly update checks in UpdaterService with unref() timer
- Add dismissed version tracking in updateSlice (localStorage persistence)
- Add state transition guards in store listener: prevent periodic re-checks
from resetting downloading/downloaded status back to available/checking
- Guard error events from overriding downloaded state (transient check failures)
When a team was permanently deleted and a new team created with the
same name, the backup service still treated it as deleted. The old
registry entry blocked periodic backups, FileWatcher-triggered backups,
shutdown backups, and auto-restore on startup.
- discoverActiveTeams: re-activate deleted entries when valid config exists
- doBackupTeam: reset stale deleted manifest, always ensure identity marker
- doBackupTeam guard: allow resurrected teams through with config check
- doBackupTeamSync: reset deleted manifest to prevent status writeback
- reconcileResurrectedTeams: detect post-deletion backup data on init
- reconcileResurrectedTeamsSync: sync reconciliation before shutdown backup
Use ClaudeBinaryResolver instead of null binary path in extension services
(McpHealthDiagnosticsService, PluginInstallService, McpInstallService).
Packaged Electron on macOS has minimal PATH — bare `claude` lookup fails
with ENOENT. Now all CLI calls resolve the binary via ClaudeBinaryResolver
which checks PATH, NVM, standard install dirs and login shell env.
- Add buildEnrichedEnv() helper for child process env (PATH, HOME, USERPROFILE)
- Add stale cache re-verification with 30s TTL in ClaudeBinaryResolver
- Guard execCli() against null binaryPath with explicit error
- Replace projectPath.startsWith('/') with path.isAbsolute() for Windows
- Extract CLI_NOT_FOUND_MARKER/MESSAGE constants for consistent error detection
- Show amber info banner instead of red error when CLI not installed
- Added a new "Tech stack" section detailing the technologies used in the project.
- Revised the feature comparison table to improve clarity and accuracy, including updates to the descriptions of various features.
- Ensured consistency in the presentation of features across different tools.
- Revised the TeamProvisioningService to change event handling from 'Task' to 'Agent' for improved accuracy.
- Enhanced the StepProgressBar component to include error indicators and animations for better user feedback during provisioning.
- Updated the TeamProvisioningBanner to track and display the last active step in case of errors.
- Improved CSS styles for step indicators, adding new animations and error states.
- Refined the sidebar task item styling based on light/dark themes for better visual consistency.
- Adjusted the README to reflect changes in installation instructions and feature comparisons.
- Updated the TeamProvisioningService to advance the provisioning state to "assembling" when the first member spawn is detected.
- Improved the clarity of team setup progress tracking by refining the conditions for state transitions.
- Adjusted the README to include a new section on installation and a detailed comparison of features against other multi-agent orchestration tools.
- Updated provisioning states to include 'configuring', 'assembling', and 'finalizing' for better tracking of team setup progress.
- Refactored the provisioning progress block to utilize a new display step system, improving clarity in the UI.
- Adjusted the README to include a comprehensive table of contents and updated comparison metrics for multi-agent orchestration tools.
- Enhanced team management UI to reflect new provisioning states and improve user experience during team setup.
- Replaced instances of isLeadAgentType with isLeadMember for improved clarity in team member role checks.
- Updated README to include a new built-in review workflow feature for agent task reviews.
- Enhanced team detail and list views to accurately reflect current team members and their roles.
- Improved CSS for step progress indicators, adding new styles for a circular stepper.
- Refactored provisioning progress block to utilize a new StepProgressBar component for better visual representation of steps.
- Changed task assignment message to use italic formatting for task subject for better emphasis.
- Updated the task instruction message to utilize a wrapping function for improved readability.
- Enhanced splash screen background with an animated gradient for a more dynamic visual experience.
- Improved team detail view messaging to clarify provisioning status.
- Adjusted member list sorting logic to utilize a new lead member detection function.
- Simplified the logic for determining pending blockers in the notifyUnblockedOwners function.
- Replaced filter method with a for loop for better clarity and performance.
- Updated notification message to accurately reflect the status of pending blockers.
- Updated README to include a new TODO for remote agent execution via SSH.
- Implemented a notification system that alerts owners of blocked tasks when their dependencies are resolved, enhancing task management and collaboration.
- Added "Flexible autonomy" feature to README, allowing users to configure agent control levels.
- Updated task creation description for clarity in README.
- Improved team detail view messaging to better inform users about draft teams and provisioning status.
- Enhanced review function to prevent duplicate approval comments and events, ensuring idempotency.
- Expanded expected IPC signals to include 'TEAM_DRAFT' for better error handling.
Electron's 'action' event fires on both macOS and Windows per docs.
Removed isMac guard — now Allow/Deny buttons appear on Windows too.
Linux excluded (libnotify doesn't fire the 'action' event).
- Click handler reads this.mainWindowRef instead of captured closure ref,
so window recreation is handled correctly
- reEvaluatePendingApprovals now calls dismissApprovalNotification when
auto-allowing via settings change (was missing — stale notification stayed)
- Add teamProvisioningService.setMainWindow(null) in window close handler
- Add teamProvisioningService.setMainWindow(mainWindow) in window recreate
Without this, notification click focused destroyed window instead of new one
- Remove unused dismissAllApprovalNotifications (cleanupRun uses per-requestId dismiss)
- Track notifications by requestId (Map instead of Set) so they can
be dismissed individually when the approval is resolved
- Dismiss OS notification in respondToToolApproval (via UI or action)
- Dismiss OS notification on timeout auto-resolve
- Dismiss all OS notifications on cleanupRun (team stop/exit)
- Respect snoozedUntil — skip notification if user snoozed all
- Export computeDiffLineStats from DiffViewer — uses the same LCS/semantic
diff algorithm so stats always match the rendered diff
- Remove custom computeDiffStats (set-based) that produced different counts
- Add quickStats from toolInput.content for Write tool — shows +N
immediately before IPC completes (no need to expand first)
- diffStats (accurate, from IPC) replaces quickStats once available
When a tool needs approval and the app is not focused, show a native
OS notification with clear description (tool name + file/command).
On macOS: notification includes Allow and Deny action buttons that
respond directly without switching to the app.
On all platforms: clicking the notification focuses the app window.
New setting: notifyOnToolApproval (default: true) in notification
settings with ShieldQuestion icon toggle.
- Added functionality to read draft team summaries from team.meta.json when config.json is missing.
- Introduced methods to save team-level metadata to team.meta.json during team creation.
- Updated UI components to handle draft teams, including launch and delete options.
- Enhanced error handling for draft teams in various components.
Reuse FileIcon from editor for Write/Edit/Read/NotebookEdit tools.
Shows devicon-based colorful icon next to the file path.
JSON/Bash tools keep syntax-highlighted preview as before.
- Show relative path in tool input preview when file is inside
team's project directory (via shortenDisplayPath)
- Persist diff preview expanded state in localStorage — once opened,
stays open across approvals
- Show +N / -N line stats in "Preview changes" toggle button
(green for added, red for removed)
- Add autoAllowAll setting: overrides all individual auto-allow rules,
instantly approves every tool call without user interaction
- Settings panel: "Auto-allow all tools" checkbox at top, individual
checkboxes greyed out when all-allow is active
- Fix team color badge: use getTeamColorSet(teamName) as fallback
instead of getMemberColorByName which uses a different palette
and produced wrong colors (yellow instead of pink)
Color resolution chain: approval.teamColor → teamSummary.color
→ getMemberColorByName(teamName). Third fallback guarantees
a color is always available — no more neutral grey badges.
Removed dead fallback branch since teamColor can never be null.
syntheticRequest for team launch was missing color and displayName
fields — they only existed in TeamCreateRequest (create flow).
Now reads color and name from config.json when building
syntheticRequest, so ToolApprovalRequest always has team color.
- SelectContent z-[60] to render above the z-[55] approval sheet
- Move fallback text color to parent div so hljs class colors take priority
(inline style on each line was overriding .hljs-attr/.hljs-string classes)
- Add diff preview for Write/Edit tools: reads current file via new IPC
(TEAM_TOOL_APPROVAL_READ_FILE), shows unified diff using existing DiffViewer
- Fix Allow button doing nothing: re-throw errors from store instead of
silently swallowing, show error message in UI, add 10s safety timeout
- Fix "No active process" during provisioning: use getTrackedRunId() to
find process in both provisioning and alive maps
- Add 5s stdin.write timeout to prevent hanging when process dies
- Add syntax highlighting for tool input preview (JSON, bash, etc.)
- Add team color/name badge from ToolApprovalRequest (works during provisioning)
- Conditionally show team badge only when user is on a different team page
- Format elapsed time as Xm Ys when over 60 seconds
- Replace native <select> with Radix UI Select in settings panel
- Enhanced the HttpServer class to prevent multiple concurrent calls to the start() method by introducing a startingPromise that ensures subsequent calls await the same promise.
- Added a private doStart method to encapsulate the server startup logic.
- Updated documentation to reflect the new behavior of the start method.
- Adjusted the ActivityTimeline component to improve padding in the "No messages" state for better visual alignment.