arcade-mcp/libs/arcade-mcp-server/docs/examples/01_tools.md
Eric Gustin 3424ec8219
MCP Local (#563)
Versions:
* arcade-mcp\==1.0.0rc1
* arcade-mcp-server\==1.0.0rc1
* arcade-core\==2.5.0rc1
* arcade-tdk\==2.6.0rc1
* arcade-serve\==2.2.0rc1

### Summary
Adds first-class MCP support across Arcade, introduces a new MCP server
and CLI, unifies the project under the arcade-mcp name, overhauls
templates/scaffolding, and improves developer tooling, secrets
management, and examples.

### Highlights
- **MCP Server & Core**
- New MCP server with stdio and HTTP/SSE transports, session management,
resumability, and lifecycle handling.
- FastAPI-like `MCPApp` for building servers with lazy init; integrated
worker+MCP HTTP app option.
- Middleware system (logging and error handling), robust exception
hierarchy, and Pydantic-based settings.
- Async-safe managers for tools, resources, and prompts backed by
registries and locks.
- Developer-facing, transport-agnostic runtime context interfaces (logs,
tools, prompts, resources, sampling, UI, notifications).
- Conversion from Arcade ToolDefinition to MCP tool schema; OpenAI JSON
tool schema converter.
  - Parser supports `@app.tool`/`@app.tool(...)` decorators.

- **CLI**
  - New `mcp` command to run MCP servers with stdio or HTTP/SSE.
- New `secret` command to set/list/unset tool secrets (supports .env
input, preserves original casing for lookups).
- `new` command refactored; option to create a full toolkit package with
scaffolding.
  - `chat` command removed.
- `serve.py` imports updated to `arcade_serve.fastapi.telemetry`;
version retrieval now uses `arcade-mcp`.
  - `show.py` refactor to use new local catalog utilities.
- `display_tool_details` improved: adds “Default” column and handles
nested properties.

- **Configuration & Discovery**
- New `configure.py` to set up Claude Desktop, Cursor, and VS Code to
connect to local or Arcade Cloud MCP servers.
- Discovery utilities to find/install toolkits, build `ToolCatalog`s,
analyze files for tools, load kits from directories (pyproject parsing),
and build minimal toolkits.
- Better handling of provider API key resolution and evaluation suite
loading.

- **Templates & Scaffolding**
- Reorganized template structure (minimal vs full); moved
`.pre-commit-config.yaml`, `.ruff.toml`, license, Makefile, README,
tests, and tools layout to correct paths.
  - Minimal template adds `.env.example` for runtime secret injection.
- Template pyproject updated for MCP servers; includes sample server
with greeting and secret-reveal tools.
  - Authorization flow in templates simplified.

- **Repo-wide Renaming & Examples**
- Migrates references from `arcade-ai` to `arcade-mcp` across READMEs,
scripts, and package metadata.
- Examples updated (LangChain/LangGraph/AI SDK/TypeScript) and package
name changed to `arcade-mcp-sdk`.

- **Evals & Core Utilities**
- Evals now use OpenAI tooling format (`OpenAIToolList`, `to_openai`);
`tool_eval` takes `provider_api_key`.
- Core utilities: fixed `does_function_return_value` by dedenting before
parse; version bump to `2.5.0rc1` and dependency cleanup.

- **Tooling & CI**
- `setup-uv-env` action splits toolkit vs contrib dependency
installation.
- Pre-commit: excludes `libs/arcade-mcp-server/mkdocs.yml` and
`libs/tests/` from YAML and Ruff hooks; Ruff per-file ignores (e.g.,
C901 in `libs/**/*.py`, TRY400 in server docs paths).
- Makefile updates for uv env setup, quality checks, tests, builds, and
new `shell` target.
  - Added Makefile to MCP server library to streamline dev workflow.

- **Cleanup**
  - Removed `claude.json` config.
- Simplified stdio entrypoint; removed unused imports (`arcade_gmail`,
`arcade_search`).

### Breaking Changes
- **CLI**: `chat` command removed; use `mcp`, `secret`, and updated
`new`.
- **Naming**: All users should update references from `arcade-ai` to
`arcade-mcp`.
- **Templates**: File paths moved; downstream scripts referencing old
template locations may need updates.

### Getting Started
- Run an MCP server:
  - `arcade mcp --stdio --toolkits your_toolkit`
  - `arcade mcp --http --toolkits your_toolkit`
- Manage secrets:
  - `arcade secret set your_toolkit KEY=value`
  - `arcade secret list your_toolkit`
  - `arcade secret unset your_toolkit KEY`
- Configure clients:
- `arcade configure` to set up Claude Desktop, Cursor, and VS Code for
local/Arcade Cloud MCP.

---------

Co-authored-by: Sam Partee <sam@arcade-ai.com>
Co-authored-by: Shub <125150494+shubcodes@users.noreply.github.com>
2025-09-25 15:28:15 -07:00

3.6 KiB

01 - Tools

Learn how to create tools with different parameter types and how arcade_mcp_server discovers them automatically.

Running the Example

  • Run: python -m arcade_mcp_server
  • Run (stdio): python -m arcade_mcp_server stdio
  • Show loaded packages: python -m arcade_mcp_server --show-packages
  • Load specific package: python -m arcade_mcp_server --tool-package github
  • Discover all installed: python -m arcade_mcp_server --discover-installed

Source Code

--8<-- "docs/examples/01_tools.py"

Creating Tools

1. Simple Tools

Basic tools with simple parameter types:

@tool
def hello(name: Annotated[str, "Name to greet"]) -> str:
    """Say hello to someone."""
    return f"Hello, {name}!"

@tool
def add(
    a: Annotated[float, "First number"],
    b: Annotated[float, "Second number"]
) -> Annotated[float, "Sum of the numbers"]:
    """Add two numbers together."""
    return a + b

2. List Parameters

Working with lists of values:

@tool
def calculate_average(
    numbers: Annotated[list[float], "List of numbers to average"]
) -> Annotated[float, "Average of all numbers"]:
    """Calculate the average of a list of numbers."""
    if not numbers:
        return 0.0
    return sum(numbers) / len(numbers)

3. Complex Types with TypedDict

Using TypedDict for structured input and output:

class PersonInfo(TypedDict):
    name: str
    age: int
    email: str
    is_active: bool

@tool
def create_user_profile(
    person: Annotated[PersonInfo, "Person's information"]
) -> Annotated[str, "Formatted user profile"]:
    """Create a formatted user profile from person information."""
    # Implementation here

Tool Discovery

The arcade_mcp_server CLI discovers tools in multiple ways:

1. Current Directory

  • Scans all *.py files in the current directory
  • Imports and checks for @tool decorated functions

2. Standard Directories

  • tools/ directory - Common convention for organizing tools
  • arcade_tools/ directory - Alternative naming convention
  • Both are recursively scanned for Python files

3. Package Loading

# Load a specific package
python -m arcade_mcp_server --tool-package github

# Discover all installed arcade packages
python -m arcade_mcp_server --discover-installed

4. File Organization

Example project structure:

my_project/
├── hello.py          # Contains @tool functions
├── tools/
│   └── math.py      # More @tool functions
└── arcade_tools/
    └── utils.py     # Even more @tool functions

Best Practices

Parameter Annotations

  • Always use Annotated: Provide descriptions for all parameters
  • Clear descriptions: Help the AI understand what each parameter does
  • Type hints: Use proper Python type hints for validation

Tool Design

  • Single purpose: Each tool should do one thing well
  • Error handling: Add validation and helpful error messages
  • Return types: Always annotate return types with descriptions

Organization

  • Group related tools: Use directories to organize by functionality
  • Naming conventions: Use clear, descriptive names
  • Documentation: Write clear docstrings for each tool

Key Concepts

  • Auto-Discovery: Automatically finds tools without explicit registration
  • Type Safety: Full type annotation support with runtime validation
  • TypedDict Support: Use TypedDict for complex structured data
  • Flexible Organization: Structure your tools however makes sense for your project
  • Multiple Sources: Discover from files, directories, and packages