Versions: * arcade-mcp\==1.0.0rc1 * arcade-mcp-server\==1.0.0rc1 * arcade-core\==2.5.0rc1 * arcade-tdk\==2.6.0rc1 * arcade-serve\==2.2.0rc1 ### Summary Adds first-class MCP support across Arcade, introduces a new MCP server and CLI, unifies the project under the arcade-mcp name, overhauls templates/scaffolding, and improves developer tooling, secrets management, and examples. ### Highlights - **MCP Server & Core** - New MCP server with stdio and HTTP/SSE transports, session management, resumability, and lifecycle handling. - FastAPI-like `MCPApp` for building servers with lazy init; integrated worker+MCP HTTP app option. - Middleware system (logging and error handling), robust exception hierarchy, and Pydantic-based settings. - Async-safe managers for tools, resources, and prompts backed by registries and locks. - Developer-facing, transport-agnostic runtime context interfaces (logs, tools, prompts, resources, sampling, UI, notifications). - Conversion from Arcade ToolDefinition to MCP tool schema; OpenAI JSON tool schema converter. - Parser supports `@app.tool`/`@app.tool(...)` decorators. - **CLI** - New `mcp` command to run MCP servers with stdio or HTTP/SSE. - New `secret` command to set/list/unset tool secrets (supports .env input, preserves original casing for lookups). - `new` command refactored; option to create a full toolkit package with scaffolding. - `chat` command removed. - `serve.py` imports updated to `arcade_serve.fastapi.telemetry`; version retrieval now uses `arcade-mcp`. - `show.py` refactor to use new local catalog utilities. - `display_tool_details` improved: adds “Default” column and handles nested properties. - **Configuration & Discovery** - New `configure.py` to set up Claude Desktop, Cursor, and VS Code to connect to local or Arcade Cloud MCP servers. - Discovery utilities to find/install toolkits, build `ToolCatalog`s, analyze files for tools, load kits from directories (pyproject parsing), and build minimal toolkits. - Better handling of provider API key resolution and evaluation suite loading. - **Templates & Scaffolding** - Reorganized template structure (minimal vs full); moved `.pre-commit-config.yaml`, `.ruff.toml`, license, Makefile, README, tests, and tools layout to correct paths. - Minimal template adds `.env.example` for runtime secret injection. - Template pyproject updated for MCP servers; includes sample server with greeting and secret-reveal tools. - Authorization flow in templates simplified. - **Repo-wide Renaming & Examples** - Migrates references from `arcade-ai` to `arcade-mcp` across READMEs, scripts, and package metadata. - Examples updated (LangChain/LangGraph/AI SDK/TypeScript) and package name changed to `arcade-mcp-sdk`. - **Evals & Core Utilities** - Evals now use OpenAI tooling format (`OpenAIToolList`, `to_openai`); `tool_eval` takes `provider_api_key`. - Core utilities: fixed `does_function_return_value` by dedenting before parse; version bump to `2.5.0rc1` and dependency cleanup. - **Tooling & CI** - `setup-uv-env` action splits toolkit vs contrib dependency installation. - Pre-commit: excludes `libs/arcade-mcp-server/mkdocs.yml` and `libs/tests/` from YAML and Ruff hooks; Ruff per-file ignores (e.g., C901 in `libs/**/*.py`, TRY400 in server docs paths). - Makefile updates for uv env setup, quality checks, tests, builds, and new `shell` target. - Added Makefile to MCP server library to streamline dev workflow. - **Cleanup** - Removed `claude.json` config. - Simplified stdio entrypoint; removed unused imports (`arcade_gmail`, `arcade_search`). ### Breaking Changes - **CLI**: `chat` command removed; use `mcp`, `secret`, and updated `new`. - **Naming**: All users should update references from `arcade-ai` to `arcade-mcp`. - **Templates**: File paths moved; downstream scripts referencing old template locations may need updates. ### Getting Started - Run an MCP server: - `arcade mcp --stdio --toolkits your_toolkit` - `arcade mcp --http --toolkits your_toolkit` - Manage secrets: - `arcade secret set your_toolkit KEY=value` - `arcade secret list your_toolkit` - `arcade secret unset your_toolkit KEY` - Configure clients: - `arcade configure` to set up Claude Desktop, Cursor, and VS Code for local/Arcade Cloud MCP. --------- Co-authored-by: Sam Partee <sam@arcade-ai.com> Co-authored-by: Shub <125150494+shubcodes@users.noreply.github.com>
131 lines
3.6 KiB
Markdown
131 lines
3.6 KiB
Markdown
# 01 - Tools
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Learn how to create tools with different parameter types and how arcade_mcp_server discovers them automatically.
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## Running the Example
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- **Run**: `python -m arcade_mcp_server`
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- **Run (stdio)**: `python -m arcade_mcp_server stdio`
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- **Show loaded packages**: `python -m arcade_mcp_server --show-packages`
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- **Load specific package**: `python -m arcade_mcp_server --tool-package github`
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- **Discover all installed**: `python -m arcade_mcp_server --discover-installed`
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## Source Code
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```python
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--8<-- "docs/examples/01_tools.py"
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```
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## Creating Tools
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### 1. Simple Tools
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Basic tools with simple parameter types:
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```python
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@tool
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def hello(name: Annotated[str, "Name to greet"]) -> str:
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"""Say hello to someone."""
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return f"Hello, {name}!"
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@tool
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def add(
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a: Annotated[float, "First number"],
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b: Annotated[float, "Second number"]
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) -> Annotated[float, "Sum of the numbers"]:
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"""Add two numbers together."""
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return a + b
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```
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### 2. List Parameters
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Working with lists of values:
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```python
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@tool
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def calculate_average(
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numbers: Annotated[list[float], "List of numbers to average"]
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) -> Annotated[float, "Average of all numbers"]:
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"""Calculate the average of a list of numbers."""
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if not numbers:
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return 0.0
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return sum(numbers) / len(numbers)
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```
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### 3. Complex Types with TypedDict
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Using TypedDict for structured input and output:
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```python
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class PersonInfo(TypedDict):
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name: str
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age: int
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email: str
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is_active: bool
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@tool
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def create_user_profile(
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person: Annotated[PersonInfo, "Person's information"]
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) -> Annotated[str, "Formatted user profile"]:
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"""Create a formatted user profile from person information."""
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# Implementation here
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```
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## Tool Discovery
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The arcade_mcp_server CLI discovers tools in multiple ways:
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### 1. Current Directory
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- Scans all `*.py` files in the current directory
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- Imports and checks for `@tool` decorated functions
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### 2. Standard Directories
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- `tools/` directory - Common convention for organizing tools
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- `arcade_tools/` directory - Alternative naming convention
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- Both are recursively scanned for Python files
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### 3. Package Loading
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```bash
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# Load a specific package
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python -m arcade_mcp_server --tool-package github
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# Discover all installed arcade packages
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python -m arcade_mcp_server --discover-installed
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```
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### 4. File Organization
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Example project structure:
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```
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my_project/
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├── hello.py # Contains @tool functions
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├── tools/
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│ └── math.py # More @tool functions
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└── arcade_tools/
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└── utils.py # Even more @tool functions
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```
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## Best Practices
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### Parameter Annotations
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- **Always use `Annotated`**: Provide descriptions for all parameters
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- **Clear descriptions**: Help the AI understand what each parameter does
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- **Type hints**: Use proper Python type hints for validation
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### Tool Design
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- **Single purpose**: Each tool should do one thing well
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- **Error handling**: Add validation and helpful error messages
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- **Return types**: Always annotate return types with descriptions
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### Organization
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- **Group related tools**: Use directories to organize by functionality
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- **Naming conventions**: Use clear, descriptive names
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- **Documentation**: Write clear docstrings for each tool
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## Key Concepts
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- **Auto-Discovery**: Automatically finds tools without explicit registration
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- **Type Safety**: Full type annotation support with runtime validation
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- **TypedDict Support**: Use TypedDict for complex structured data
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- **Flexible Organization**: Structure your tools however makes sense for your project
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- **Multiple Sources**: Discover from files, directories, and packages
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