- Introduced caching mechanism with expiration for message feeds to improve performance.
- Added logging for cache expiration events to aid in debugging.
- Updated MessagesPanel to reopen search bar when participant filters are active.
- Added test cases for handling tmux server errors and message panel behavior with filters.
- Updated `getClaudeLogs` method to support asynchronous fetching of logs.
- Introduced new interfaces for retained logs and transcript cache entries.
- Added logic to retain and retrieve Claude logs even after cleanup of live runs.
- Implemented fallback mechanism to use persisted transcripts when no live run exists.
- Updated tests to cover new log retention and retrieval scenarios.
Remove the SessionDetail.messages stripping and related cache-size
change per maintainer feedback. The session-detail optimization will
follow separately after PR #58 lands with the right architectural
pattern (lightweight snapshot + separate endpoints).
This PR now contains only:
- progressPayload helpers (buildProgressLogsTail, buildProgressAssistantOutput)
- cap applied to emitLogsProgress, updateProgress, stall warning, retry error
- throttle raised 300ms -> 1000ms
- tests for the progress payload behavior
Autofix-only change. The OOM-fix commit inserted the progressPayload
import into the wrong position relative to AutoResumeService /
idleNotificationMainProcessSemantics, which failed the
simple-import-sort ESLint rule enforced by CI.
Users with long-running teams (37+ tasks, 10+ agents for an hour) were
hitting constant renderer crashes (issue #36). Two hot paths were
serializing unbounded histories across IPC on every tick:
- Provisioning progress: emitLogsProgress and updateProgress both
joined the full provisioningOutputParts array (~20 event-driven call
sites) plus the full CLI log tail, then fanned that out to the
renderer. After an hour, each tick shipped multi-megabyte payloads
and Zustand OOM'd on the immutable state clone.
- Session detail cache: SessionDetail.messages (the raw parsed JSONL)
was being cached and returned over IPC/HTTP even though the renderer
only reads session/chunks/processes/metrics. This roughly doubled
the per-entry cache footprint on large sessions.
Fixes:
- Add progressPayload helpers that cap the log tail to 200 lines and
assistant output to the last 20 parts; empty/whitespace joins
collapse to undefined so the noop guard is explicit rather than
coincidental.
- Apply the cap inside emitLogsProgress, updateProgress, and the two
inline emission paths (stall warning, retry error). Throttle the
log-progress tick 300ms -> 1000ms so Zustand can keep up.
- Add stripSessionDetailMessages and call it at every SessionDetail
production site that crosses IPC/HTTP (both sessions.ts routes,
both cache stores).
- Raise MAX_CACHE_SESSIONS 5 -> 20 now that the per-entry SessionDetail
footprint is bounded. Previously 5 forced constant re-parsing on
every session switch.
Tests: 15 new unit tests covering the helpers (tail slicing, empty
parts, whitespace-only parts, non-mutation of inputs).
- Added support for live runtime model metadata in team provisioning.
- Implemented functions to extract and manage CLI flag values for team members.
- Updated member specifications to include effective models based on provider defaults.
- Enhanced UI dialogs to check selected providers in parallel, improving responsiveness.
- Added tests for handling model unavailability during team bootstrap and launch processes.
- Introduced CLI_INSTALLER_VERIFY_PROVIDER_MODELS IPC channel for on-demand model verification.
- Implemented handler for verifying provider models in the CliInstallerService.
- Enhanced CLI installation status management with model verification state and availability.
- Updated related components to support model verification feedback in the UI.
- Updated components in the agent-graph renderer to utilize context hooks instead of the store for accessing team data.
- Introduced `useGraphActivityContext` and `useGraphMemberPopoverContext` hooks to streamline data management.
- Refactored `GraphBlockingEdgePopover`, `GraphNodePopover`, and `GraphTaskCard` components for improved performance and readability.
- Enhanced imports in `MemberDetailDialog` for better organization.
- Added stable slot layout support in various components, enhancing the layout and interaction of nodes.
- Updated TypeScript configuration to include new paths for the agent-graph package.
- Refactored layout logic in activity lanes and kanban to accommodate stable slot assignments.
- Enhanced GraphView and GraphControls to support sidebar visibility toggling and owner slot drop handling.
- Introduced new types for layout management in GraphDataPort and related files.
- Updated README to include stable slot layout documentation.
* fix(team): resolve stuck "reconciling" state and skip resume when teammates never spawned
Addresses #54.
When a team launch fails to bootstrap teammates, the team gets stuck showing
"Last launch is still reconciling" indefinitely, and retrying with --resume
reconnects the lead but does not re-spawn the dead teammates. The only
workaround was enabling "Clear context (fresh session)", which loses the
lead's prior conversation context.
Two root causes addressed:
1. createPersistedLaunchSnapshot counted members still in 'starting' state
(agentToolAccepted=false) as 'pending' regardless of launchPhase. When
launchPhase was 'finished' with never-spawned members, the aggregate
state stayed as 'partial_pending' forever, rendered as "still reconciling".
Fix: when launchPhase != 'active', promote such members to
'failed_to_start' so the aggregate becomes 'partial_failure'
("Launch failed partway"), which correctly signals a terminal state.
2. TeamProvisioningService._launchTeamInner always used --resume when a
previous leadSessionId existed, even if the previous launch had no
teammates successfully spawned. The CLI's deterministic reconnect path
restores lead context but does not re-spawn dead teammates, so the team
stays broken across relaunches. Fix: before adding --resume, read the
persisted launch state. If every expected teammate is 'starting' (never
spawned) or 'failed_to_start', skip --resume so the CLI performs a full
fresh bootstrap that spawns all teammates.
Verified manually on Linux: a team stuck in "still reconciling" correctly
transitions to "failed partway" after the first fix, and the next Launch
(without "Clear context") fully bootstraps and brings teammates online.
* fix(team): narrow skip resume to never-spawned teammates
---------
Co-authored-by: 777genius <quantjumppro@gmail.com>
P1: Poller no longer overwrites nextCursor/hasMore — those belong
to the "Load older" flow. Both poller and loadOlder now dedup
messages by messageId or timestamp+from fingerprint.
P1: Cursor is now compound (timestamp|messageId) with stable
tie-breaking sort. Messages sharing the same timestamp at page
boundaries are no longer lost.
P2: getMessagesPage now applies the same enrichment as getTeamData:
leadSessionId propagation and slash-command-result annotation.
P3: Added 3 tests for getMessagesPage covering pagination, cursor
stability with same-timestamp messages, and slash command annotation.
Returning messages: [] broke the slash command annotation test and
any code relying on getTeamData.messages (notifications, dedup).
Keep a small batch (50 newest) in getTeamData for compatibility.
Full message history is available via getMessagesPage() API.
New cursor-based IPC endpoint for the messages timeline panel:
- team:getMessagesPage(teamName, { beforeTimestamp?, limit? })
returns { messages, nextCursor, hasMore }
- Cursor is timestamp-based — stable under live message insertion
- Default page size 50, max 200
getTeamData no longer includes messages in its response, eliminating
the ~1MB messages payload from every team refresh. Messages are now
fetched independently by MessagesPanel.
MessagesPanel changes:
- Fetches initial page on mount via getMessagesPage API
- Auto-refreshes newest page every 5s when team is alive
- "Load older messages" button for pagination
- Falls back to prop messages if API fails (graceful degradation)
The TeamDataWorkerClient logged console.warn when the worker file
was not found, which is expected during tests (no build output).
The test setup treats unexpected warnings as failures.
Downgrade to logger.debug for the "not found" message and remove
the eager warning from resolveWorkerPath().
Critical:
- findLogsForTask: call worker directly instead of wrapping in
wrapTeamHandler, so failures propagate to catch and trigger the
main-thread fallback correctly.
- TeamDataWorkerClient: scope error/exit handlers to the specific
worker instance to prevent a stale worker's exit event from
rejecting pending requests on a replacement worker (race condition).
Major:
- TeamDataWorkerClient: validate teamName and taskId before forwarding
to worker thread (input sanitization).
- team-data-worker: include status, since, and intervals length in
cache key to prevent stale results after filter changes.
- team-data-worker: move logsInFlight.delete() into .finally() so
rejected lookups don't poison the in-flight map permanently.
- MemberLogsTab: reset refreshCountRef and refreshing state in effect
cleanup to prevent the refresh indicator from latching on permanently
when the effect tears down mid-refresh (e.g. on tab switch).
The user inbox (user.json) contains real teammate-to-user messages
generated by Claude Code CLI. Filtering it as a system inbox was
incorrect — it broke message aggregation for user-directed messages.
Only the broadcast inbox (*.json) needs to be excluded since '*'
is not a valid member name and causes a phantom member in the UI.
The broadcast inbox file (inboxes/*.json) was being parsed by
listInboxNames() as a member named "*", which appeared in the UI
as a phantom team member. Since "*" fails the MEMBER_NAME_PATTERN
validation, it could not be removed through the UI.
Filter system inbox names (*, user) from listInboxNames() so they
are not treated as real team members.
Main process — worker thread for team data:
- New team-data-worker thread handles getTeamData and findLogsForTask,
isolating heavy file I/O (scanning 300+ subagent JSONL files) from
Electron's main event loop. getTeamData dropped from ~2000ms on the
main thread to ~110ms via the worker.
- Worker-side dedup and 10s result cache for findLogsForTask prevents
redundant scans when the same task is queried multiple times.
- Discovery cache TTL raised from 5s to 30s — avoids re-scanning the
entire project directory on every call.
- Message cap at 200 in TeamDataService to keep IPC payloads under 1MB
(was sending 2200+ messages / ~3MB, stalling Chromium IPC serialization).
- IPC handlers fall back to main-thread execution if the worker is
unavailable (graceful degradation).
Renderer — useShallow and memoization (55 files):
- Added useShallow to store selectors across 55 renderer files. Batched
individual useStore() calls (e.g. 17 calls in ExtensionStoreView,
10 in ConnectionSection) into single useShallow selectors, cutting
unnecessary re-render checks on every store update.
- MemberLogsTab: three 5-second polling intervals now pause when the
parent tab is hidden (display:none). Previously 5 hidden tabs × 3
intervals = 15 polling timers firing continuously.
- KanbanColumn wrapped in React.memo to skip re-renders when props
haven't changed.
- MemberList: memoized activeMembers/removedMembers/colorMap; replaced
O(n×m) per-member task scan with a pre-computed reviewer map.
- Bounded timer Maps in store initialization to prevent unbounded growth
of debounce/throttle tracking maps during long sessions.
- Eliminated the enrichMemberBranches method from TeamDataService to simplify member branch enrichment logic.
- Updated TeamDetailView to utilize live branch tracking for both lead and member worktrees, enhancing the accuracy of displayed member branches.
- Adjusted various references to ensure membersWithLiveBranches is used consistently across the component.
seedTeammateOperationalPermissionRules already pre-writes MCP tool
rules to settings.local.json before spawning the CLI. But standard
file tools (Write, Edit, NotebookEdit) were missing.
FACT: Teammates requesting Write get setMode: acceptEdits suggestion
but we can't change subprocess session mode. Pre-seeding these tools
as allow rules prevents the permission prompt entirely.
Belt-and-suspenders approach:
1. Settings file: handles all FUTURE calls (teammate finds rule on retry)
2. control_response via stdin: may unblock CURRENT waiting prompt
(now includes updatedInput: {} which was the previous ZodError fix)
Without #2, approved teammates stay stuck until team restart because
the CLI doesn't hot-reload settings.local.json for pending prompts.
FACT: Write/Edit permission_requests have permission_suggestions with
type "setMode" (not "addRules"): { type: "setMode", mode: "acceptEdits" }
Our code only handled "addRules", so Write/Edit approvals were no-ops.
Translate setMode suggestions to settings rules:
- acceptEdits → add Edit, Write, NotebookEdit to allow list
- bypassPermissions → add all common tools to allow list
- Replaced inline drawing logic for task comments with a new `drawCommentBubble` function to enhance readability and maintainability.
- The new function encapsulates the drawing of a speech-bubble icon, including the rounded rectangle body, tail, and inner dots to suggest text.
- Added mcpToolCatalog to the agent-teams-controller, exporting new types and constants for MCP tool groups and names.
- Updated tools registration to utilize AGENT_TEAMS_MCP_TOOL_GROUPS for streamlined tool management.
- Enhanced tests to validate the new operational permissions and ensure correct tool registration behavior.
When user approves any mcp__agent-teams__* tool, also add all other
agent-teams tools to settings.local.json preemptively. This prevents
teammates from getting stuck on subsequent tool calls (task_get,
task_start, task_complete, etc.) since each generates a separate
permission_request and the teammate blocks until resolved.
FACT: Settings file approach only prevents FUTURE blocks, not current
ones. Pre-adding all tools on first approval covers the common case.
- Added checks to ensure that only newer versions are installed during the update process.
- Updated the notification logic to suppress alerts for non-newer updates.
- Introduced a new method to compare version numbers, improving version management in the UpdaterService.
- Enhanced the release workflow by removing unnecessary file uploads and adding canonical updater metadata publishing for better asset management.
Claude Code CLI Zod schema requires updatedInput to be a record
when behavior is 'allow'. Without it, MCP tool approvals fail with
'Tool permission request failed: ZodError: expected record, received
undefined'.
Add empty updatedInput: {} to all allow responses (autoAllow,
timeout-allow, and manual allow).
Inbox files persist across team runs. Permission_request messages from
a previous run (e.g. when team was launched without auto-approve) were
being reprocessed on the next launch, showing false ToolApprovalSheet
popups even when the new run has bypassPermissions enabled.
Filter by timestamp: skip permission_request messages older than
run.startedAt.
Tool approval settings (autoAllowAll, autoAllowFileEdits, etc.) are
now stored per-team instead of globally. Clicking 'Allow all' in one
team no longer affects other teams.
- localStorage key: 'team:toolApprovalSettings:{teamName}'
- Settings loaded on team select, initialized on create/launch
- skipPermissions=false -> defaults (autoAllowAll:false)
- skipPermissions=true -> autoAllowAll:true for that team
- Main process: Map<teamName, settings> instead of single instance
- IPC: teamName parameter added to updateToolApprovalSettings
Split setTracking(enabled) into separate enableTracking/disableTracking
public methods per sonarjs/no-selector-parameter rule. Update all callers
and test mocks accordingly.
- Added logic to remove generated MCP config files when team creation or launch fails due to spawn errors.
- Updated tests to verify that MCP config files are correctly removed in failure scenarios, ensuring no leftover configurations persist.
- Enhanced error handling in the TeamProvisioningService to maintain clean state during provisioning operations.
MCP config files were stored in os.tmpdir() with no cleanup, and
the MCP server ran from the AppImage FUSE mount path which could
be inaccessible to Claude CLI subprocesses on Linux (fixes#31).
Changes:
- Store MCP configs in app.getPath('userData')/mcp-configs/ with
pid+timestamp filenames for safe multi-instance operation
- Copy MCP server to userData/mcp-server/<version>/ via atomic
temp-dir + rename (eliminates FUSE mount dependency)
- Add per-run cleanup in cleanupRun(), startup stale GC (7d TTL),
and shutdown own-pid GC
- Add --mcp-config recovery in respawnAfterAuthFailure()
- Add setAppDataBasePath(null) reset for test isolation
- Introduced 'task_comment_notification' message kind to enhance message handling in the team services.
- Updated TeamDataService, TeamInboxReader, and TeamSentMessagesStore to accommodate the new message kind.
- Modified filtering logic to exclude task comment notifications from the displayed messages.
- Added tests to ensure correct handling and filtering of task comment notifications.
- Added visual differentiation for 'task_comment' particles, adjusting size and glow effects.
- Updated drawing functions to handle new particle kind, ensuring proper rendering in the graph.
- Introduced a merge function for particles to prevent duplicates during state updates.
- Enhanced color constants for better visual representation of different particle types.
Restored markInboxMessagesRead for permission_request messages in the
early scan. Without this, processed permission_request messages stayed
read=false forever, potentially showing stale unread indicators in UI.
Root cause: handleTeammatePermissionRequest was called from 3 paths
(early inbox scan, Category 4 relay scan, stdout/native) but only
the early scan checked processedPermissionRequestIds, causing
duplicate ToolApprovalRequests and extra permission_responses.
Fix:
- Move processedPermissionRequestIds check INTO handleTeammatePermissionRequest
so ALL callers are protected by the same dedup gate
- Remove duplicate Category 4 scan that re-processed inbox messages
(early scan already covers all messages including read=true)
- Category 4 now only builds a filter Set to exclude permission_request
from relay to lead
Context window fix:
- Derive initial contextWindow from model selection (haiku=200K, else=1M)
- Use limitContext flag from request
- Updated to exact value from modelUsage on result.success
- Formula: input_tokens + cache_creation + cache_read (all three needed)
TokenUsageDisplay:
- New contextWindowSize prop → shows "X% of context" (not "X% of input")
Graph improvements:
- Pending approval: pulsing amber ring on member nodes
- Working spinner: spinning arc when member has active task
- Current task indicator in popover (Loader2 + "working on" + task name)
- GraphNode: added currentTaskId, currentTaskSubject, pendingApproval, activeTool fields
- Adapter: passes pendingApprovalAgents + currentTaskId from store
- Option keys now include question index prefix ("qi:label") to prevent
cross-question collisions when multiple questions share option labels
- Single-select clears only options from the same question, not all
- answersMessage built as per-question JSON map instead of flat join
- Backend parses JSON answers and maps to correct questions
- Fallback label "Option N" for options with undefined label
- Enter key now respects isAskQuestion selection requirement
- Selected option labels sent as message to respondToToolApproval
- control_response includes updatedInput with answers for AskUserQuestion
- useCallback/useEffect deps updated for selectedOptions and hasSelection
relayLeadInboxMessages only processes unread messages after
provisioningComplete, but CLI marks permission_request messages as
read after native delivery -- before our relay runs.
Move permission_request inbox scan BEFORE provisioningComplete check.
Scan ALL messages (including read=true), track processed IDs via
processedPermissionRequestIds Set on ProvisioningRun to prevent
re-emitting. Also look up both alive and provisioning runs so the
scan works during team bootstrap.
- Parse raw user text for permission_request in handleStreamJsonMessage
(covers case where permission_request arrives without <teammate-message> wrapper)
- Add [PERM-TRACE] logger.warn diagnostics to trace the exact flow:
where permission_request is detected, whether it reaches handleTeammatePermissionRequest,
and whether relay or stdout interception triggers
- These logs will help diagnose why ToolApprovalSheet may not appear
relayLeadInboxMessages only runs after provisioningComplete, but
teammate permission_request messages arrive during bootstrap (before
provisioning finishes). Claude Code delivers them natively via stdout
type:"user" messages, bypassing the relay entirely.
Add permission_request interception in handleNativeTeammateUserMessage
which processes stdout user messages at all times, including during
provisioning. This ensures ToolApprovalSheet appears immediately when
teammates need tool permission.
When Claude Code runtime natively delivers permission_request to the
lead via stdout, the message was excluded from interception by the
nativeMatchedMessageIds filter. This caused the ToolApprovalSheet to
not appear for teammate requests.
Remove nativeMatchedMessageIds check from the permission_request
filter so interception works even for natively delivered messages.
When auto-approve is disabled, teammate tool requests arrived as
permission_request JSON via SendMessage and rendered as "Raw JSON"
with no way to approve/deny (#29).
- Intercept permission_request in lead inbox relay, convert to
ToolApprovalRequest and show in existing ToolApprovalSheet
- Respond via teammate inbox (permission_response) + control_response
via stdin as fallback
- Show teammate name in approval header (e.g. "bob — Bash")
- Compact noise label in Messages panel for permission_request/response
- Proper file locking, race condition protection, idempotency checks
- Added support for tracking task change presence with new IPC channels: TEAM_GET_TASK_CHANGE_PRESENCE and TEAM_SET_CHANGE_PRESENCE_TRACKING.
- Introduced JsonTaskChangePresenceRepository and TeamLogSourceTracker to manage task change presence data.
- Enhanced ChangeExtractorService to utilize task change presence services for improved task change detection.
- Updated TeamDataService to integrate task change presence tracking and resolve task change presence states.
- Modified UI components to reflect task change presence status in Kanban and task detail views.
This feature aims to provide real-time insights into task changes, enhancing user experience and task management capabilities.
HEAD-request the expected installer URL (DMG/EXE/AppImage) before
notifying the user about a new version. If CI hasn't finished
uploading the artifact for the current OS yet, the notification is
suppressed and retried on the next periodic check.
Extract sendUserTaskStartNotification as reusable private method.
When a task is created via UI directly in "In Progress" column
(startImmediately=true), the controller's maybeNotifyAssignedOwner
skips the lead. Now createTask sends the notification to the lead
with full description, prompt, and task_get instructions.
- Added a new IPC handler for starting tasks triggered by users, ensuring that the task owner is always notified.
- Introduced `startTaskByUser` method in `TeamDataService` to handle task initiation and notifications.
- Updated relevant components and API interfaces to support the new functionality, including changes in the UI to call `startTaskByUser` instead of the previous `startTask`.
- Documented agent block usage for internal instructions in CLAUDE.md.
This enhancement improves user interaction with task management by providing a clear mechanism for user-initiated task starts.
Manually ported from upstream:
- ef2e0868: deduplicate streaming JSONL entries by requestId
- 4f21f267: mark stale ongoing sessions as dead after 5min inactivity
- Changed references in messages to use the **Agent** tool instead of the Task tool for spawning teammates.
- Added warnings for missing team_name to ensure agents are persistent rather than ephemeral.
- Updated documentation within the code to reflect the new requirements for spawning teammates.
- Use buildEnrichedEnv() in PtyTerminalService so login terminal gets
full PATH (Homebrew, nvm, etc.) and USER for Keychain lookup
- Add cliInstaller:invalidateStatus IPC to clear cached auth status
after successful login, preventing stale "not logged in" responses
- Show "Verifying authentication..." spinner instead of flashing
the "Not logged in" banner between modal close and status refresh
Ref #27
On macOS, the Claude CLI uses a Keychain namespace derived from the
presence of CLAUDE_CONFIG_DIR env var. Setting it to the default
~/.claude creates a different Keychain key than when the var is absent,
causing "not logged in" errors even after successful `claude auth login`.
Only set CLAUDE_CONFIG_DIR when the user has configured a custom path
that differs from the auto-detected default.
Fixes#27
fs.rm() without { recursive: true } throws ERR_FS_EISDIR on directories,
unlike the deprecated fs.rmdir() which handled empty dirs. Also fix
broken roadmap bullet in README.
- Fix incorrect error message when attaching files to team lead while team is offline
- Kanban columns: color only on headers, body with 30% alpha tint per user preference
- Worktree projects now correctly detected on Dashboard via path-based detection
- Filter raw protocol messages (idle_notification, teammate-message) from lead thoughts
- Consistent text styles in Attachments section (From original message / From comments)
- Secondary sort for teams by lastActivity timestamp with alphabetical fallback
- Remove colored background from team cards, keep only left border
- Dynamic member color in Add Members dialog based on next available palette color
- Stylized @-mentions in task comments with colored MemberBadge
- Refactor CLI env resolution to shared utility
- Rearranged roadmap items in README.md for better organization, moving planning mode and visual workflow editor to the top.
- Updated the flag icon for English in LanguageSwitcher.vue from the US to the GB flag.
- Enhanced user environment setup in CliInstallerService.ts by adding user information retrieval.
- Improved timestamp handling in MemberLogsTab.tsx to better reflect recent activity.
- Adjusted button class names in ProvisioningProgressBlock.tsx for consistency.
- Introduced baseURL configuration to dynamically set asset paths in the landing components.
- Updated AppLogo and HeroSection components to use baseURL for logo image sources.
- Refactored ScreenshotsSection to utilize a publicPath function for consistent image path handling.
- Improved LanguageSwitcher to synchronize the i18n locale with the store on mount.
- Enhanced TaskCommentInput to handle file uploads more robustly, including validation for empty files and improved error handling.
- Adjusted MessageComposer to conditionally support attachments based on team status.
- Upgraded TypeScript target and library to ES2023 for improved language features.
- Enhanced TeamProvisioningService to better handle plain text attachments with UTF-8 validation.
- Improved TaskCommentInput to differentiate between image and non-image file previews, including a new FileIcon for non-image files.
- Refactored attachment handling in useAttachments and useComposerDraft hooks to simplify file processing.
- Added validation for empty files in attachmentUtils to improve user feedback on unsupported uploads.
- Added support for additional attachment types: PDF and plain text.
- Updated the TeamProvisioningService to handle new attachment types with appropriate content blocks.
- Enhanced AttachmentDisplay and AttachmentPreview components to differentiate between image and non-image files.
- Modified DropZoneOverlay and SendMessageDialog to reflect changes in file handling and messaging.
- Improved user experience by allowing file previews for non-image attachments and updating error messages accordingly.
- Refactored attachment validation logic to categorize unsupported files and handle them gracefully.
- Added logic to merge "lead" alias into "team-lead" to prevent phantom member entries in the inbox.
- Updated provisioning instructions to emphasize the importance of using the exact name for the team lead in messages, avoiding abbreviations.
- Modified default role for 'tom' from 'reviewer' to 'researcher' with updated workflow description.
- Improved UI in MemberDraftRow to indicate workflow status with a visual cue when expanded.
- Changed image format for agent comments screenshot in README.
- Improved table of contents in README for better navigation.
- Refactored imports in IPC config and discovery services for consistency.
- Added shimmer effect for waiting members in CSS.
- Enhanced dashboard view to display active teams with online indicators.
- Updated team provisioning components to support message severity.
- Improved task detail dialog layout for related tasks and dependencies.
- Adjusted team model selector default value and refined member status handling.
- Fixed minor styling issues in messages panel and tab bar.
These changes aim to improve user experience and maintainability across the application.
Teammates are independent Claude Code processes that read their own inbox
files via fs.watch. Relaying DMs through the lead caused three bugs:
lead responding instead of the teammate, duplicate messages from relay
loops, and teammates not responding to user due to conflicting prompts.
- Disable relayMemberInboxMessages for teammate DMs (teams.ts, index.ts)
- Add SendMessage(to="user") filter in captureSendMessages as safety net
- Generate deterministic messageId for inbox entries lacking one (sha256)
- Wrap notification instructions in agent block, italic task subject
- Style system comments in task view with blue background, hide avatar
- Update CLAUDE.md, research docs, and code comments with architecture
- Integrate @sentry/electron and @sentry/react for crash reporting
- Add Sentry Vite plugin for source maps
- Add error tracking to main process, renderer, and IPC layer
- Exclude source maps from packaged builds
- Update README with new screenshots
- Add Sentry opt-out toggle in settings
- Update release workflow with Sentry config
Add explicit constraint in lead prompt forbidding SendMessage with
recipient "*". The broadcast address is not supported by the runtime
and creates a phantom team member named "*" in the UI.
- Add green "Update app" / "Restart to update" button in header (TabBarActions)
- Enhance UpdateDialog: larger, dynamic buttons, scrollable release notes,
version badge, "View on GitHub" link
- Add DashboardUpdateBanner: compact dismissible banner keyed by version
- Add periodic hourly update checks in UpdaterService with unref() timer
- Add dismissed version tracking in updateSlice (localStorage persistence)
- Add state transition guards in store listener: prevent periodic re-checks
from resetting downloading/downloaded status back to available/checking
- Guard error events from overriding downloaded state (transient check failures)
When a team was permanently deleted and a new team created with the
same name, the backup service still treated it as deleted. The old
registry entry blocked periodic backups, FileWatcher-triggered backups,
shutdown backups, and auto-restore on startup.
- discoverActiveTeams: re-activate deleted entries when valid config exists
- doBackupTeam: reset stale deleted manifest, always ensure identity marker
- doBackupTeam guard: allow resurrected teams through with config check
- doBackupTeamSync: reset deleted manifest to prevent status writeback
- reconcileResurrectedTeams: detect post-deletion backup data on init
- reconcileResurrectedTeamsSync: sync reconciliation before shutdown backup
Use ClaudeBinaryResolver instead of null binary path in extension services
(McpHealthDiagnosticsService, PluginInstallService, McpInstallService).
Packaged Electron on macOS has minimal PATH — bare `claude` lookup fails
with ENOENT. Now all CLI calls resolve the binary via ClaudeBinaryResolver
which checks PATH, NVM, standard install dirs and login shell env.
- Add buildEnrichedEnv() helper for child process env (PATH, HOME, USERPROFILE)
- Add stale cache re-verification with 30s TTL in ClaudeBinaryResolver
- Guard execCli() against null binaryPath with explicit error
- Replace projectPath.startsWith('/') with path.isAbsolute() for Windows
- Extract CLI_NOT_FOUND_MARKER/MESSAGE constants for consistent error detection
- Show amber info banner instead of red error when CLI not installed
- Revised the TeamProvisioningService to change event handling from 'Task' to 'Agent' for improved accuracy.
- Enhanced the StepProgressBar component to include error indicators and animations for better user feedback during provisioning.
- Updated the TeamProvisioningBanner to track and display the last active step in case of errors.
- Improved CSS styles for step indicators, adding new animations and error states.
- Refined the sidebar task item styling based on light/dark themes for better visual consistency.
- Adjusted the README to reflect changes in installation instructions and feature comparisons.
- Updated the TeamProvisioningService to advance the provisioning state to "assembling" when the first member spawn is detected.
- Improved the clarity of team setup progress tracking by refining the conditions for state transitions.
- Adjusted the README to include a new section on installation and a detailed comparison of features against other multi-agent orchestration tools.
- Updated provisioning states to include 'configuring', 'assembling', and 'finalizing' for better tracking of team setup progress.
- Refactored the provisioning progress block to utilize a new display step system, improving clarity in the UI.
- Adjusted the README to include a comprehensive table of contents and updated comparison metrics for multi-agent orchestration tools.
- Enhanced team management UI to reflect new provisioning states and improve user experience during team setup.
- Replaced instances of isLeadAgentType with isLeadMember for improved clarity in team member role checks.
- Updated README to include a new built-in review workflow feature for agent task reviews.
- Enhanced team detail and list views to accurately reflect current team members and their roles.
- Improved CSS for step progress indicators, adding new styles for a circular stepper.
- Refactored provisioning progress block to utilize a new StepProgressBar component for better visual representation of steps.
- Changed task assignment message to use italic formatting for task subject for better emphasis.
- Updated the task instruction message to utilize a wrapping function for improved readability.
- Enhanced splash screen background with an animated gradient for a more dynamic visual experience.
- Improved team detail view messaging to clarify provisioning status.
- Adjusted member list sorting logic to utilize a new lead member detection function.
Electron's 'action' event fires on both macOS and Windows per docs.
Removed isMac guard — now Allow/Deny buttons appear on Windows too.
Linux excluded (libnotify doesn't fire the 'action' event).
- Click handler reads this.mainWindowRef instead of captured closure ref,
so window recreation is handled correctly
- reEvaluatePendingApprovals now calls dismissApprovalNotification when
auto-allowing via settings change (was missing — stale notification stayed)
- Add teamProvisioningService.setMainWindow(null) in window close handler
- Add teamProvisioningService.setMainWindow(mainWindow) in window recreate
Without this, notification click focused destroyed window instead of new one
- Remove unused dismissAllApprovalNotifications (cleanupRun uses per-requestId dismiss)
- Track notifications by requestId (Map instead of Set) so they can
be dismissed individually when the approval is resolved
- Dismiss OS notification in respondToToolApproval (via UI or action)
- Dismiss OS notification on timeout auto-resolve
- Dismiss all OS notifications on cleanupRun (team stop/exit)
- Respect snoozedUntil — skip notification if user snoozed all
When a tool needs approval and the app is not focused, show a native
OS notification with clear description (tool name + file/command).
On macOS: notification includes Allow and Deny action buttons that
respond directly without switching to the app.
On all platforms: clicking the notification focuses the app window.
New setting: notifyOnToolApproval (default: true) in notification
settings with ShieldQuestion icon toggle.
- Added functionality to read draft team summaries from team.meta.json when config.json is missing.
- Introduced methods to save team-level metadata to team.meta.json during team creation.
- Updated UI components to handle draft teams, including launch and delete options.
- Enhanced error handling for draft teams in various components.
syntheticRequest for team launch was missing color and displayName
fields — they only existed in TeamCreateRequest (create flow).
Now reads color and name from config.json when building
syntheticRequest, so ToolApprovalRequest always has team color.
- Add diff preview for Write/Edit tools: reads current file via new IPC
(TEAM_TOOL_APPROVAL_READ_FILE), shows unified diff using existing DiffViewer
- Fix Allow button doing nothing: re-throw errors from store instead of
silently swallowing, show error message in UI, add 10s safety timeout
- Fix "No active process" during provisioning: use getTrackedRunId() to
find process in both provisioning and alive maps
- Add 5s stdin.write timeout to prevent hanging when process dies
- Add syntax highlighting for tool input preview (JSON, bash, etc.)
- Add team color/name badge from ToolApprovalRequest (works during provisioning)
- Conditionally show team badge only when user is on a different team page
- Format elapsed time as Xm Ys when over 60 seconds
- Replace native <select> with Radix UI Select in settings panel
- Enhanced the HttpServer class to prevent multiple concurrent calls to the start() method by introducing a startingPromise that ensures subsequent calls await the same promise.
- Added a private doStart method to encapsulate the server startup logic.
- Updated documentation to reflect the new behavior of the start method.
- Adjusted the ActivityTimeline component to improve padding in the "No messages" state for better visual alignment.
- Updated the TeamProvisioningService to pre-create team configuration and member metadata before spawning the CLI, ensuring persistence even in case of failures.
- Modified return messages to reflect the new provisioning flow, indicating that the team configuration has been pre-created.
- Adjusted the steps in the provisioning process to streamline the creation and provisioning of teams, improving overall user experience.
Teammates must now post full results as a task comment (via task_add_comment)
before calling task_complete, then send a brief summary to the lead with
a pointer to the comment (first 8 chars of comment.id). This ensures results
are visible on the task board, not buried in ephemeral direct messages.
- Add task_get_comment MCP tool for fetching a single comment by id/prefix
- Add "save comment.id → use it in SendMessage" flow with concrete examples
- Update all teammate prompts: spawn, reconnect, assignment, briefing, task protocol
- Add task_get_comment to lead's MCP tools list with usage hint
- Optimize resolveTaskRef: fast-path for UUID (skip full dir scan)
- Updated task management guidelines to emphasize the importance of posting task comments before marking tasks as complete, ensuring visibility of results on the task board.
- Introduced a new notification system for team leads after task completion, summarizing key findings and linking to detailed comments.
- Improved UI components, including a new CLI checking spinner with a delayed hint and enhanced task filters to support unread/read task states.
- Refactored sidebar task item styles to visually indicate unread tasks and adjusted task sorting options to include 'unread' as a criterion.
- Enhanced settings tabs with tooltips for better user guidance and improved layout for advanced settings options.
In packaged Electron apps process.cwd() does not point to the app
directory so the mcp-server bundle was never found. Additionally the
mcp-server dist was not included in the package at all.
Changes:
- Bundle mcp-server into a single self-contained ESM file (tsup
noExternal + createRequire banner for CJS compat)
- Ship mcp-server/dist/index.js and package.json via extraResources
- Resolve entry via process.resourcesPath when app.isPackaged is true
- Build controller + mcp-server in prebuild so dist exists before
electron-builder runs
- Add mcp-server/dist/index.js to CI verify steps on all platforms
- Improve error message to list checked paths for easier debugging
- Added a pre-warming mechanism for the interactive shell environment at app startup to improve PATH resolution for CLI services.
- Introduced getCachedShellEnv function to retrieve the cached shell environment synchronously, aiding in non-blocking PATH enrichment.
- Updated buildChildEnv function to incorporate enriched PATH from the cached shell environment, ensuring reliable access to user-installed binaries.
- Refactored CLI process environment setup to utilize the binary path for more accurate environment configuration.
- Removed unnecessary eslint disable comments related to intentional mutations for clarity.
- Updated import statements for consistency and organization.
- Refactored regex patterns and utility functions in various components to enhance performance and maintainability.
- Improved error handling and notifications for API errors in the teams IPC module.
- Streamlined the handling of DOM mutations in the ChatHistory and other components for better readability.
- Enhanced type definitions and added utility functions to improve code structure and type safety.
- Updated TeamDataService to include lightweight comment metadata in the GlobalTask payload, addressing issues with task comment notifications in the renderer.
- Enhanced TeamProvisioningService with a stall watchdog to monitor CLI process responsiveness and emit warnings for extended periods of inactivity.
- Modified CreateTeamDialog and LaunchTeamDialog to ensure default values for selected model and effort are set correctly, improving user experience during team creation and launch.
- Added MEMBER_DELEGATE_DESCRIPTION constant to centralize the delegate instructions for action mode protocols, improving code maintainability.
- Updated buildActionModeProtocolText to utilize the new constant, enhancing clarity and reducing duplication.
- Enhanced messageStore and TeamProvisioningService to support filePath handling in attachments, improving metadata management.
- Updated type definitions to reflect the addition of MEMBER_DELEGATE_DESCRIPTION in the protocols interface.
- Introduced `buildActionModeProtocolText` function to generate context-free action mode protocol text, enhancing clarity for both leads and members.
- Updated the `protocols` interface to include the new function, promoting code reuse across different components.
- Refactored existing logic in `actionModeInstructions.ts` and `TeamProvisioningService.ts` to utilize the new protocol text builder, improving maintainability and consistency.
- Enhanced type definitions to reflect the addition of the new protocol functionality.
- Introduced a new function `buildProcessProtocolText` to generate context-free protocol text for background process registration.
- Updated the `protocols` interface to include the new function, promoting code reuse across member and lead prompts.
- Integrated the new protocol text into the team provisioning service for improved operational instructions.
- Enhanced type definitions to reflect the addition of the new protocol functionality.
- Introduced a new notification setting for when a team finishes launching, enhancing user awareness of team readiness.
- Updated the configuration interface and default settings to include the new notification option.
- Implemented logic to trigger the "team launched" notification within the team provisioning service.
- Enhanced validation to ensure the new setting accepts boolean values.
- Updated relevant UI components to allow users to toggle the new notification setting.
- Added instructions for retrieving task details and listing all tasks to the team operations documentation.
- Improved clarity on task management processes within the team provisioning service.
- Modified review request instructions to include an optional note parameter for better context during reviews.
- Added clarification flag instruction to team operations documentation, improving guidance for task management.
- Added filePath to attachment metadata in various components to support file access.
- Updated saveTaskAttachmentFile and related functions to include file paths for stored attachments.
- Enhanced documentation and comments to clarify the importance of using MCP tools for task review operations.
- Improved UI components to display file paths where applicable, ensuring better user experience with attachments.
- Added scanProjectWithTimeout method to ProjectScanner to prevent long scans from blocking the entire batch.
- Introduced cleanup logic in metadata extraction functions to ensure proper resource management during timeouts.
- Updated logging to provide insights on scan durations and session statistics for better performance monitoring.
- Enhanced repository group fetching logic in DashboardView and DateGroupedSessions components to handle loading and error states more effectively.
- Added startReview function to initiate the review process for tasks, allowing transition to the review column without requiring completed status.
- Updated getCurrentReviewState and getEffectiveReviewState functions to include 'review_started' event type for accurate review state tracking.
- Enhanced task history management by introducing a new TaskReviewStartedEvent type.
- Updated documentation and user instructions to reflect the new review process, emphasizing the importance of calling review_start before review actions.
- Improved test coverage for the new startReview functionality and its integration with existing review processes.
- Updated reviewTools to utilize slimTask for lightweight task representations, improving response efficiency.
- Enhanced taskTools to apply slimTaskForList for task listing, reducing data payloads.
- Introduced new slimTask and slimTaskForList functions in format utility for better task data management.
- Improved test coverage for slim task operations, ensuring accurate behavior in task handling and review processes.
- Updated taskTools to utilize slimTask for lightweight task summaries, reducing data bloat in responses.
- Introduced taskWriteResult function to handle task write operations more efficiently by stripping unnecessary fields.
- Enhanced jsonTextContent usage across task operations for consistent data formatting.
- Removed legacy member briefing bootstrap checks from TeamProvisioningService and related tests to simplify member spawn logic.
- Improved test coverage for task handling and member provisioning processes.
- Updated TeamProvisioningService to include subagent type in spawn messages for clarity.
- Improved member registration checks to account for suffixed names, enhancing error handling.
- Refactored SubagentRecentMessagesPreview to strip agent-only blocks from messages, improving display clarity.
- Adjusted tests to reflect changes in message formatting and member provisioning logic.
- Simplified member spawn event handling by removing redundant checks for missing parameters.
- Introduced a new audit function to verify registered members against expected members post-provisioning, flagging any discrepancies.
- Updated logging to provide clearer warnings for unregistered members after provisioning.
- Enhanced test cases to ensure accurate behavior of spawn handling and auditing processes.
- Introduced stable messageId generation for reliable task creation and message tracking.
- Updated TeamAttachmentStore with a TODO for attachment cleanup on failed sends.
- Enhanced task notifications and UI components to improve user experience, including custom role rendering in RoleSelect and improved task detail displays.
- Refactored task change handling logic to support better visibility of changes across task states.
- Added support for displaying source message attachments in TaskDetailDialog.
- Improved overall code structure and documentation for better maintainability.
- Detect review state transitions (kanbanColumn → review) in status change notifications
- Add "All tasks completed" notification when every task in a team reaches completed/deleted
- Add "Cross-team message" notification with separate toggle (source: cross_team in inbox)
- All three enabled by default with UI toggles in settings
- Updated `lookupMessage` function to enforce exact messageId matching, rejecting ambiguous cases.
- Improved documentation for `task_create_from_message` to clarify its requirements and usage.
- Enhanced `buildAssignmentMessage` and related functions to include messageId in task notifications for better provenance tracking.
- Added tests to validate the integration of messageId in task creation and relay processes, ensuring accurate message handling.
- Introduced a new `lookupMessage` function to retrieve messages by their exact messageId from both sent messages and inbox files.
- Enhanced error handling for ambiguous messageId scenarios and missing messageId cases.
- Updated the `createTask` function to include `sourceMessageId` and `sourceMessage` fields, capturing the original message details during task creation.
- Added comprehensive tests for the `lookupMessage` functionality, ensuring accurate retrieval and validation of messages from different sources.
- Enhanced regex patterns in TeamMemberLogsFinder to allow for escaped sequences and increased character limits for text and content previews.
- Updated the MemberLogsTab component to prioritize recent previews over fallback mechanisms, ensuring more relevant message displays for lead users.
- Adjusted the length limit for returned previews to 1500 characters for better context in log summaries.
- Added support for tracking and displaying recent thinking previews alongside output previews in TeamMemberLogsFinder.
- Updated the return structure of log summaries to include last thinking previews and recent previews for better context.
- Enhanced the MemberLogsTab component to utilize recent previews for lead users, improving the clarity and relevance of displayed messages.
- Implemented filtering logic for task-scoped recent previews, ensuring only relevant messages are shown based on task intervals.
- Removed `remark-stringify` from the project to avoid ESM→CJS interop issues in Electron's main process.
- Updated the text formatting pipeline to use a custom plain-text compiler instead of `remark-stringify`.
- Enhanced task ID matching logic in `TeamMemberLogsFinder` to accommodate both full UUIDs and their short display forms, improving flexibility in task identification.
- Added comments to clarify the changes in task ID handling and regex construction.
- Added `remark-stringify` to the project for converting markdown to plain text.
- Updated the text formatting pipeline to include `remark-stringify` for improved markdown handling.
- Commented out performance logging in `TeamMemberLogsFinder` to reduce console output during execution.
- Enhanced the `getUnreadCount` and `getLegacyCutoff` functions in `commentReadStorage` to clarify legacy comment handling logic.
- Added a `suppressTaskComment` flag to the `approveReview` function, allowing users to approve reviews without adding a comment to the task.
- Updated the `notifyNewInboxMessages` function to include additional debug logging for better tracking of inbox notifications.
- Adjusted notification settings in `ConfigManager` to enable notifications for lead inbox and change the status change behavior.
- Enhanced the `NotificationManager` to improve error handling and logging during notification display.
- Refactored `TeamDataService` to utilize the new `suppressTaskComment` feature during review approvals.
- Updated tests to validate the new approval process and notification behaviors.
- Introduced `relayOfMessageId` to various message handling components, allowing for better tracking of relayed messages.
- Updated `buildMessage`, `TeamInboxReader`, `TeamInboxWriter`, and related services to accommodate the new relay ID.
- Enhanced filtering logic in `filterTeamMessages` to hide relay copies when the original message is visible, improving message clarity.
- Added tests to validate the functionality of relay message handling and ensure proper integration across services.
- Introduced a new function `quoteMarkdown` to format task comments with markdown quotes for better readability.
- Updated the `buildCommentNotificationMessage` to utilize `quoteMarkdown`, ensuring comments are displayed correctly.
- Refactored member role detection across multiple services to use `isLeadMember` for consistency and clarity in identifying team leads.
- Enhanced various components to improve handling of team member roles, ensuring accurate representation in UI and logic.
- Adjusted tests to reflect changes in comment formatting and member role checks, improving overall reliability.
- Auto-backup team files (config, tasks, inboxes, attachments, etc.)
to app's own storage (Electron userData) every 3 minutes
- Sync backup on app shutdown (after SIGKILL, before cleanup)
- Auto-restore missing/corrupted teams on startup with identity guard
- Move attachments to app-owned storage (outside ~/.claude/)
- Add stopAllTeams() with SIGKILL for reliable shutdown
- Clean up app data when permanently deleting teams
- Generation-based shutdown isolation prevents async/sync races
- Added debug logging for test notification handling in the NotificationManager, improving traceability during notification operations.
- Implemented unescaping of literal newline sequences in task descriptions and comments across various components, ensuring proper formatting.
- Updated task comment handling logic to clarify awaiting replies from task responders, enhancing user awareness of task interactions.
- Refined UI components to improve user experience in settings and task management, including adjustments to the NotificationsSection and TeamDetailView.
- Introduced a new IPC call for sending test notifications, allowing users to verify notification delivery.
- Updated app identifiers in package.json and notarization script to reflect the new application name.
- Enhanced notification handling in the NotificationManager to prevent garbage collection of active notifications.
- Updated UI components to include a test notification button in the settings, improving user experience.
- Introduced a new notification setting for task comments, allowing users to receive OS notifications when comments are added to tasks.
- Updated relevant interfaces and configuration files to include the new `notifyOnTaskComments` option.
- Enhanced notification handling logic to detect and notify users of new task comments, excluding comments made by the user themselves.
- Updated UI components to support the new notification setting, ensuring a seamless user experience.
- Added a new method in TeamDataService to extract the reviewer from task history events as a fallback when not present in the kanban state.
- Updated TeamDetailView to support adding multiple members at once, improving the member addition process.
- Enhanced TaskCommentInput to display a more user-friendly reply interface with expandable quotes and member badges.
- Improved TaskDetailDialog to show the reviewer information when a task is approved, enhancing task visibility.
- Introduced loading state handling in ChangeReviewDialog and ContinuousScrollView for better user experience during file loading.
- Updated the task assignment message to emphasize the importance of starting tasks promptly, with improved formatting for clarity.
- Revised action mode instructions for the 'delegate' mode to provide clearer guidance on delegation responsibilities and expectations, including the creation of investigation tasks for ambiguous requests.
- Added new protocols in TeamProvisioningService to clarify ownership and task refinement processes during investigations, ensuring better task management and accountability.
- Deleted the TaskCommentForwarding module and its associated functions to simplify the codebase.
- Updated TeamDataService and TeamProvisioningService to remove references to task comment forwarding, ensuring a more straightforward implementation.
- Adjusted unit tests to reflect the removal of task comment forwarding functionality, enhancing clarity and maintainability.
- Added a new function to drop CLI provisioner members from the member map, ensuring these internal artifacts are never displayed to users.
- Updated the createCliProvisionerNameGuard function to unconditionally hide provisioner names, regardless of the presence of base members.
- Modified unit tests to reflect the new behavior of dropping provisioner names even when the base member is absent.
- Implemented deduplication logic in TeamMemberLogsFinder to retain only the largest cumulative subagent snapshots per sessionId and memberName.
- Enhanced MemberLogsTab with a new function to filter chunks based on task work intervals, improving the relevance of displayed logs.
- Updated state management in MemberLogsTab to utilize the new filtering logic for both preview and detail chunks.
- Added unit tests to verify the new deduplication and filtering functionalities.
- Introduced a validation fingerprint mechanism in FileContentResolver to ensure cached content is reused only when both disk content and snippets remain unchanged.
- Reduced cache TTL to 5 seconds for provisional entries to minimize stale data risks.
- Added utility functions for generating fingerprints based on disk content and snippet details.
- Updated cache handling logic to incorporate validation checks, improving efficiency and accuracy in content retrieval.
- Enhanced unit tests to cover new caching behavior and fingerprint validation scenarios.
- Introduced a new `killTeamProcess` function to consistently use SIGKILL for terminating team processes, preventing unintended cleanup of team files.
- Updated multiple instances in `TeamProvisioningService` to utilize `killTeamProcess` for improved clarity and maintainability.
- Enhanced `CreateTeamDialog` and `TeamListView` components to manage team name conflicts more effectively by incorporating active provisioning states.
- Added a fast path in FileContentResolver to skip history lookup for files created by the agent with empty original content.
- Improved loading state in FileSectionDiff to display a loading message and snippet preview when applicable.
- Adjusted header content class names in ClaudeLogsSection and button styles in CollapsibleTeamSection for better UI consistency.
- Refactored ContinuousScrollView to streamline rendering logic for file sections based on content availability.
- Modified comment notification formatting in tasks.js to enhance clarity by using bold text for task references.
- Updated the automated comment notification detection in maintenance.js to align with the new formatting.
- Adjusted test cases to reflect the updated comment structure for consistency in notifications.
- Increased FILE_MENTIONS_CACHE_MAX from 1000 to 10,000 to accommodate larger datasets.
- Introduced DISCOVERY_CACHE_TTL to optimize project session discovery by caching results.
- Updated findMemberLogs method to accept an optional mtimeSinceMs parameter for filtering logs based on modification time.
- Added lastOutputPreview to MemberLogSummary for displaying the last assistant output in logs.
- Implemented displayMemberName utility function to standardize member name display across various components.
- Updated multiple components to utilize displayMemberName for consistent member name rendering.
- Introduced a new method to collect subagent file candidates, streamlining the file scanning process.
- Implemented parallel processing of subagent files with a concurrency limit to enhance performance.
- Improved error handling during file parsing, ensuring that failures do not disrupt the overall scanning process.
- Added unit tests to verify that member logs are returned sorted by start time in descending order.
- Increased FILE_MENTIONS_CACHE_MAX from 200 to 1000 to accommodate larger datasets.
- Introduced SCAN_CONCURRENCY constant to limit the number of concurrent file reads during scans, optimizing performance.
- Refactored file scanning logic to collect candidate files more efficiently and process them in parallel.
- Added new SubagentAttribution interface to standardize the structure of attribution results.
- Expanded unit tests to validate the new file reference retrieval logic for tasks, ensuring accurate member identification across teams.
- Replaced logger.info calls with console.log in TeamMemberLogsFinder for performance logging.
- Simplified environment variable handling in TeamProvisioningService by removing unnecessary context settings.
- Updated stopTeam method to accept a signal parameter for improved process termination control.
- Enhanced model handling in team dialogs to support new context management logic, ensuring consistent behavior across components.
- Adjusted teamSlice to reflect changes in model parsing and context handling, improving overall state management.
- Replaced references to extended context with limit context in TeamProvisioningService and related components, ensuring consistent terminology.
- Updated LaunchTeamDialog and CreateTeamDialog to reflect the new limit context functionality, enhancing user clarity.
- Removed the deprecated ExtendedContextCheckbox component and integrated its functionality into the new LimitContextCheckbox.
- Adjusted teamSlice to accommodate changes in launch parameters, streamlining the context management process.
- Updated task management instructions in tasks.js to clarify the process for handling newly assigned tasks that must wait due to ongoing work, emphasizing the importance of leaving comments with reasons and estimated completion times.
- Improved member briefing messages to include critical reminders about task status and comment handling.
- Enhanced TeamDataService to implement task comment notification features, ensuring leads are notified of teammate comments on tasks.
- Refactored related UI components to support better interaction and visibility of task statuses and notifications.
- Introduced a new system for collecting and prioritizing detection signals for team members, improving accuracy in identifying the correct member from logs.
- Added a `DetectionSignal` interface and a `SIGNAL_PRECEDENCE` array to define the order of reliability for different signal sources.
- Refactored the `attributeSubagent` method to collect signals instead of immediately determining the detected member, allowing for better decision-making based on signal precedence.
- Implemented a new static method `selectBestSignal` to determine the most reliable member signal based on the defined precedence.
- Expanded unit tests to validate the new signal handling logic and ensure correct member identification under various scenarios.